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PoE 3.27·Keepers of the Flame·Slayer

Path of Exile 3.28 | League Starter PoBs | Time for some Build Paralysis!

by Broozed6 months ago1Subscribe

DPS
492.43K
Effective HP
29.36K
Life
4.4K
Level
95
Min budget

Overview

Path of Exile 3.28 | League Starter PoBs | Time for some Build Paralysis! is a Path of Exile Slayer build by Broozed, made for the Keepers of the Flame league (3.27). It is centered on Dominating Blow and plays as a strength, attack, minion, duration archetype. In Path of Building it reaches 492.43K DPS with 29.36K effective HP, 4.4K life. Suited for: Essence.

Build Video

Broozed's Notes

Ascendancy Order: Impact -> Brutal Fervour -> Endless Hunger -> Bane of Legends Leveling Notes: First stop should be "Tribal Fury". Feel free to grab "Master of the Arena" down over to "Art of the Gladiator" after. Otherwise, make an early journey up to "Cannibalistic Rite" and take that mastery. Grab life nodes on the way if feeling squishy. Take "Disembowling" on the way up to the Staff wheel with "Smashing Strikes". If you're able to get a decent staff early, take the Staff nodes. Otherwise, take nodes that align with whatever weapon type you're currently using and respec later. NOTE: Holy Strike is only usable with Staff, Mace, or Sceptre. Head up to take "Sovereignty" and "One with the River". Consider taking Blunt Trauma as well. After that, grab "Spiritual Aid" and make your way over to "Spiritual Command". Focus on finding gear with minion damage & attack speed where possible. Head over to "Tireless" and go back through tree to fill some tank nodes. Grab "Eagle Eye" if your accuracy is too low. From here, decision is yours. Grab life nodes, more damage, minion damage nodes, etc. Late game, would potentially consider switching some points out to create a minion cluster jewel and stack points on that. Gems: Holy Strike is available from level 1. I'm not sure if Duelist can purchase it from Nessa. If not, run a Templar through to town quickly and drop the gem off in your stash. Fairly simple set up from here. Don't focus on minion skill gems, focus on boosting your own damage and attach gems that are universal damage such as Elemental Damage with attacks and Phys to Lightning. If Holy Strike feels bad, pivot to either a slam setup using the staff as well, or just drop entirely for a different build. Dominating Blow + Champion will still be very fun (if that's your cup of tea). I have Raise Spectre & Animate Guardian set up in the gems, however, if they die too frequently, just consider dropping them or adding more gems to make them survive more. Not sure how worth they are. Potentially get a Ghastly Eye Jewel with life leech for them as well. Gear: Fill resistances, stat requirements, life, armor all on gear as much as possible. Make your weapon as large as you can. If you're able to, grab some Essence of Fear and craft a large staff using those. I'm not 100% certain if that is better than just a REALLY girthy staff. Once the gem is uploaded into PoB, highly recommend investigating what gives more damage to both you and the minions. Gather other sources of minion damage and attack speed where you can onto your gear. Consider getting a "Darkess Enthroned" and stacking minion jewels there. Also, get a +2 minion levels hat. The +1 listed here is just because it's fairly common to find a +1 hat with decent stats.

Gear

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Skills

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Body Armour

  • Dominating BlowDominating Blow15WMain
  • MultistrikeMultistrike20W
  • Physical to LightningPhysical to Lightning20W
  • Lightning PenetrationLightning Penetration20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W

Weapon 1

  • Raise SpectreRaise Spectre21W
  • Animate GuardianAnimate Guardian20W
  • Minion LifeMinion Life20W
  • Elemental ArmyElemental Army20W
  • Meat ShieldMeat Shield20W
  • EmpowerEmpower3W

Gloves

  • DeterminationDetermination20W
  • PrecisionPrecision20W
  • AngerAnger20W

Boots

  • AutomationAutomation20W
  • Vaal Molten ShellVaal Molten Shell20W
  • More DurationMore Duration20W

Helmet

  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks20W

Helmet

  • Spirit OfferingSpirit Offering20W
  • DesecrateDesecrate1W

Passive Tree

Passive tree 3.27
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
492.43K
Combined DPS
474.57K
Hit DPS
470.71K
With Poison DPS
470.71K
With Ignite DPS
474.57K
With Bleed DPS
470.71K
Damage over Time
3.86K
Ignite DPS
3.86K
Culling DPS
0
Reservation DPS
0
Average Damage
92.25K
Burst Damage
92.25K

Attack & Crit

Attack/Cast Rate
5.1/s
Hit Chance
100%
Accuracy
4.12K
Crit Chance
45%
Crit Multiplier
299%
Minion Limit
0
Mana Cost
11
Life Cost
3

Defence

Effective Hit Pool
29.36K
Life
4.4K
Energy Shield
0
Mana
64
Ward
0
Armour
18.25K
Evasion
27
Phys Damage Reduction
62%

Mitigation & Avoidance

Block
45%
Spell Block
17%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79%
Cold Resistance
68%
Lightning Resistance
80%
Chaos Resistance
-30%

Max Hit Taken

Physical
10.74K
Fire
33.39K
Cold
22.89K
Lightning
34.84K
Chaos
6.16K

Recovery

Life Regen
110.4/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
12.1/s
Life Leech
879.8/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
285
Intelligence
176
Dexterity
136
Movement Speed
55%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
10
Devotion
0