Flicker poison, will it work out?
by Theflag3033 years ago1
- DPS
- 4.65M
- Effective HP
- 46.58K
- Life
- 4.73K
- Level
- 95
- Min budget
Overview
Flicker poison, will it work out? is a Path of Exile Assassin build by Theflag303, made for the Crucible league (3.21). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 4.65M DPS with 46.58K effective HP, 4.73K life, 287 energy shield. Suited for: Mapping. Key uniques include The Wasp Nest, Doedre's Scorn, Rumi's Concoction, Lycosidae, Anathema.
Theflag303's Notes
Here is the PoB: https://pobb.in/4jYfWNLN5NCc
The Bv and Spectral helix are there to represent backups, I know the tree isn't correct for BV but it's easy to readjust it for that.
I'm planning on starting out as spectral helix till I can get a redeemer chest with frenzy on hit. I purposefully put some of the configs a little lower because I think it will reflect a more accurate reality than perfect conditions.
Right now I have it configed for bosses so I have flasks off and the curses on. Though for mapping I'd expect full flask uptime and probably no curses and no wither.
Currently I'm worried that it just looks ok on paper but then in reality it just falls over to anything that touches it. I also realize attributes may be a little bit of a struggle super early but I'm just planning on grabbing the 30 stat nodes if I need it as a stopgap.
What are some other issues you think the build will run into?
Also as a side note is this the right flair? Should I put help for something like this instead or maybe theory?
Gear
Tap an item to open trade.















































Skills
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Wither1W
Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Abberath
Character Stats
- Level
- 95
Damage
- Full DPS
- 4.65M
- Combined DPS
- 4.15M
- Hit DPS
- 311.04K
- With Poison DPS
- 4.15M
- With Ignite DPS
- 311.04K
- With Bleed DPS
- 311.04K
- Damage over Time
- 3.84M
- Poison DPS
- 43.56K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 31.9K
- Burst Damage
- 31.9K
Attack & Crit
- Attack/Cast Rate
- 9.75/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 95%
- Crit Multiplier
- 340%
- Totem Limit
- 1
- Mana Cost
- 25.2
- Life Cost
- 10
Defence
- Effective Hit Pool
- 46.58K
- Life
- 4.73K
- Energy Shield
- 287
- Mana
- 77
- Ward
- 0
- Armour
- 387
- Evasion
- 19.66K
- Phys Damage Reduction
- 5%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+18%)
- Cold Resistance
- 75% (+5%)
- Lightning Resistance
- 75% (+13%)
- Chaos Resistance
- -33%
Max Hit Taken
- Physical
- 14.76K
- Fire
- 52.41K
- Cold
- 41.4K
- Lightning
- 41.4K
- Chaos
- 7.56K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -200.68/s
- ES Regen
- 0/s
- ES Recharge
- 287/s
- Mana Regen
- 12/s
- Life Leech
- 2.03K/s
- ES Leech
- 0/s
- Mana Leech
- 291.28/s
- Total Degen
- 200.68/s
Attributes & Utility
- Strength
- 175
- Intelligence
- 169
- Dexterity
- 270
- Movement Speed
- 51%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 5
- Devotion
- 0