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PoE 3.24·Necropolis·Pathfinder

Herald of Thunder Autobomber DD - T16 Showcase | 3.24 Necropolis Path of Exile

by Bobo2 years ago2Subscribe

DPS
16.34K
Effective HP
49.45K
Life
4.05K
Level
92
Min budget

Overview

Herald of Thunder Autobomber DD - T16 Showcase | 3.24 Necropolis Path of Exile is a Path of Exile Pathfinder build by Bobo, made for the Necropolis league (3.24). It is centered on Detonate Dead of Chain Reaction and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 16.34K DPS with 49.45K effective HP, 4.05K life, 244 energy shield. Suited for: T17. Key uniques include The Annihilating Light, The Tides of Time, Kitava's Thirst, Defiance of Destiny, Storm Secret.

Build Video

Bobo's Notes

PoB: https://pobb.in/o5XndJhiHz0l Wanted to make a quick showcase of one of the builds that I played during Necropolis. Kinda had to remember what I was doing, cause I took this vid one week before the new League and at least two months after I stopped playing Necropolis.

The build is a lot of fun (tho somewhat passive) and still has a lot of space for improvement. Even the basic gem setup (6 link & Kitavas Thirst) is most likely very suboptimal, but is essentially good enough for t16. The mitigation is probably not good enough for t17, the damage should do fine (besides bosses) cause Detonate Dead scales with monster HP.

One of the major hurdles of the build was and still is the balance of the damage taken through Storm Secret and Forbidden Rite, while recouping and recovering (Life Flask) enough, meanwhile sustaining the brutal Mana const per second. There is obviously space for improvement especially if you consider the availability of more cooldown reduction on gear to increase the self-hit-frequency. The selfdamage taken is somewhat balanced, that's the reason you see me remove the resistance shrine. The triggerrates are somewhat balanced around 75% Lightning Resistance and ~50% Chaos Resistance.

Essentially the build can be adjusted away from DD, a full on lightning version might even turn out to be the best (at least the Archmage Supports wouldn't be soooo wasted - atm they are used to increase the manacost to trigger Kitavas Thirst).

If this shit inspires you, and you make a vastly better version (super possible lol). Then hit me up, I'd be interested in seeing it :)

Gear

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The Annihilating Light
Kitava's Thirst
Sorrow Hide
Defiance of Destiny
Storm Secret
Storm Secret
Hate Fingers
The Tides of Time
Glyph Track
Hollow Iridescence
Plague Creed
Bloodnotch
The Perandus Pact
Impossible Escape
Dragon Vessel
Immutable Force
Fulgent Essence
Unnatural Instinct
Morbid Sphere

Skills

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Weapon 1

  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction16/20WMain
  • FlammabilityFlammability14W
  • Wave of ConvictionWave of Conviction14/19W
  • CrueltyCruelty19W
  • Fire PenetrationFire Penetration19W
  • Cast when Damage TakenCast when Damage Taken11/20W

Helmet

  • DesecrateDesecrate20W
  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction20/20WMain
  • UnearthUnearth17/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles18W

Body Armour

  • Herald of ThunderHerald of Thunder2/23W
  • Petrified BloodPetrified Blood16/20W
  • EnlightenEnlighten3/6W
  • EnhanceEnhance3/5W

Gloves

  • Elemental WeaknessElemental Weakness12W
  • Shock NovaShock Nova12W
  • ArchmageArchmage20W
  • Cast when Damage TakenCast when Damage Taken9/20W

Boots

  • Forbidden RiteForbidden Rite7W
  • ArchmageArchmage20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Body Armour

  • Crackling Lance of DisintegrationCrackling Lance of Disintegration19/15W
  • OverchargeOvercharge18W

Boots

  • FrostblinkFrostblink19W

Passive Tree

Passive tree 3.24
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Hit DPS
16.34K
Damage over Time
1.35K
Ignite DPS
1.35K
Culling DPS
0
Reservation DPS
0
Average Hit
4.31K
Burst Damage
4.31K

Attack & Crit

Attack/Cast Rate
3.79/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
100%
AoE Radius
2.9 m
Mana Cost
104
Life Cost
42

Defence

Effective Hit Pool
49.45K
Life
4.05K
Energy Shield
244
Mana
616
Ward
0
Armour
1.45K
Evasion
4.15K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
80%
Evade (Melee)
29%
Evade (Projectile)
29%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
9%
Cold Resistance
13%
Lightning Resistance
36%
Chaos Resistance
49%

Max Hit Taken

Physical
6.07K
Fire
6.21K
Cold
6.49K
Lightning
8.82K
Chaos
10.59K

Recovery

Life Regen
117.9/s
ES Regen
0/s
ES Recharge
244/s
Mana Regen
48.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
153
Intelligence
185
Dexterity
204
Movement Speed
42%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
15%