POE 3.13 SSF Lancing Steel Deadeye Mapping
by RexDragonfly5 years ago1Subscribe
- DPS
- 1.73M
- Life
- 5.81K
- Level
- 92
- Min budget
Overview
POE 3.13 SSF Lancing Steel Deadeye Mapping is a Path of Exile Deadeye build by RexDragonfly, made for the Ritual league (3.13). It is centered on Lancing Steel and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 1.73M DPS with 5.81K life. Suited for: Mapping, Harvest. Key uniques include Terminus Est, The Overflowing Chalice.
Build Video
RexDragonfly's Notes
A quick overview on how the Lancing Steel Deadeye performs in higher tier mapping with average gears.
Lv92 PoB Fork: https://pastebin.com/0RX1g5k3 Ascendancy: Deadeye Keystone: Acrobatics, Phase Acrobatics, Wind Dancer, Iron Grip, Call to Arms and Point Blank. Bandits: Kill All Pantheon: Major God = Lunaris; Minor God = Ralakesh. Character Profile: https://www.pathofexile.com/account/view-profile/hmwgbworld/characters
The build is below expectation tbh, for mapping it is fine but sometimes quite depending on map mods. For single target however, requires positioning and close range which putting yourself as melee if you wanna crank up the DPS. (since far shot doesn't work because Lancing Steel does not have "barrage" tag) With fortify and some gale wind stacks, it is fairly tanky against one shot, BUT pretty bad against multiple hits that bypass avoid and dodge. Recently just having very bad luck on harvest encounters, 3 times in a row they are all spawning Oshabi instead of crafts =/. And still missing aug phys to finish the helmet with "increased phys damage taken to nearby enemies" mod. Current Atlas completion bonus is 161/164 and Awakening bonus at 157/164. Probably gonna record some boss fights on this character later and move on the next build. Been thinking about totem builds, spell/ballista/warchief maybe?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Combined DPS
- 1.73M
- Hit DPS
- 847.88K
- With Poison DPS
- 847.88K
- With Ignite DPS
- 847.88K
- With Bleed DPS
- 847.88K
- With Impale DPS
- 1.73M
- Damage over Time
- 0
- Impale DPS
- 881.8K
- Average Hit
- 847.88K
- Average Damage
- 33K
Attack & Crit
- Attack/Cast Rate
- 3.29/s
- Hit Chance
- 100%
- Crit Chance
- 37%
- Crit Multiplier
- 351%
- Totem Limit
- 1
- Mana Cost
- 34
Defence
- Life
- 5.81K
- Energy Shield
- 0
- Mana
- 91
- Armour
- 162
- Evasion
- 4.7K
- Phys Damage Reduction
- 1%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Evade (Melee)
- 66%
- Evade (Projectile)
- 66%
- Attack Dodge
- 40%
- Spell Dodge
- 38%
Resistances
- Fire Resistance
- 76% (+25%)
- Cold Resistance
- 76% (+28%)
- Lightning Resistance
- 76% (+35%)
- Chaos Resistance
- -13%
Recovery
- Life Regen
- 245.02/s
- Net Life Regen
- 87.02/s
- ES Regen
- 0/s
- Mana Regen
- 10.7/s
- Life Leech
- 1.75K/s
- ES Leech
- 0/s
- Mana Leech
- 122.6/s
- Total Degen
- 158/s
Attributes & Utility
- Strength
- 204
- Intelligence
- 54
- Dexterity
- 279
- Movement Speed
- 60%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 28%