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Budget TS Build with Alternative Rage setup

Deadeye

3.55K28.73K2.87M

(7)


Watcher's EyeLethal PrideIvory BowBroadhead Arrow QuiverDesert BrigandineDeicide MaskShagreen GlovesRotblood PromiseThe TamingHyrri's TruthStealth BootsChains of Emancipation
Divine Life FlaskJade FlaskQuicksilver FlaskSilver FlaskDiamond Flask

Hi guys, i wanted to bring you my early budget build for Affliction, Tornado shot Deadeye ( i know , very original) . As i only play bow builds, once they nerfed kaoms spirits , i wanted to see if there where any other alternative ways of keeping berserk up.

There is a Warlords mark tech, that comes at a big opportunity cost, that its also very costly early in the game, as it takes away your snipers mark and you need a 5 link.

This build uses a different tech. Chains of emancipation belt and Rotblood unset ring with temporal chains in it. On the pobs i have temporal chains lvl 20, but its not needed, i just leveled the gem.

So how does this work? Basically you need to have your temporal chains bind on your left mouse click or anywhere where you will be spamming it during mapping with the " always attack without moving" selected . When you do that, you will casting temporal chains on and off all the time. This will give you 50 instant rage. While you are at 25 rage or more you are also curse immune.

Ill say this is a bit more awkward that kaoms of course and takes a bit of time to get used to, but the uptime is really good and very powerful. The opportunity cost is even better than kaoms, coz you only need a ring slot, belt slot and around 15% of your mana unreserved to cast in and out of temporal chain. This frees all your suffixes of life regen into resistances or whatever you need. If i have to compare, this tech is better than kaoms early, when you had like 5 or 6 rage regen, but kaoms was a lot nicer once you reached the higher numbers like 10 rage regen.

Now, one big advantage of this, is that its really cheap and also allows you to use omni with it, since you can use all your suffixes for stats. Thats probably the endgame of this build, before switching to mageblood or HH.

Build has high berserk sustain, over 300% movement speed and enough dps to do most content in the game. Being so early, i have barely been able to focus on tankyness, but the second pob is decently tanky, especially for the budget. Most pieces of gear are rares that i either crafted or bought and change something on them. Next upgrade will be a better bow, as mine is like 800 ele dps.

Now here are two pobs for this build. The first one, was less than 5 divines to put together, but sadly i screw up my video of it and then i switched to the more tankier version. Both pobs have about same dps, but one is a lot tankier than the other.

Dps shown is per arrow, i currently have 6 arrows and thinking of adding a dying sun later today, to replace my atziris. Change configuration in pob as you see fit for your needs and use.

5 divine ( give or take) pob : https://pobb.in/MpIHozx1EAgX

15 divine ( give or take) pob where i am now : https://pobb.in/HN72EG1WVKv0

This is video gameplay of the later pob, with league mechanic and delirium for added difficulty:
https://www.youtube.com/watch?v=i4j4smezfUY

One thing i forgot to mention is charms. Im currently using 2 25% increased mark efffect ones and 1 that gives me onslaugh on kill and some suppresion to fix the build. Thats the main reason i dropped Focal point for Ricochet.

Hope this helps someone, and if you have questions, suggestions or anything, feel free to add them here :)

Stay sane exiles!

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Life

3553

Mana

254

Energy Shield

119

DPS

3M

Effective Hit Pool

28.73K

Chaos Res

-7

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

1K

Evasion

26K

Block

0 | 0

Crit Chance

82%

Crit Multi

465%

Rage

50

Strength

156

Intelligence

130

Dexterity

396

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

307%

Gathering Winds
Gathering Winds
Far Shot
Far Shot
Might of the Bear
Might of the Bear
Focal Point
Focal Point
Endless Munitions
Endless Munitions
Acuity
Acuity
Aspect of the Eagle
Aspect of the Eagle
Aspect of the Lynx
Aspect of the Lynx
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Charisma
Charisma
Clever Thief
Clever Thief
Dazzling Strikes
Dazzling Strikes
Fervour
Fervour
Finesse
Finesse
Forces of Nature
Forces of Nature
Frenetic
Frenetic
Heartseeker
Heartseeker
Herbalism
Herbalism
Infused
Infused
Intuition
Intuition
Inveterate
Inveterate
King of the Hill
King of the Hill
Lethality
Lethality
Longshot
Longshot
Mark the Prey
Mark the Prey
Master Fletcher
Master Fletcher
Mind Drinker
Mind Drinker
Multishot
Multishot
Natural Remedies
Natural Remedies
One With Nature
One With Nature
Primal Spirit
Primal Spirit
Quickstep
Quickstep
Revenge of the Hunted
Revenge of the Hunted
Thick Skin
Thick Skin
Thief's Craft
Thief's Craft
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Fede113

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