PoE2 0.1·Early Access·Titan
poe 2 trampletoe arc frostwall - minimum gear no choir no temporalis testing (path of exile 2)
- DPS
- 11.74K
- Effective HP
- 15.08K
- Life
- 2K
- Spirit
- 131
- Level
- 92
Overview
poe 2 trampletoe arc frostwall - minimum gear no choir no temporalis testing (path of exile 2) is a Path of Exile 2 Titan build by Purple, made for the Early Access league (0.1). It is centered on Arc and plays as a intelligence, spell, projectile, lightning archetype. In Path of Building it reaches 11.74K DPS with 15.08K effective HP, 2K life, 1.77K energy shield. Key uniques include Painter's Servant, Rondel of Fragility, Trampletoe.
Build Video
Purple's Notes
https://maxroll.gg/poe2/pob/4p2z10y0 or https://pobb.in/yxicv5lsWD1m Boss at 7:37. Gear right after.
This is a mini showcase of a caster build using the interaction between the Trampletoe unique boots and frostwall. Currently you can scale (increase) the overkill damage in the unique modifiers of the boots, and frostwall fragments count as enemies. The idea is to create wall, then hit with some hard hitting ability (in this case the Arc ability) and use the exponentially growing overkill damage to kill boss.
This setup is a scuffed one I put together using some of the cheapest gear possible and is not optimal at all. However because the interaction is too OP, I am able to kill most stuff in the game. :)
In this I tried a shield with more block and avoid choir of the storm. Damage is pretty much overkill for single target so more investment in defense (ES) is better. Overall spark crit into choir bolt is better than this, because arc is sometimes pretty clunky.
Chapters: 0:00 Crypt with 2 damage mods 3:18 Decay with -max res and 1 damage mod 7:45 Xesht boss
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 92
Damage
- Full DPS
- 11.74K
- Combined DPS
- 11.74K
- Hit DPS
- 11.74K
- With Poison DPS
- 11.74K
- With Ignite DPS
- 11.74K
- With Bleed DPS
- 11.74K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 10.76K
- Burst Damage
- 10.76K
Attack & Crit
- Attack/Cast Rate
- 1.09/s
- Hit Chance
- 100%
- Crit Chance
- 42%
- Crit Multiplier
- 312%
- Mana Cost
- 119
- Life Cost
- 0
Defence
- Effective Hit Pool
- 15.08K
- Life
- 2K
- Energy Shield
- 1.77K
- Mana
- 978
- Spirit
- 1
- Armour
- 395
- Evasion
- 4.46K
- Phys Damage Reduction
- 4%
Mitigation & Avoidance
- Block
- 43%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 57%
- Evade (Projectile)
- 57%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+2%)
- Cold Resistance
- 75% (+10%)
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- 75% (+6%)
Max Hit Taken
- Physical
- 3.81K
- Fire
- 13.48K
- Cold
- 13.48K
- Lightning
- 13.48K
- Chaos
- 11.55K
Recovery
- Life Regen
- 10/s
- ES Regen
- 0/s
- ES Recharge
- 1.77K/s
- Mana Regen
- 56.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 72
- Intelligence
- 198
- Dexterity
- 87
- Movement Speed
- 16%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 35%