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PoE 3.21·Crucible·Hierophant

Heirophant Pre-Manabond League Starter

by Drunkndryverr3 years ago5

DPS
3.99M
Effective HP
126.04K
Energy Shield
4.58K
Level
91
Min budget

Overview

Heirophant Pre-Manabond League Starter is a Path of Exile Hierophant build by Drunkndryverr, made for the Crucible league (3.21). It is centered on Lightning Conduit and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 3.99M DPS with 126.04K effective HP, 567 life, 4.58K energy shield. Suited for: Heist, Mapping. Key uniques include Singularity, Rumi's Concoction, The Anvil, Coruscating Elixir, Light of Lunaris.

Build Video

Drunkndryverr's Notes

I really wanted to play Connors build last league, but thanks to there being 45 other builds I was playing, I never got around to it. After some consideration I decided it would be the first build I rolled into on 3.21. The problem is getting to that point, and watching his leveling video I was bit worried I wouldn't progress my atlas as quickly as I needed to. So I decided to make a build, an actual "league starter", that fills in that spot. It's a strong, fast build that can get all your voidstones as you grind gear for Manabond, all without having a massive respec cost.

Heres the pob:

https://pobb.in/A7ZCHI6tvncB

Here's my video going over the POB and why I think this is a strong option:

Hierophant 3.21 League Start | Manabond Transition Build | Crucible - YouTube

Notes:

  • Leveling notes in notes section of POB is meant to be "fastest" route. It's just my own testing, feel free to level as you wish.
  • Sorry no gameplay in video (but I did test it on stream) and was clearing t11-13 on a 4link at lvl76 and ssf gear.
  • The main hurdle is defense. You'll want to use grace or determ (whichever you have most of on gear) in place of Zealotry until you have some block - and even then you might want to keep until Shaper's touch
  • You don't go low-life without Coruscating. Rumi's & Coruscating are the first uniques I'm targeting. You don't need to go low-life either, especially if you have a 6L. But not going LL requires a bit different of a configuration and scaling method.
  • Berek's takes clear to another level. It goes from blasting packs to blasting screens. Hopefully it's not too hard to get really early (it's pretty common now), but with competition from all the ignite builds who knows. Nonetheless, Valako's is a strong option too.
  • Anvil is a great defensive option, but there are a lot of necks you could use. Stone of Lazhwar is also excellent and costs like 1 wisdom.
  • Singularity is a great option. But who knows how easy it's attainable. +1 with cast speed, damage to spells, crit, all good.
  • Lightning Warp is OP. Just find the links to use it because it makes the build immensely enjoyable to play and quick down the maps. You of course can use Shield charge instead (cringe).
  • This is somewhat an advanced build, that rerolls into an even more advanced build. You also need to be pretty good at early economy if you want to play this to its potential at a value. I did my best to keep things are cheap as possible and for all intents and purposes I think I succeeded.
  • The build has a very SPECIFIC purpose. It's not meant to uber, it's not meant to farm heist, it's not meant to be a blaster. It's specifically meant to progress atlas, farm gear for re-roll, all without having a massive respec cost. If you don't want to roll into Manabond, then I WOULD NOT RECOMMEND YOU PLAY THIS BUILD. If you do want to play Manabond, and you're unsure if Arc with no damage on tree is enough to carry you through maps, then you might want to consider something like this.

If there are any issues with POB or any questions you have let me know. I'm not really a build guide kinda person, nor do I really care to be. Just like to talk about what I'm doing and bounce ideas off others.

Loadouts

Gear

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Singularity
New Item
New Item
The Anvil
Valako's Sign
Berek's Respite
New Item
New Item
New Item
Light of Lunaris
New Item
New Item
New Item
Healthy Mind

Skills

Tap a skill to open trade.

Body Armour

  • Lightning ConduitLightning Conduit21/20WMain
  • Elemental FocusElemental Focus20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • ArchmageArchmage20W
  • InspirationInspiration20W
  • Arcane SurgeArcane Surge31W

Gloves

  • Orb of StormsOrb of Storms20W
  • OverchargeOvercharge20W
  • Unbound AilmentsUnbound Ailments20W
  • Culling StrikeCulling Strike20W
  • ChainChain20W

Helmet

  • ConductivityConductivity20W
  • Sigil of PowerSigil of Power20W
  • FrostblinkFrostblink20W
  • Vaal SmiteVaal Smite20W
  • Faster CastingFaster Casting20W

Boots

  • ZealotryZealotry20W
  • Arcane CloakArcane Cloak20W
  • Eternal BlessingEternal Blessing20W
  • Increased DurationIncreased Duration20W

Weapon 2

  • Tempest ShieldTempest Shield20/20W
  • ClarityClarity20W
  • ArroganceArrogance20W

Weapon 1

  • Lightning WarpLightning Warp20W
  • Less DurationLess Duration20W
  • Swift AfflictionSwift Affliction20W

Passive Tree

Passive tree 3.21
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
91

Damage

Full DPS
3.99M
Combined DPS
3.55M
Hit DPS
3.55M
With Poison DPS
3.55M
With Ignite DPS
3.55M
With Bleed DPS
3.55M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
769.75K
Burst Damage
769.75K

Attack & Crit

Attack/Cast Rate
4.62/s
Hit Chance
100%
Crit Chance
62%
Crit Multiplier
451%
Mana Cost
20
Life Cost
0

Defence

Effective Hit Pool
126.04K
Life
567
Energy Shield
4.58K
Mana
5.1K
Ward
0
Armour
1.95K
Evasion
4.36K
Phys Damage Reduction
33%

Mitigation & Avoidance

Block
73%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
31%
Evade (Projectile)
31%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+62%)
Cold Resistance
75% (+9%)
Lightning Resistance
75% (+39%)
Chaos Resistance
8%

Max Hit Taken

Physical
13.75K
Fire
49.49K
Cold
39.59K
Lightning
39.59K
Chaos
12.05K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
4.58K/s
Mana Regen
601.7/s
Life Leech
453.4/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
144
Intelligence
596
Dexterity
95
Movement Speed
34%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0