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PoE 3.14·Ultimatum·Necromancer

Building a Slave Driver build for SSF

by Reewarp5 years ago5

DPS
1.2M
Life
7.1K
Level
97
Min budget

Overview

Building a Slave Driver build for SSF is a Path of Exile Necromancer build by Reewarp, made for the Ultimatum league (3.14). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 1.2M DPS with 7.1K life, 706 energy shield. Suited for: Abyss, Delve, Mapping. Key uniques include Victario's Charity.

Reewarp's Notes

Hi,

I'm currently searching a way to make this og spectre viable for an all-in-one ssf journey (league start, red map, endgame bosses, delve, everything). Building this variant allow me to don't care about SO spectre that I don't like (acquisition, uniques requierement, bosses).

​

Some infos of the what the PoB looks like :

  • Damage : Mostly level of minions, lighting, abyss jewels, EE & exposure -> 1M dps per spectre best case
  • Defences : Life pool, physical mitigation, bone armour, endurance charges -> 76k Effective Hit Pool best case
  • Minion Defences : Level of minions, capped resistances+chaos -> 63k Effective Hit Pool worst case

PoB : https://pastebin.com/m5D2GgfN

I tried to stay away from as much uniques and cluster jewel as possible to make it easier to gear. From what I've tried so far, the leveling is a breeze with SrS and the transition to spectres at Act 5 makes it heaven. I'm currently doing red maps and trying to gear up as much as possible to follow my PoB (endurance charge setup, annoint, unique shield, rare body 6L, good wand) and at this point the offensive/defensive part doesn't follow as I wish it would but considering what I didn't obtain yet I feel like this is normal.

However, I would like to know if I'm missing any improvement that I didn't put in considering the setup that I chose : no block setup because mitigating the damage have the same result, no dodge/evasive setup because it's too far to optimize it, not 10k life because I don't see how it's possible, no clusters/uniques fiesta because I don't like the sound of rellying on exact items.

If anyone wants to play it follow my Tree parts on the down side of PoB and the Notes that I've made.

Any help is appreciated.

EDIT: The build turns out to be not as viable as I wanted.

Loadouts

Gear

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Wand
Helmet
Body
Amulet
Ring
Ring
Gloves
Belt
Boots
Victario's Charity
CB Jewel
Jewel
Jewel
Jewel
Jewel
Jewel
Unending Hunger

Skills

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  • Raise SpectreRaise Spectre21/20WMain
  • Spell EchoSpell Echo20/20W
  • Elemental FocusElemental Focus20/20W
  • Controlled DestructionControlled Destruction20/20W
  • Minion DamageMinion Damage20/20W
  • PredatorPredator20/20W

Helmet

  • Raise ZombieRaise Zombie20/20W
  • Summon Stone GolemSummon Stone Golem20/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Elemental ArmyElemental Army20/20W
  • Flame DashFlame Dash20/20W
  • Enduring CryEnduring Cry20/20W
  • PortalPortal1/20W
  • Second WindSecond Wind20/20W

Weapon 1

  • WrathWrath20/20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • ClarityClarity17/20W
  • GenerosityGenerosity20/20W

Weapon 2

  • Armageddon BrandArmageddon Brand1/20W
  • ConductivityConductivity20/20W
  • HextouchHextouch20/20W

Weapon 1

  • Flesh OfferingFlesh Offering20/20W
  • DesecrateDesecrate20/20W
  • ConvocationConvocation20/20W
  • Bone ArmourBone Armour20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
1.2M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Average Hit
0
Average Damage
0

Attack & Crit

Attack/Cast Rate
2.2/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
3
Mana Cost
119
Life Cost
0

Defence

Life
7.1K
Energy Shield
706
Mana
95
Armour
9.48K
Evasion
433
Phys Damage Reduction
83%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
10%
Spell Dodge
10%

Resistances

Fire Resistance
76% (+28%)
Cold Resistance
75% (+19%)
Lightning Resistance
75% (+29%)
Chaos Resistance
75% (+17%)

Recovery

Life Regen
490.65/s
ES Regen
0/s
Mana Regen
32.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
218
Intelligence
302
Dexterity
128
Movement Speed
116%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0