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PoE 3.20·Sanctum·Elementalist

EK Ignite feels lacking

by Icaros0833 years ago6

DPS
9M
Effective HP
33.17K
Life
3.33K
Level
95
Min budget

Overview

EK Ignite feels lacking is a Path of Exile Elementalist build by Icaros083, made for the Sanctum league (3.20). It is centered on Ethereal Knives and plays as a dexterity, spell, projectile, physical archetype. In Path of Building it reaches 9M DPS with 33.17K effective HP, 3.33K life, 2.12K energy shield. Suited for: Mapping. Key uniques include Oriath's End, The Gull, Taste of Hate, Atziri's Promise, Replica Emberwake.

Icaros083's Notes

I was playing Impending Doom on Pathfinder, but wanted to see what the EK Ignite hype was about.Rerolled, am at medium approaching high investment, and I feel like I'm missing something. Damage isn't necessarily better than ID, even though at this point it's easily 5 or 6 times more expensive. Of course, explodes and clear are nice but I also fall over to any small breeze, vs gigatanking on my Pathfinder.

here's where I'm at https://pobb.in/pUVxi82IPfl_

Have a Death Rush I swap in for the emberwake for pure mapping, was just testing ember to see if the single target felt better. Added the chaos res nodes for CB immune, was testing dropping life flask for granite but was dying too much to random ground degens. Rares aren't necessarily amazing, but attributes are a real pain in the dick for this, so mostly sorting those and res, and ailment immune with Stormshroud. Initially had suppression, but was dying anyway, so dropped it on gear and tree to try to kill things before they kill me.

Any suggestions that aren't Mageblood/Explody Bow levels of investment to save this? Debating if I should just reroll to Occultist ID for a good middle ground.

Things I've considered:

  • Double influence helm - though Gull is a lot of movespeed and some nice defense with shrine nodes.
  • Phys convert cold watcher's eye - full ele conversion, can run phys reflect
  • Flammability on hit ring - more stats than Death Rush or Emberwake, and can use combustion with hydrosphere

That said, i've PoB'd those things and they're just getting it to 10 or 12m DPS, for likely a lot of investment or loss of QOL.

EDIT: Made some changes based on some of your suggestions, and things I was considering.
With Changes: https://pobb.in/nv3Yhg4AueWs

Also wasn't aware of the chain setting for Gloomfang. Shuffled some gear and points a bit to fit another Purposeful Harbinger cluster, and Herald of Ice. All together it's now just under 20M and feeling a lot better. Still pretty glass for the content I'm running but the damage feels good.

Gear

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Beast Breeze
The Gull
Skin of the Lords
Gloomfang
Polaric Devastation
Replica Emberwake
Fate Hold
Grim Clasp
Oblivion Sole
Doom Hail
Morbid Orb
Apocalypse Essence
Stormshroud
Rapture Bliss
Honour Wound
Armageddon Bliss
Brutal Restraint
Maelstrom Wound
Glyph Shine
Brood Glimmer
Split Personality
Ghoul Shard

Skills

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Body Armour

  • Ethereal KnivesEthereal Knives21/20WMain
  • Cold to FireCold to Fire20/23W
  • EmpowerEmpower3/16W
  • Burning DamageBurning Damage20/23W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Weapon 1

  • DisciplineDiscipline21W
  • HatredHatred21W
  • Herald of AshHerald of Ash20/22W
  • Herald of PurityHerald of Purity20/20W
  • DeterminationDetermination21W
  • EnlightenEnlighten3/6W

Gloves

  • MalevolenceMalevolence21W
  • HasteHaste20W
  • Divine BlessingDivine Blessing1W
  • Increased DurationIncreased Duration20/20W

Helmet

  • Arcanist BrandArcanist Brand20/20W
  • FlammabilityFlammability20/20W
  • HydrosphereHydrosphere20/20W
  • Flame SurgeFlame Surge20/20W

Boots

  • Molten ShellMolten Shell19/20W
  • Defiance BannerDefiance Banner20/20W

Boots

  • Flame DashFlame Dash19/20W

Boots

  • PortalPortal1/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
9M
Hit DPS
1M
With Poison DPS
1M
With Ignite DPS
7.4M
With Bleed DPS
1M
Damage over Time
8M
Ignite DPS
6.4M
Culling DPS
0
Average Hit
285.65K
Burst Damage
285.65K

Attack & Crit

Attack/Cast Rate
3.52/s
Hit Chance
100%
Crit Chance
7%
Crit Multiplier
100%
Mana Cost
77
Life Cost
0

Defence

Effective Hit Pool
33.17K
Life
3.33K
Energy Shield
2.12K
Mana
12
Ward
0
Armour
23.12K
Evasion
1.41K
Phys Damage Reduction
70%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
4%
Evade (Projectile)
4%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+75%)
Cold Resistance
75% (+104%)
Lightning Resistance
75% (+71%)
Chaos Resistance
25%

Max Hit Taken

Physical
15.05K
Fire
33.63K
Cold
42.04K
Lightning
33.63K
Chaos
10.63K

Recovery

Life Regen
72.6/s
ES Regen
0/s
ES Recharge
2.12K/s
Mana Regen
34.6/s
Life Leech
561.44/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
180
Intelligence
295
Dexterity
157
Movement Speed
121%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0