PoE 3.24·Necropolis·Juggernaut
General's cry + tectonic slam of cataclysm working weird
by SireGriffith2 years ago
- DPS
- 6.09M
- Effective HP
- 133.97K
- Life
- 4.4K
- Level
- 94
- Min budget
Overview
General's cry + tectonic slam of cataclysm working weird is a Path of Exile Juggernaut build by SireGriffith, made for the Necropolis league (3.24). It is centered on Desecrate and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 6.09M DPS with 133.97K effective HP, 4.4K life. Key uniques include Mageblood, Ashes of the Stars, Legacy of Fury.
Build Video
SireGriffith's Notes
I was trying to make it real, but the real dps seems way off what pob is showing.
Here is the current version of the build (I removed a bunch of cdr tattoos during testing)
Here is how it performs on polaric invitations (35,478,124 hp according to poedb).
https://www.youtube.com/watch?v=phxeRiKPYfg
Consecrated path of endurance (6kk dps and that is conservative without magmatic strikes) takes ~18 second to kill a boss. Which means real dps is somewhere around 2kk.
Tectonic slam of cataclysm (9.5kk dps) takes ~14 seconds to kill a boss, which means real dps is somewhere around 2.5kk.
I specifically stay as close as possible and cooldown is 1.26s - so that mirages don't need to run to target and have enough time to use their skills.
I have no explanation to this vast difference other than that these skills in combination with generals cry somehow are not scaling using characters endurance charges. Turn off endurance charges in pob and you may see the damage being much closer to real 2-2.5kk dps.
I guess either it is bugged or it just doesn't use endurance charges for damage calculation. Either way it doesn't work, it seems.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 6.09M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.76/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 307%
- AoE Radius
- 1.4 m
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 5
Defence
- Effective Hit Pool
- 133.97K
- Life
- 4.4K
- Energy Shield
- 75
- Mana
- 37
- Ward
- 0
- Armour
- 51.32K
- Evasion
- 471
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 5%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 86% (+44%)
- Cold Resistance
- 85% (+110%)
- Lightning Resistance
- 85% (+31%)
- Chaos Resistance
- 41%
Max Hit Taken
- Physical
- 49.79K
- Fire
- 98.06K
- Cold
- 92.62K
- Lightning
- 92.62K
- Chaos
- 24.58K
Recovery
- Life Regen
- 272.6/s
- ES Regen
- 0/s
- ES Recharge
- 75/s
- Mana Regen
- 12.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 311
- Intelligence
- 188
- Dexterity
- 148
- Movement Speed
- 237%
- Endurance Charges
- 9
- Frenzy Charges
- 4
- Power Charges
- 4
- Rage
- 20
- Devotion
- 0