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T17 Abomination boss rush - https://www.youtube.com/watch?v=c_e3j_ie1Jg

POB - https://pobb.in/964fBw_0wnFZ - Budget around 180-200 Divines, mostly from the ring, the adorned, and corpses for crafting the axe. I did not edit the Trauma stack because it really varies, please think of it as the maximum DPS possible. The actual DPS will be lower, that's why I won't advertise this build as DOT capped.

I've been cooking a kinda weird build, using a 10 link combo from Elder axe and the Squire, but for bleeding. At first, I want to use Lacerate of Haemorrhage. The idea is to stack Elder mods mods in an axe, using graveyard craft - https://i.imgur.com/DVjdjTO.png

What I want is fractured Chance to Bleed + Melee/Brutality/Ruthless + Bleed dot multi + Bleed cull. But instead of Bleed cull, I got Ancestral Call instead, and the other three axes got +2 to melee gems. So I have no choice but to use another skill, which performs better than I thought, Boneshatter of Complex Trauma.

Why Boneshatter of Complex Trauma?

The idea behind this is, Bleed can stacks up to 8 times with Crimson Dance. Boneshatter of Complex Trauma has a unique mechanic that reset its Trauma when it reaches 10 stacks, rewarding player for keeping their stacks at 9, however, bleed build can use this to our advantage with enough attack speed. Because only the strongest bleed (or 8 strongest bleed stacks in this case) will deals damage.

So, if you can stand still and hit the boss till you get the stack reset, unless Volatility is trolling, the bleed stacks will be from 2 hit at 7 stacks, 3 hit at 8 stacks, 3 hit at 9 stacks, and after that it's still fine that the Trauma stacks got reset, because you have 4 seconds to reach the 6+ Trauma stacks again.

.... But what I said was just on paper before I started the build, as you can see in the video, I have too low attack speed to abuse this properly, but staying at 6-7 stacks is good enough for me because the skill already has high base damage.

How the build works?

The build use two main mechanics for damage, Frenzy/Affliction charges stacking with Olesya's Delight + Ralakesh's Impatience + Usurper's Penance, and 10 links main skill. Both are very popular this league so I don't think I need to explain it, but feel free to ask if you have question.

Why Slayer, not Gladiator?

Because I want to commit to the Adorned route, using two jewel slots for Masteful Form will creates more problem for me. The Adorned makes me curse immune, ailment immune, and fixing resistances and life problem for my build that use so much unique. Slayer is also quite good for bleed, especially bleed build that have enough hit damage to leech. I actually want to try Gladiator for juicy bleed pops and faster attack speed, but I don't want to lose the comfiness from jewels.

Tankiness?

The tankiness is quite fine, as I've showed in the video. I also leveled to 100 in Dunes without dying even once - https://i.imgur.com/LG1F2WX.png But it's nowhere near Juggernaut or Pathfiner level of tankiness, you'll still need to move around a lot.

Is it worth playing?

I sure have fun, so it's worth. But if we're talking about power per money sink, I don't think so, it's too expensive for this level of tankiness and QoL in my opinion.

Uber viable?

Yes, but requires skill be deathless, which I don't have, - https://i.imgur.com/KEt3Kvd.jpg

And that's the end of my yapping, if you have any question or recommendation, feel free to comment. Thanks for reading!

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Life

3820

Mana

52

Energy Shield

313

DPS

48M

Effective Hit Pool

131.83K

Chaos Res

81

Fire Res

82

Cold Res

80

Lightning Res

80

Armour

57K

Evasion

0

Block

29 | 0

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

172

Intelligence

101

Dexterity

134

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

26%

Brutal Fervour
Brutal Fervour
Bane of Legends
Bane of Legends
Masterful Form
Masterful Form
Headsman
Headsman
Resolute Technique
Resolute Technique
Crimson Dance
Crimson Dance
Iron Reflexes
Iron Reflexes
Eternal Youth
Eternal Youth
Unwavering Stance
Unwavering Stance
Ancestral Knowledge
Ancestral Knowledge
Bannerman
Bannerman
Barbarism
Barbarism
Bloodless
Bloodless
Bloodletting
Bloodletting
Bravery
Bravery
Champion of the Cause
Champion of the Cause
Cloth and Chain
Cloth and Chain
Devotion
Devotion
Disciple of the Slaughter
Disciple of the Slaughter
Disciple of the Unyielding
Disciple of the Unyielding
Expertise
Expertise
Golem's Blood
Golem's Blood
Hatchet Master
Hatchet Master
Hematophagy
Hematophagy
Juggernaut
Juggernaut
Master of the Arena
Master of the Arena
Prismatic Skin
Prismatic Skin
Savage Wounds
Savage Wounds
Savagery
Savagery
Soul of Steel
Soul of Steel
Tribal Fury
Tribal Fury
View full passive skill tree

  • Boneshatter of Complex TraumaBoneshatter of Complex Trauma
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun
  • LifetapLifetap

  • FrenzyFrenzy
  • MaimMaim
  • Enduring CryEnduring Cry
  • Leap SlamLeap Slam
  • Call to ArmsCall to Arms
  • LifetapLifetap

  • DeterminationDetermination
  • EnlightenEnlighten
  • PridePride
  • MalevolenceMalevolence

  • Blood RageBlood Rage
  • EnlightenEnlighten
  • War BannerWar Banner
  • Ancestral ProtectorAncestral Protector

  • FortifyFortify
  • VolatilityVolatility
  • Awakened BrutalityAwakened Brutality

  • Molten ShellMolten Shell
  • Cast when Damage TakenCast when Damage Taken
  • VulnerabilityVulnerability
  • LifetapLifetap

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BlackPandar

Divinia collected this build from this reddit post.

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