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PoE 3.25·Kalguur·Hierophant

Hierophant Archmage Ice Nova of Frostbolts Build - Solid Endgame

by RedRising1 year ago2Subscribe

DPS
14.84M
Effective HP
514.76K
Energy Shield
3.34K
Level
100
Min budget

Overview

Hierophant Archmage Ice Nova of Frostbolts Build - Solid Endgame is a Path of Exile Hierophant build by RedRising, made for the Kalguur league (3.25). It is centered on Ice Nova of Frostbolts and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 14.84M DPS with 514.76K effective HP, 2.45K life, 3.34K energy shield. Key uniques include Kitava's Thirst, Cinderswallow Urn, Rumi's Concoction, Atziri's Foible, Atziri's Promise.

Build Video

RedRising's Notes

HOW TO CONFIGURE THIS PoB CORRECTLY This PoB have been configured to showcase both Curse with Exposure setup and Elemental Resistance Inversion setup via Elemental Mastery. It also breaks down which mechanic is better overall. If you intend to see the dps for the Elemental Inversion setup, please change the Config Set in Configuration and Skill Set in the Skills Tab accordingly. These are appropriately named Elemental Resistance Inversion Also pick the 100 - Elemental Inversion Setup in the Passive Tree If you intend to see the dps for the Curse + Exposure setup, please change the Config Set in Configuration and Skill Set in the Skills Tab accordingly. These are appropriately named Curse + Exposure Setup Also pick the 100 - Curse + Exposure Setup in the Passive Tree ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ELEMENTAL RESISTANCE INVERSION FROM ELEMENTAL MASTERY NODE Elemental Resistance Inversion causes an enemy's elemental resistance to be treated as its negative value on 25% of hits, when allocated through the Elemental Mastery node. For example, Searing Exarch has 50% base elemental resistance. If affected by a +40% map mod, its total resistance becomes 90%. Normally, 90% resistance reduces damage to 10%. > With inversion, on 25% of hits, that 90% is flipped to +90%, increasing damage to 190% (a 1.90x multiplier). > The remaining 75% of hits still treat resistance normally -- dealing just 10% of base damage. This mechanic is powerful against high-resistance bosses, but: > It is inconsistent (only 25% chance) > It becomes less effective if you apply resistance-reducing effects like curses or exposure, which lower the resist before inversion applies. Best used alone, against enemies with naturally high resist, and without curses or penetration. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ MULTI-CURSE SETUP WITH EXPOSURE Curse + Exposure Setup reduces an enemy's elemental resistance through stacking debuffs and passive bonuses. Our sources include: > Elemental Weakness (-30%) > Conductivity (-36%) > Exposure (-15% base), boosted to -18% via Elemental Mastery ("Exposure you inflict applies at least -18% to the affected resistance") For example, Searing Exarch has 50% base elemental resistance. If affected by a +40% map mod, its total resistance becomes 90%. > This results in 94% of base elemental damage being dealt (a 0.94x multiplier). > The setup applies to all hits and scales consistently with penetration, curse effect, and other sources of increased damage. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ WHICH ONE IS BETTER Setup Trigger Rate DPS Multiplier Curse + Exposure 100% 0.94x Elemental Resistance Inversion* 25% of hits 0.55x** * Elemental Resistance Inversion deals 1.90x multiplier Only applies to 25% of hits Remaining 75% hit for 0.10x ** Calculation (0.25 x 1.90) + (0.75 x 0.10) = 0.55x average multiplier Conclusion: Curse + Exposure is clearly better. It provides higher average damage, applies to every hit, and benefits from penetration, curse effect, and other synergies. Inversion is too inconsistent at 25% chance to compete.

Gear

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Vengeance Weaver
Kitava's Thirst
Cloak of Defiance
Atziri's Foible
Anathema
Woe Finger
Rune Fingers
Death Shackle
Sorrow Spur
Svalinn
Morbid Glare
Glorious Vanity
The Red Nightmare
Watcher's Eye
Healthy Mind
Unnatural Instinct

Skills

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Body Armour

  • Ice Nova of FrostboltsIce Nova of Frostbolts20/20WMain
  • Spell EchoSpell Echo20/20W
  • ArchmageArchmage20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Faster CastingFaster Casting20/20W
  • InspirationInspiration20/20W

Helmet

  • FrostboltFrostbolt20/20W
  • EnfeebleEnfeeble20W
  • PunishmentPunishment20/5W
  • Greater VolleyGreater Volley20/20W

Gloves

  • PortalPortal1/14W
  • Arcane CloakArcane Cloak20/20W
  • AutomationAutomation20/20W
  • More DurationMore Duration20/20W

Boots

  • Arcanist BrandArcanist Brand20W
  • Elemental WeaknessElemental Weakness20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • ConductivityConductivity20W

Weapon 2

  • Shock NovaShock Nova20W
  • Sigil of PowerSigil of Power20/20W
  • Wave of ConvictionWave of Conviction20/20W

Weapon 1

  • Purity of ElementsPurity of Elements20/20W
  • Eternal BlessingEternal Blessing20/20W

Weapon 1

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20W

Passive Tree

Passive tree 3.25
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Abberath

Character Stats

Level
100

Damage

Full DPS
14.84M
Combined DPS
1.73M
Hit DPS
1.73M
With Poison DPS
1.73M
With Ignite DPS
1.73M
With Bleed DPS
1.73M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
306.76K
Burst Damage
613.52K

Attack & Crit

Attack/Cast Rate
5.65/s
Hit Chance
100%
Crit Chance
58%
Crit Multiplier
482%
AoE Radius
4.3 m
Mana Cost
199
Life Cost
0

Defence

Effective Hit Pool
514.76K
Life
2.45K
Energy Shield
3.34K
Mana
7.3K
Ward
138
Armour
3.55K
Evasion
2.88K
Phys Damage Reduction
56%

Mitigation & Avoidance

Block
82%
Spell Block
82%
Spell Suppression
0%
Evade (Melee)
27%
Evade (Projectile)
27%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+51%)
Cold Resistance
75% (+51%)
Lightning Resistance
75% (+35%)
Chaos Resistance
52%

Max Hit Taken

Physical
30.52K
Fire
103.63K
Cold
103.63K
Lightning
103.63K
Chaos
35.53K

Recovery

Life Regen
112.9/s
ES Regen
0/s
ES Recharge
3.34K/s
Mana Regen
1.45K/s
Life Leech
629.35/s
ES Leech
622.58/s
Mana Leech
0/s

Attributes & Utility

Strength
160
Intelligence
328
Dexterity
87
Movement Speed
55%
Endurance Charges
4
Frenzy Charges
3
Power Charges
6
Devotion
0