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PoE 3.23·Affliction·Pathfinder

What are the next steps for my build? Struggling to improve

by ZePepsico2 years ago

DPS
5.7M
Effective HP
37.59K
Life
3.83K
Level
96
Min budget

Overview

What are the next steps for my build? Struggling to improve is a Path of Exile Pathfinder build by ZePepsico, made for the Affliction league (3.23). It is centered on Caustic Arrow of Poison and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 5.7M DPS with 37.59K effective HP, 3.83K life. Suited for: Mapping. Key uniques include Taste of Hate, Defiance of Destiny, Ventor's Gamble, Dying Sun, Goldwyrm.

ZePepsico's Notes

My current build is a PF MF CA of poison as follow: https://pobb.in/qnatVvClkU9e

I am currently doing T11 fully juiced (+2 proj corrupted, 4 sextants, 4 scarabs) and I find it long to kill some mobs/packs and while i facetank most spires, I still occasionally die to random stuff (never clear what kills me). I can do 5 maps deathless (but slow) and one map using 4-5 portals due to random unexplained deaths.

I am looking for:

  1. how to improve my build (both more dps / more tankiness) and a path to take it up to T14+ and click all quantity altars without looking too much at the downsides
  2. how to configure PoB to understand my "true" dps for mapping. I think I configured mine optimistically, and my dps still looks like shit. I thought these builds easily hit dot cap

I have tried looking as some streamers, but their builds are either not too detailed or not MF based. I did look on poeninja too and can't see the major differences, or at least the upgrade pathway with items of less than 10-20 div initially, and long term 80 div items

As I see it:

  • I can get+20% to +30% dps with a 80 div bow which I don't currently have. I think an intermediate one is not worth it
  • On my tree I am overshooting on poison chance by 15%, but can't see where I could save a point on the tree. Although it might mean I can afford to find a bow with less poison chance (I really don't want to have HoAg as I perceive as a massive waste of reservation)
  • I can improve gloves a bit (under 10 div), probably on getting more chaos res on them and get near 75%. Or more towards dps, but I think ehp is the safest bet here. Implicit could be better, but we are talking a few % and a lot of currency to hit them, so to be done when/if I am swimming in currencies
  • I can get a better life flask, will give a bit more regen, though will mean more frequent usage. Any recommended mods on it? I just went with my best guess here for my needs as I don't have CB immunity elsewhere
  • I need 5 more points to get from 45% suppression to 99%, but I only have 4 points left on tree and don't know where to save one
  • I am a bit tight on mana, could use an enl 3 or 4, but that means I need to drop a gem somewhere. Not sure if I could drop the cluster with enl 4
  • Pob tells me divine judgment is a better amulet anoint, and most people take Deadly draw which is worse according to PoB, so not sure. Keeping mine for now for the poison % and the fact it's the 2nd/3rd best choice
  • I think either poison or bleed is causing me issues and may be a reason why I die. I sometimes see my life dropping to a dot post fight and don't know what it could be
  • Not sure about pantheon. Probably need to keep the stun one, and maybe the dot one?
  • I could get a brewery belt, but I'd rather prioritise having 2 adjacent flasks to my tincture to guarantee uptime (I am dead if my flasks drop)
  • i should put item rarity support on my 4 links, but am worried about the dps drop
  • my quiver looks ok?
  • Is + arrow useful on this build or a waste?

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Gear

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Morbid Song
Storm Star
Lightning Coil
Defiance of Destiny
Ventor's Gamble
Ventor's Gamble
Armageddon Mitts
Plague Bond
Goldwyrm
Golden Kris
Angry Poisonberry Tincture of Skies
Ancient Stare
Stormshroud
Thread of Hope
Luminous Creed
That Which Was Taken
Watcher's Eye
Apocalypse Vessel
Unnatural Instinct
Gale Cut
Behemoth Heart

Skills

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Body Armour

  • Ice ShotIce Shot20/20W
  • Lightning ArrowLightning Arrow20/20W
  • LifetapLifetap20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Item RarityItem Rarity20/20W

Helmet

  • Flame DashFlame Dash14W
  • DespairDespair20/20W
  • BerserkBerserk12/20W
  • Purity of IcePurity of Ice20W

Gloves

  • MalevolenceMalevolence20W
  • Frenzy of OnslaughtFrenzy of Onslaught20/20W
  • GraceGrace20W
  • Manaforged ArrowsManaforged Arrows20/20W

Boots

  • Storm Rain of the ConduitStorm Rain of the Conduit20/20W
  • LifetapLifetap20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Vicious ProjectilesVicious Projectiles20/20W

Weapon 2

  • Purity of FirePurity of Fire20W
  • Purity of IcePurity of Ice20W

Weapon 1

  • Purity of IcePurity of Ice20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Warden of the Maji
Warden of the Maji
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
5.7M
Combined DPS
397.23K
Hit DPS
11.57K
With Poison DPS
372.66K
With Ignite DPS
13.81K
With Bleed DPS
11.57K
Damage over Time
363.34K
Poison DPS
27.76K
Ignite DPS
2.24K
Mirage DPS
22.33K
Culling DPS
0
Reservation DPS
0
Average Damage
3.41K
Burst Damage
3.41K

Attack & Crit

Attack/Cast Rate
3.39/s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
150%
AoE Radius
2.6 m
Mana Cost
32
Life Cost
0

Defence

Effective Hit Pool
37.59K
Life
3.83K
Energy Shield
0
Mana
64
Ward
0
Armour
1.56K
Evasion
14.79K
Phys Damage Reduction
82%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
45%
Evade (Melee)
64%
Evade (Projectile)
64%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+58%)
Cold Resistance
79% (+77%)
Lightning Resistance
76% (+19%)
Chaos Resistance
47%

Max Hit Taken

Physical
24.98K
Fire
24.59K
Cold
28.69K
Lightning
27.56K
Chaos
8.7K

Recovery

Life Regen
1.41K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
32.2/s
Life Leech
334.47/s
ES Leech
0/s
Mana Leech
122.46/s

Attributes & Utility

Strength
135
Intelligence
125
Dexterity
374
Movement Speed
70%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Item Quantity
35%
Item Rarity
77%