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PoE 3.26·Secrets of the Atlas·Elementalist

Leap Slam of Groundbreaking Ignite Elementalist is a super fun & tanky mapper in 3.26

by LEAPERSLAMMER1 year ago7

DPS
8.94M
Effective HP
312.72K
Life
4.75K
Level
95
Min budget

Overview

Leap Slam of Groundbreaking Ignite Elementalist is a super fun & tanky mapper in 3.26 is a Path of Exile Elementalist build by LEAPERSLAMMER, made for the Secrets of the Atlas league (3.26). It is centered on Leap Slam of Groundbreaking and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 8.94M DPS with 312.72K effective HP, 4.75K life, 839 energy shield. Suited for: T17, Mapping. Key uniques include The Arkhon's Tools, Berek's Respite, Bronn's Lithe, Polaric Devastation.

Build Video

LEAPERSLAMMER's Notes

PoB: https://pobb.in/GFTKHcEqs6RH

At my gear level right now a week into the league with plenty of room for improvement, I have:

- 9 million DPS on high end ignite, kept up permanently by defiled forces anointed on mercenary. 6 million on average ignite.

- 18k phys / 56k ele / 30k chaos max hit with no guard skill

- 4 endurance charges, fortify

- 75%/76% block with a staff with 2% life/2% es on block from staff mastery

- 800 life regen, could easily be more

- 2 button build, lvl 20 flammability and lvl 1 flame surge automated via battlemage's cry, enduring cry self casted every 10 seconds

This was my league starter, I made the initial PoB almost a year ago and waited for 3.26, and the buffs to Elementalist, especially golems, were huge.

3.26 fixed a bunch of issues I had no way of dealing with before:

- Chaos golem fixes chaos res

- Lightning golem fixes mana regen and attack speed

- Flame golem fixes AoE radius, allowing you to drop convergence

- Stone golem gives a ton of extra life regen

- 40% phys as fire from Shaper of Flames makes it easy to get a good phys max hit, which was near impossible to do efficiently before when using Bronn's Lithe

- The new Skitterbots belt means you can get a 27% shock from them on top of a 17% scorch, meaning you do not need Shaper of Storms at all.

This freed up 2 entire ascendancy notable slots, one for elemental aegis and one for golems. Basically 3.26 was a huge patch for melee ignite and I'm having a blast here.

The only mercenary buffs in the PoB are lvl 1 elemental weakness, you can get way more (eye of malice on mercenary is 15% more dmg for example, kaom's binding gives 30% more physical max hit, etc)

I think LSoG is the best melee ignite skill right now, even better than eviscerate because it's not conditional and you can easily get +7 to gem level from a corrupted Bronn's Lithe. It is also trivially easy to craft a huge 2h staff because no one uses elemental staves so the fractures cost nothing.

Overall this is a super fun mapping build that I played since first lab all the way to endgame. Currently I'm farming juiced t16 memory influence and t17s. Single target is not amazing but it's good enough at my current gear level for anything but ubers, as long as you don't give t17 bosses like +300% more life from map mods. Catarina is very annoying to fight as always, the other 3 are easy though.

I imagine that with enough investment you could probably get this up to around 15 million dps+, which is enough to do ubers just for the challenge though not enough to farm them efficiently.

Gear

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Agony Song
Morbid Star
Bronn's Lithe
Glyph Collar
Polaric Devastation
Berek's Respite
Phoenix Fingers
The Arkhon's Tools
Blight Sole
Potent Prismatic Tincture of Dissolution
Ghoul Curio
Ghoul Bliss
Blight Glisten
Stormshroud
Watcher's Eye
Kraken Heart

Skills

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Body Armour

  • Leap Slam of GroundbreakingLeap Slam of Groundbreaking20WMain
  • CrueltyCruelty20W
  • Awakened Swift AfflictionAwakened Swift Affliction1W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Fist of WarFist of War20W
  • VolatilityVolatility20W

Gloves

  • SteelskinSteelskin20W
  • AutomationAutomation20W
  • ConvocationConvocation1W
  • Summon Stone GolemSummon Stone Golem20W

Weapon 1

  • Summon Flame GolemSummon Flame Golem20/20W
  • Leap SlamLeap Slam20W
  • Enduring CryEnduring Cry20W
  • FrostblinkFrostblink20W

Boots

  • Battlemage's CryBattlemage's Cry2W
  • Flame SurgeFlame Surge2W
  • FlammabilityFlammability20W
  • AutoexertionAutoexertion20W

Weapon 1

  • Summon Chaos GolemSummon Chaos Golem20/20W
  • Summon Lightning GolemSummon Lightning Golem20W

Helmet

  • PrecisionPrecision20W
  • MalevolenceMalevolence20W

Helmet

  • Summon SkitterbotsSummon Skitterbots19W

Helmet

  • Flesh and StoneFlesh and Stone20W

Amulet

  • VitalityVitality22W
  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.26
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
8.94M
Hit DPS
603.47K
Damage over Time
8.33M
Ignite DPS
6.67M
Culling DPS
0
Reservation DPS
0
Average Hit
19.03M
Average Damage
366.35K
Burst Damage
366.35K

Attack & Crit

Attack/Cast Rate
1.65/s
Hit Chance
87%
Accuracy
2.16K
Crit Chance
23%
Crit Multiplier
100%
AoE Radius
4.1 m
Mana Cost
53
Life Cost
10

Defence

Effective Hit Pool
312.72K
Life
4.75K
Energy Shield
839
Mana
156
Ward
0
Armour
1.77K
Evasion
4.05K
Phys Damage Reduction
46%

Mitigation & Avoidance

Block
75%
Spell Block
76%
Spell Suppression
0%
Evade (Melee)
31%
Evade (Projectile)
31%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+40%)
Cold Resistance
78% (+7%)
Lightning Resistance
77% (+7%)
Chaos Resistance
75% (+4%)

Max Hit Taken

Physical
18K
Fire
56.08K
Cold
58.33K
Lightning
56.08K
Chaos
29.69K

Recovery

Life Regen
814.8/s
ES Regen
0/s
ES Recharge
839/s
Mana Regen
147.1/s

Attributes & Utility

Strength
216
Intelligence
307
Dexterity
170
Movement Speed
43%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0