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PoE 3.13·Ritual·Elementalist

Hydrosphere Vs Sirus and Endgame Update

by Aziire5 years ago57Subscribe

DPS
3.64M
Life
4.92K
Level
100
Min budget

Overview

Hydrosphere Vs Sirus and Endgame Update is a Path of Exile Elementalist build by Aziire, made for the Ritual league (3.13). It is centered on Storm Burst and plays as a area, intelligence, spell, lightning archetype. In Path of Building it reaches 3.64M DPS with 4.92K life, 930 energy shield. Suited for: Mapping, Ritual. Key uniques include Rumi's Concoction, Atziri's Promise, Light of Lunaris, Inpulsa's Broken Heart, Call of the Brotherhood.

Build Video

Aziire's Notes

Gems Links to use for Levelling (In order of priority): Act 1: Freezing Pulse > Added Lightning Damage Flame Dash > Arcane Surge Level 7 Act 2: Storm Burst > Infused Channelling > Added Lightning Damage > Faster Casting Flame Dash > Arcane Surge Level 7 > Faster Casting Herald of Ice + Herald of Thunder + Clarity Make sure you can sustain your Mana cost with Clarity. Once you can stop levelling it, and level it more once you can no longer sustain. Act 4: Storm Burst > Cast when Channelling > Hydrosphere > Infused Channelling Act 6: Storm Burst > Cast when Channelling > Hydrosphere > Infused Channelling > Inspiration > Concentrated Effect Cast when Damage Taken Level 7 > Immortal Call Level 9 > Increased Duration Add Vitality anywhere it can fit Just use as many links as you have. Setting up CwDT early saves your life a lot. This setup can rock you well into maps, just start trying to mirror the gems in the main setups when you hit Maps. Levelling Gear worth getting: Hrimsorrow Gloves are great and I used them up until I got Call of the Brotherhood Stormchargers are our end game boots anyway and they go for 1c max rolled Tabula Rasa is great if you can get one, low level Rituals can be RNG but I've heard of people with some good Tabula luck in them. For a wepaon use the Trade Link in my forum guide. Even just picking up a Sceptre with +1 to Phys/Spell/Lightning Gems will carry you to Yellow Maps. Cluster Jewels: I'm listing all the mods here and their order of importance. This way you can look for a variety of Cluster Jewels. Large Cluster Jewel Prefixes Snowstorm Overshock Stormrider (Opens up Medium Cluster options) Thunderstruck (Knockback) Sadist Stormdrinker Suffixes Doryani's Lesson (Gives us Life Leech) Disorienting Display (Gives us Blind which = 50% Evade Chance) Medium Cluster Jewel Effect of Ailments Cluster Jewel Cold Conduction Stormrider (If you didn't get it on the Large) Overshock Astonishing Affliction Channelling Skills Cluster Jewel Rapid Infusion (Infusion Effect) Precise Focus (Move speed & Crtit Multi) Unwavering Focus (Reduced Mana Cost) Stoic Focus (Attack and Spell Block) Enduring Focus (25% Chance of Endurance Charges) Hex Breaker (Removes Curses)

Gear

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Exalted
Exalted
Inpulsa's Broken Heart
Choir of the Storm
Call of the Brotherhood
Exalted
Exalted
Exalted
Stormcharger
Light of Lunaris
Infusion
Double Crit + Max Life
Lightning
Double Crit + Max Life
Chill + Power Charge
Thread of Hope
Double Crit + Max Life
Replica Pure Talent

Skills

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  • Storm BurstStorm Burst20/20WMain
  • HydrosphereHydrosphere20/20W
  • Cast while ChannellingCast while Channelling20/20W
  • Infused ChannellingInfused Channelling20/20W
  • InspirationInspiration20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Summon Stone GolemSummon Stone Golem20/20W
  • Summon Chaos GolemSummon Chaos Golem20/20W
  • Summon Lightning GolemSummon Lightning Golem20/20W
  • Summon Ice GolemSummon Ice Golem20/20W
  • HatredHatred20/20W
  • Herald of IceHerald of Ice20/20W
  • Herald of ThunderHerald of Thunder20/20W
  • EnlightenEnlighten3/20W
  • Immortal CallImmortal Call9/20W
  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Tempest ShieldTempest Shield20/20W
  • Cast when Damage TakenCast when Damage Taken7/20W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • FortifyFortify20/20W

Amulet

  • Lightning Bolt20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Help Alira
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
100

Damage

Combined DPS
3.64M
Hit DPS
3.64M
With Poison DPS
3.64M
With Ignite DPS
3.64M
With Bleed DPS
3.64M
Damage over Time
0
Average Hit
59.39K
Average Damage
59.39K

Attack & Crit

Attack/Cast Rate
8.76/s
Hit Chance
100%
Crit Chance
81%
Crit Multiplier
484%
Mana Cost
7

Defence

Life
4.92K
Energy Shield
930
Mana
102
Armour
3.09K
Evasion
1K
Phys Damage Reduction
34%

Mitigation & Avoidance

Block
60%
Spell Block
11%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+13%)
Cold Resistance
75% (+14%)
Lightning Resistance
75% (+21%)
Chaos Resistance
-25%

Recovery

Life Regen
476.58/s
ES Regen
0/s
Mana Regen
96.7/s
Life Leech
984.2/s
ES Leech
93/s
Mana Leech
0/s

Attributes & Utility

Strength
119
Intelligence
392
Dexterity
79
Movement Speed
104%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0