PoE 3.27·Keepers of the Flame·Champion
BannerMan Physdot | HC | Mid budget
by Significant-Chip-1236 months ago1
- DPS
- 5.91M
- Effective HP
- ∞
- Life
- 5.57K
- Level
- 100
- Min budget
Overview
BannerMan Physdot | HC | Mid budget is a Path of Exile Champion build by Significant-Chip-123, made for the Keepers of the Flame league (3.27). It is centered on Corrupting Fever and plays as a strength, spell, duration, physical archetype. In Path of Building it reaches 5.91M DPS with ∞ effective HP, 5.57K life. Suited for: Bossing, Blight, Ritual. Key uniques include Circle of Guilt.
Build Video
Significant-Chip-123's Notes
I plan to do fairly static circular content Ritual/ulti/bossing/blight
Notes for the POB
Simulating the gem:
level 40% CF is 36% worse than level 3 banner gem
___________________________________________________________________________________________________
Time for 10 CB stacks: & The slight CD on the banners when you replace:
Double 5link for double CB application and better flow while running
___________________________________________________________________________________________________
Sustain:
One of the things i'm seeing around is that you need Foulborn Ullnetol's kiss to sustain it . I don't believe that's the case. Here's a showcase with Autoexert - gen cry - 3 other cries 20% qual
0 tattoes, so just slap some on and you'll have a great time.
https://youtu.be/R1OgQ275iaE -standing
https://youtu.be/5mMnDnknRiA -moving around
___________________________________________________________________________________________________
Warcries in the POB:
I plan to do fairly static circular content Ritual/ulti/bossing/blight , so i've not used alot of autoexerting warcries, you can auto exert more / slap on some tattoes for better zoom sustain
Ritual/ulti/bossing
___________________________________________________________________________________________________
Damage:
Since the exception gem is a support we'll go with +3 bow
It is not included in the calculation , if we assume the scaling at lvl 6 will be 45 per valour, that would be 137% more damage than CF
__________________________________________________________________________________________________
Mana Reservation:
This is fully dependent on how many auto exerts you have , i've left a bit of a wiggle room.
__________________________________________________________________________________________________
Additional clear:
I'll be self casting some warcries supported with corrupting cry for random trash clear
___________________________________________________________________________________________________
Random cool tech:
We dont have many mods available on the quiver, so a crusader quiver gives us easy Stormshroud ailment immunity
Oshabi the wild bear paired with rage mastery will provide us with a nice , 10% action speed 100% phys, stun immunity buff
balbala for max res and a bunch of jewels to reach 90.
A few decent runegrafts that will help with valor sustain/ defences
Rune graft of treachery might be annoying since i'm pretty sure we'll be giving monsters in the banner 250% ms
Loadouts
Gear
Tap an item to open trade.





















Skills
Tap a skill to open trade.
Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Shakari
- Runegrafts
- Runegraft of TreacheryRunegraft of Treachery15% increased Reservation Efficiency of SkillsAuras from your Skills which affect Allies also affect EnemiesLimited to 1 Runegraft of TreacheryRunegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the FortressRunegraft of the WarpRunegraft of the WarpBuffs on you expire 30% slowerDebuffs on you expire 30% fasterLimited to 1 Runegraft of the WarpRunegraft of TimeRunegraft of Time20% chance for Skills to not consume a Cooldown on useLimited to 1 Runegraft of Time
Character Stats
- Level
- 100
Damage
- Full DPS
- 5.91M
- Combined DPS
- 5.91M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 5.91M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 1.02s
- Hit Chance
- 2%
- Crit Multiplier
- 150%
- Mana Cost
- 0
- Life Cost
- 12.7K
Defence
- Effective Hit Pool
- ∞
- Life
- 5.57K
- Energy Shield
- 0
- Mana
- 115
- Ward
- 0
- Armour
- 35.68K
- Evasion
- 855
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 65%
- Spell Block
- 65%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+187%)
- Cold Resistance
- 90% (+187%)
- Lightning Resistance
- 90% (+192%)
- Chaos Resistance
- 75% (+865%)
Max Hit Taken
- Physical
- 30.21K
- Fire
- 141.93K
- Cold
- 141.93K
- Lightning
- 141.93K
- Chaos
- 54.32K
Recovery
- Life Regen
- 1.51K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 14.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 175
- Intelligence
- 41
- Dexterity
- 104
- Movement Speed
- 266%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 15
- Devotion
- 0
- Item Rarity
- 20%