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PoE 3.20·Sanctum·Inquisitor

Hidden Blade/Mjolner 1-button Lightning Conduit Inquisitor Showcase (WIP)

by Undead_Legion3 years ago13

DPS
5.83M
Effective HP
25.42K
Life
3.96K
Level
94
Min budget

Overview

Hidden Blade/Mjolner 1-button Lightning Conduit Inquisitor Showcase (WIP) is a Path of Exile Inquisitor build by Undead_Legion, made for the Sanctum league (3.20). It is centered on Lightning Conduit and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 5.83M DPS with 25.42K effective HP, 3.96K life, 1.26K energy shield. Suited for: Simulacrum. Key uniques include Mjolner, Bottled Faith, The Devouring Diadem, Atziri's Promise, The Hidden Blade.

Build Video

Undead_Legion's Notes

This is a build showcase for my Hidden Blade/Mjolner Lightning Conduit Inquisitor. A few weeks back I made a post discussing about potential use cases for Hidden Blade, including automating the shock application for Lightning Conduit. I decided to try out this build this league, and it feels really satisfying to play for the investment its at. More than anything I'm just really glad it works since this my first "own" build I've made and its giving me motivation to further optimize and push to the endgame.

This build is still a work in progress, and this showcase is with roughly around 10-12 divines invested into it at level 94. There is still a lot of room left for optimization.

Build Theory:

We use Phantasmal Storm Brand socketed in Mjolner and trigger Unseen Strike from Hidden Blade to automate shock delivery for Lightning Conduit, thus enabling a 1-button LC build. This was initially Anomalous Shock Nova + Astral Projector, but it didn't work as well as I'd hoped. Arc works well here too, for slightly better clear and a bit worse single target.

We achieve permanent phasing for Unseen Strike through the Watcher's Eye mod that gives phasing while affected by Haste. Other auras we run are Determination, Zealotry, Vitality, a low level Precision, and Wrath on Divine Blessing.

Militant Faith with the right mods is a huge enabler for this build, and will likely be the hardest part to optimize if you are trying to replicate this build. You'll want Dominus (for Inner Conviction), increased effect of non-damaging ailments per 10 devotion, and ideally the "Cloistered" notable which gives you ailment immunity on consecrated ground. I managed to get all that plus 2% elemental resistances per 10 devotion for basically free 30% elemental resistances.

Being able to chill enemies enables a lot of powerful cluster notables, including Snowstorm, Stormrider, and Cold Conduction. Stormrider basically guarantees permanent maximum power charges. We chill everything using the Mace mastery "all damage with maces can chill". Since Unseen Strike always uses your main-hand Mjolner, all hits with Unseen Strike will chill.

Defenses are quite average at the moment and I'm trying to figure out how to make it tankier. We run EB + MoM (+Divine Shield) as Inquisitor, which is a potent combo but that's about it. We get EB from Diadem and MoM from Skin of the Lords. Chaos resistance is exactly at 0% right now.

Unnerve on hit gloves are really strong, especially with the belt enchant that increases critical strike chance against unnerved enemies.

That's about it, feel free to ask any questions or help me improve it. Hope you found this build interesting!

POB: https://pastebin.com/jQJ2j60z

Loadouts

Gear

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Mjolner
The Devouring Diadem
Skin of the Lords
Carrion Pendant
Eagle Knot
Corruption Coil
Cataclysm Nails
Blood Leash
Mind Trail
The Hidden Blade
Ancient Sphere
Brutal Restraint
Behemoth Sliver

Skills

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Body Armour

  • Lightning ConduitLightning Conduit21/20WMain
  • Awakened Elemental FocusAwakened Elemental Focus5/11W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Increased Critical StrikesIncreased Critical Strikes21W
  • EmpowerEmpower3W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/10W

Helmet

  • DeterminationDetermination20W
  • ZealotryZealotry20W
  • HasteHaste20/10W
  • EnlightenEnlighten3/13W

Weapon 2

  • Additional AccuracyAdditional Accuracy20/20W
  • ChainChain20W
  • Greater VolleyGreater Volley20W

Weapon 1

  • Storm BrandStorm Brand20/20W
  • OverchargeOvercharge21W
  • Unbound AilmentsUnbound Ailments20/5W

Weapon 2

  • Additional AccuracyAdditional Accuracy20/20W
  • ChainChain20W
  • Greater VolleyGreater Volley20W

Boots

  • Assassin's MarkAssassin's Mark21/1W
  • FrostblinkFrostblink20W

Boots

  • Molten ShellMolten Shell14W
  • Cast when Damage TakenCast when Damage Taken9W

Gloves

  • WrathWrath21W
  • Divine BlessingDivine Blessing20/20W

Gloves

  • VitalityVitality20W

Gloves

  • PrecisionPrecision10W

Passive Tree

Passive tree 3.20
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
5.83M
Hit DPS
5.83M
With Poison DPS
5.83M
With Ignite DPS
5.83M
With Bleed DPS
5.83M
Damage over Time
0
Culling DPS
0
Average Hit
2.07M
Burst Damage
2.07M

Attack & Crit

Attack/Cast Rate
2.82/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
520%
Mana Cost
62
Life Cost
0

Defence

Effective Hit Pool
25.42K
Life
3.96K
Energy Shield
1.26K
Mana
6
Ward
0
Armour
17.05K
Evasion
617
Phys Damage Reduction
58%

Mitigation & Avoidance

Block
16%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+52%)
Cold Resistance
75% (+26%)
Lightning Resistance
75% (+10%)
Chaos Resistance
0%

Max Hit Taken

Physical
11.26K
Fire
28.8K
Cold
28.8K
Lightning
28.8K
Chaos
7.38K

Recovery

Life Regen
629.8/s
ES Regen
699.81/s
ES Recharge
1.26K/s
Mana Regen
20.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
424
Intelligence
301
Dexterity
169
Movement Speed
47%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Devotion
150
Item Rarity
24%