PoE 3.18·Sentinel·Hierophant
Dex stacking Siege Ballista Hierophant - boss killing build
by Lee_RL4 years ago1.29K
- DPS
- 42.13M
- Effective HP
- 24.65K
- Life
- 4.03K
- Level
- 92
- Min budget
Overview
Dex stacking Siege Ballista Hierophant - boss killing build is a Path of Exile Hierophant build by Lee_RL, made for the Sentinel league (3.18). It is centered on Siege Ballista and plays as a dexterity, attack, projectile, totem archetype. In Path of Building it reaches 42.13M DPS with 24.65K effective HP, 4.03K life, 193 energy shield. Suited for: Bossing, Mapping, Ritual. Key uniques include Iron Commander, Taste of Hate, Fractal Thoughts, The Wise Oak, Dying Sun.
Build Video
Lee_RL's Notes
League started as this inspired by Empyreans build from last league with the addition of the new sentinel boot mod
full credit to Empys build overview/guide video https://youtu.be/YK8ZKvhwrYQ
this build is mostly just a boss killer --- it can map but it is not the fastest!
https://gfycat.com/livecreativecaimanlizard - clip from today of first maven phase fat-fingered and missed 2 flasks & didn't get to 5 inspiration stacks
build is capable of all bosses inc juiced feared - safe totem playstyle & can take hits from most bosses + most things are just dead in couple seconds
​
POB https://pastebin.com/35YdSTx9
damage scaling:
ascendency node Ritual of Awakening = 5% MORE damage per totem 5%x18 totems at my Dex
iron commander = +1 ballista per 200 dex and 1-3 phys damage per 25 dex
fractal thoughts = 38% crit multi - 15% dex - 1% ele damage per 10 dex
hyrri's demise = 1-2 cold damage per 10 dex
wildwrap = 15% dex - 1% damage per 15 dex
projectile mastery = 1% damage per 16 dex
cold to the core cluster jewel = 1% cold damage per 25 dex+int+str
new sentinel boots = 2-4 cold damage per 10 dex
stack as much dex as possible using astrementis + synth rings/belt + 2 split personality/brawn jewels + brutal restraint
​
mostly just posting this here incase anyone was looking for a character with the sole purpose of killing bosses :)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 42.13M
- Combined DPS
- 2.34M
- Hit DPS
- 2.34M
- With Poison DPS
- 2.34M
- With Ignite DPS
- 2.34M
- With Bleed DPS
- 2.34M
- Damage over Time
- 1.07K
- Ignite DPS
- 1.07K
- Culling DPS
- 0
- Average Damage
- 266.83K
Attack & Crit
- Attack/Cast Rate
- 0.88/s
- Hit Chance
- 100%
- Crit Chance
- 57%
- Crit Multiplier
- 441%
- Totem Limit
- 17
- Mana Cost
- 29
- Life Cost
- 0
Defence
- Effective Hit Pool
- 24.65K
- Life
- 4.03K
- Energy Shield
- 193
- Mana
- 98
- Ward
- 0
- Armour
- 9.07K
- Evasion
- 0
- Phys Damage Reduction
- 59%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+116%)
- Cold Resistance
- 75% (+181%)
- Lightning Resistance
- 75% (+61%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 730.77/s
- Net Life Regen
- 588.78/s
- ES Regen
- 0/s
- Mana Regen
- 183.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 141.99/s
Attributes & Utility
- Strength
- 345
- Intelligence
- 185
- Dexterity
- 2.11K
- Movement Speed
- 88%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0