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PoE 3.10·Delirium·Guardian

Different Herald Stacker discussion

by elrui6 years ago4

DPS
38.87M
Energy Shield
9.17K
Level
99
Min budget

Overview

Different Herald Stacker discussion is a Path of Exile Guardian build by elrui, made for the Delirium league (3.10). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 38.87M DPS with 14 life, 9.17K energy shield. Key uniques include Maligaro's Virtuosity, Atziri's Promise, Cinderswallow Urn, Presence of Chayula, Doryani's Delusion.

elrui's Notes

Hi All,

I thought I would buck the trend of your standard Herald Stackers and try out a CwC set-up for some lazy auto-targeting Arc action. It is very similar to self-cast but I am running Cyclone and Arc with CwC.

Pastebin: https://pastebin.com/wyp5VFD5

I have completed the "standard" set-up and I am at the point where I am considering upgrade pathways. Most of what I can gather is it is going into -Mana Reserve Jewels, Vitality necklace and other aura's such as Determination and Spider/Avian.

I have played around in PoB and if I get a Vit Neck (With Champion of the Cause) with max Mana res and 6 Cobalt's with Mana res implicit and a Determination Prism Guardian (all of this will be around 80-85 ex), I will be able to fit in Vit, Determination and a 3rd aura of my choice.

I don't mind spending the currency, but I am really struggling to see the benefit of adding the aura's outside of the ES regen. I would lose 72 chaos res and 1k ES to switch out to this. I already have Max phys reduction so Determination doesn't really do anything for me.

I feel like I am missing something simple. Is there anything other than the possibility of using less Heraldry's that I am missing out on? Here is the example Pastebin I have been playing around with.... https://pastebin.com/1Ui1HyJa.

I just don't see the value here as the build currently doesn't have many issues surviving and 1k less es, 72 less chaos res with 1.2k more es regen doesn't seem like a good swap.

I also looked into using Unset rings to pull some aura's off of my gem sockets and to add flat es/es% but the damage loss from taking off COTB is substantial.

Ok rambling is over, make me feel dumb.

Gear

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Nebulis
Alpha's Howl
Shavronne's Wrappings
Presence of Chayula
Call of the Brotherhood
Call of the Brotherhood
Maligaro's Virtuosity
Entropy Bond
Doryani's Delusion
Prism Guardian
Bramble Desire
Split Personality
Apocalypse Ornament
Bramble Shine
Pandemonium Creed
Maelstrom Essence
Conqueror's Efficiency
Voices
Voices
Damnation Desire
Split Personality
Chimeric Curio
Foe Essence
Split Personality
Split Personality
Phoenix Solace
Loath Scar
Split Personality
Intuitive Leap
Watcher's Eye
Split Personality
Ghoul Vessel
Voices
Sol Ornament

Skills

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Body Armour

  • Vaal ArcVaal Arc21W
  • CycloneCyclone21/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • Awakened Cold PenetrationAwakened Cold Penetration5/20W
  • Awakened Cast While ChannellingAwakened Cast While Channelling2/20W
  • InspirationInspiration20/20W

Gloves

  • Purity of FirePurity of Fire20W
  • ClarityClarity6W
  • Herald of IceHerald of Ice20/15W
  • Blood Magic21W

Boots

  • Herald of AshHerald of Ash20W
  • Purity of IcePurity of Ice20W
  • Vaal Righteous FireVaal Righteous Fire21W
  • PortalPortal1/20W

Helmet

  • Vaal DisciplineVaal Discipline21W
  • Vaal HasteVaal Haste21W
  • Herald of AgonyHerald of Agony20/15W
  • PrecisionPrecision20W

Weapon 1

  • Herald of PurityHerald of Purity20W
  • Herald of ThunderHerald of Thunder20W
  • Flame DashFlame Dash20W

Weapon 2

  • HatredHatred20W
  • WrathWrath20W

Weapon 2

  • ZealotryZealotry20W

Passive Tree

Passive tree 3.18
scroll to zoom
Guardian
Guardian
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Tukohama

Character Stats

Level
99

Damage

Combined DPS
38.87M
Hit DPS
38.81M
With Poison DPS
38.87M
With Ignite DPS
38.81M
Poison DPS
10.45K
Ignite DPS
375.47
Average Hit
5.95M
Average Damage
5.95M

Attack & Crit

Attack/Cast Rate
6.53/s
Hit Chance
100%
Crit Chance
94%
Crit Multiplier
300%
Mana Cost
27

Defence

Life
14
Energy Shield
9.17K
Mana
52
Armour
6.7K
Evasion
1.59K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
10%
Evade (Melee)
6%
Evade (Projectile)
6%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90%
Cold Resistance
90%
Lightning Resistance
90%
Chaos Resistance
47%

Recovery

Life Regen
0/s
ES Regen
1.89K/s
Mana Regen
166.6/s
Life Leech
227.2/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
146
Intelligence
783
Dexterity
201
Movement Speed
260%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Item Rarity
30%