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Most builds try too hard to scale Soulthirst, investing greatly into self curse and flask effect duration, meaning they have a horrible character outside of soul eater stacks. In this map my flasks only last 20 seconds (7 passive points invested and nothing else), and I use a life flask like normal, resetting the stacks I get, but Soulthirst + Inspired Learning is still better than a headhunter. The key is to put Soulthirst in an already good character, not force a bad character to be good by jamming Soulthirst.
Pob for my current character (Gear about 10-15 divines): https://pastebin.com/gJD1JjT1
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Probably would be much better on a character that has more inherent range, zerphis heart is also tragically underrated and is something I want to try next league. Flask investment is just so good because it caps resists easily. A measly 10 kills is 50% increased attack and cast speed which beats out most slots on damage already.
Life
4297
Mana
190
Energy Shield
0
DPS
16M
Effective Hit Pool
73.42K
Phys Max Hit Taken
24.77K
Chaos Res
55
Fire Res
75
Cold Res
76
Lightning Res
75
Armour
2K
Evasion
24K
Block
26 | 0
Crit Chance
78%
Crit Multi
601%
Rage
0
Strength
155
Intelligence
120
Dexterity
203
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
97%

























