PoB Archives

Aura Stacker (35 ex invested) waves 18-20 simulacrum



3.11 Harvest

Ascendant

4.88K-2.17M

(81)


Murderous Eye JewelEnergised ArmourMedium Cluster JewelMedium Cluster JewelCobalt JewelMedium Cluster JewelHazardous ResearchMedium Cluster JewelConqueror's EfficiencyMedium Cluster JewelLarge Cluster JewelVoicesCobalt JewelEnergised ArmourLarge Cluster JewelIntuitive LeapEnergised ArmourWatcher's EyeMight of the MeekEnergised ArmourMedium Cluster JewelMedium Cluster JewelNebulisPrism GuardianSaqawal's NestAlpha's HowlShaper's TouchCall of the BrotherhoodCall of the BrotherhoodAgate AmuletSkyforthStygian Vise
Stibnite FlaskAtziri's PromiseQuicksilver FlaskGranite FlaskCinderswallow Urn

PoB: https://pastebin.com/rgqWXbE8

The phys mitigation is shown for a phys hit of 22000, which is a crit shaper slam. I don't think many things do more damage in a single hit, so I think that is a realistic showcase of how much % phys reduction you are getting from your armor (rather than 50k armor giving you 90% flat phys reduction in tooltip since it expects enemies to do 500 damage to you).

Since the last video, I swapped flesh & stone for dread banner and also added skitterbots + bonechill (thanks /u/terracide99 for the suggestion). I then slotted in disorienting display to still have blind. Adding two auras made me need some more mana reservation, so I had to swap some es jewels for mana reservation jewels (don't have budget for es mana reservation jewels). I also swapped my watchers eye for one with discipline es on hit, phasing, and bleed immunity which I got for 8 ex. That lets me drop my corrupted blood immunity. Awakened fork cost me 2 ex. Tbh, I forgot how insanely good awakened fork is with spark; while technically, each spark still hits 4 additional targets at max, awakened fork increases the probability of spark actually hitting something by quite a lot due to creating more spark projectiles and sending them out at an angle from where they hit the enemy.

You can see Kosis does chunk me quite a bit; was my mistake using VMS instead of MS, as VMS is pretty bad at burst mitigation (only can take half as much damage from each shot as MS). I really think they should change it, as currently, VMS is usually weaker than normal MS, which feels kind of stupid.

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Life

1

Mana

171

Energy Shield

4883

DPS

2M

Effective Hit Pool

Chaos Res

100

Fire Res

90

Cold Res

90

Lightning Res

90

Armour

55K

Evasion

48K

Block

22 | 0

Crit Chance

30%

Crit Multi

100%

Rage

0

Strength

159

Intelligence

561

Dexterity

222

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

152%

Templar Ascendancy
Templar Ascendancy
Path of the Templar
Path of the Templar
Witch Ascendancy
Witch Ascendancy
Elemental Overload
Elemental Overload
Chaos Inoculation
Chaos Inoculation
Charisma
Charisma
Foresight
Foresight
Harrier
Harrier
Influence
Influence
Sovereignty
Sovereignty
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Zaedulus

Divinia collected this build from this reddit post.

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