PoE 3.17·Archnemesis·Trickster
Highest Single Hit (non Cast on Death) in the game - 1,176,344,504 dmg Divine Ire
by DueDeparture4 years ago134
- DPS
- 11.21B
- Effective HP
- 26.09K
- Life
- 4.34K
- Level
- 99
- Min budget
Overview
Highest Single Hit (non Cast on Death) in the game - 1,176,344,504 dmg Divine Ire is a Path of Exile Trickster build by DueDeparture, made for the Archnemesis league (3.17). It is centered on Divine Ire and plays as a lightning, intelligence, spell, area archetype. In Path of Building it reaches 11.21B DPS with 26.09K effective HP, 4.34K life, 1.82K energy shield. Suited for: Mapping, Harvest. Key uniques include The Wise Oak, Bottled Faith, Cinderswallow Urn, Atziri's Promise, Call of the Brotherhood.
DueDeparture's Notes
Doubling down on the other meme post, but prompted me to share my multi-league long Standard project. Nothing too much in the way of legacy items here, but a lot of disgusting Harvest crafting.
Config is very much a best case scenario, but all, in theory, attainable by the build. ZDefense build, I don't actually recommend trying to map with it, but that was never the point of it. Point of the build has always been big number laser go pew pew.
Happy to take any input on how the build could push damage further - I like to keep HP over 4k and resists on my gear just so it is actually sorta playable, if I try. Items on my radar are +1/+2 AoE corrupted chest, and two mirrored legacy daggers with 40% Gain as Cold/Lightning and 20% Elemental as Extra Chaos, but that is a lot of currency that I don't really have at present. 2x Forbidden Jewels to get Opportunistic is technically a DPS gain, but costs 14% life.
I'm also aware that there are probably larger single hit builds out there, but I haven't seen one yet.
Gear
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Skills
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Gloves
- Commandment of Blades1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Hit DPS
- 11.21B
- Damage over Time
- 1.25M
- Ignite DPS
- 1.25M
- Culling DPS
- 0
- Average Hit
- 1.17B
Attack & Crit
- Attack/Cast Rate
- 9.57/s
- Crit Chance
- 100%
- Crit Multiplier
- 844%
- Totem Limit
- 1
- Mana Cost
- 10
- Life Cost
- 0
Defence
- Effective Hit Pool
- 26.09K
- Life
- 4.34K
- Energy Shield
- 1.82K
- Mana
- 93.35
- Ward
- 0
- Armour
- 455
- Evasion
- 1.94K
- Phys Damage Reduction
- 4%
Mitigation & Avoidance
- Block
- 16%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 11%
- Evade (Projectile)
- 11%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+64%)
- Cold Resistance
- 75% (+64%)
- Lightning Resistance
- 75% (+64%)
- Chaos Resistance
- 29%
Recovery
- Life Regen
- 477.18/s
- ES Regen
- 0/s
- Mana Regen
- 97/s
Attributes & Utility
- Strength
- 100
- Intelligence
- 262
- Dexterity
- 109
- Movement Speed
- 98%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 4
- Devotion
- 0