- DPS
- 132.86K
- Effective HP
- 67.59K
- Life
- 2.45K
- Level
- 68
- Min budget
Overview
Shockwave Totem Sanctum Runner/bosser is a Path of Exile Hierophant build by wiggum-wagon, made for the Sanctum league (3.20). It is centered on Shockwave Totem and plays as a totem, strength, spell, area archetype. In Path of Building it reaches 132.86K DPS with 67.59K effective HP, 2.45K life. Suited for: Sanctum, Bossing. Key uniques include Marohi Erqi, Hrimsorrow, Heatshiver, Taste of Hate, Brutus' Lead Sprinkler.
wiggum-wagon's Notes
So far I I copied most of this from some easily available SW Totem builds, which are way, way too expensive though. The goal for this is a sub 5d char that excels at sanctums
Basic concepts:
Full cold convert, hrimsorrow rn, later might go veiled mod 35% phys to cold 40% Mastery +??
Heatshiver
go hiero, get battle mage from forbidden jewels (way cheaper than getting +1 totems as an inq, that alone is 10 d at least)
Use marohi+astral projector
Go crit, its convinient with the the skills/path, but maybe I should go nc with hiero? (No idea)
Creeping frost Totem for chill
Arc brand/ass Mark/hydrosphere for crit/exposure vs tanky dudes
https://pastebin.com/eWnPfJLp (lvl 68),
looking to get double curse temp chain mostly, the rest is gravy. Thoughts?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 68
Damage
- Full DPS
- 0
- Combined DPS
- 132.86K
- Hit DPS
- 127.4K
- With Poison DPS
- 127.4K
- With Ignite DPS
- 132.86K
- With Bleed DPS
- 127.4K
- Damage over Time
- 5.46K
- Ignite DPS
- 5.46K
- Culling DPS
- 0
- Average Hit
- 70.13K
- Burst Damage
- 70.13K
Attack & Crit
- Attack/Cast Rate
- 1.82/s
- Hit Chance
- 100%
- Crit Chance
- 35%
- Crit Multiplier
- 427%
- Totem Limit
- 3
- Mana Cost
- 0
- Life Cost
- 304
Defence
- Effective Hit Pool
- 67.59K
- Life
- 2.45K
- Energy Shield
- 0
- Mana
- -109
- Ward
- 0
- Armour
- 6.18K
- Evasion
- 1.66K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 91%
- Evade (Projectile)
- 91%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+26%)
- Cold Resistance
- 74%
- Lightning Resistance
- 63%
- Chaos Resistance
- -5%
Max Hit Taken
- Physical
- 4.66K
- Fire
- 15.35K
- Cold
- 14.17K
- Lightning
- 9.96K
- Chaos
- 3.51K
Recovery
- Life Regen
- 600.1/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 56.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 197
- Intelligence
- 206
- Dexterity
- 96
- Movement Speed
- 27%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 11%