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Cold DoT Trickster Fan Club (No Occultists Allowed)

Trickster

4.69K45.16K38.68K

(4)

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My fellow Trickster enthusiasts, I would like to convene the first meeting of the Cold DoT Trickster Fan Club and share my progress towards a Cold DoT Trickster build for 3.19.

I invite your thoughts and criticisms.

Level 94 with basic gearing:

https://pobb.in/VdBdUkSIrX0W

+ 12 Mastery Types

+ EB/MoM+ 100% Suppression / ~25/25 Block

+ ~20k Evasion without Flasks

+ Immunity from Shock, Chill & Freeze

+ Apply 2x Curses with Bane

+ Open gear affixes since we are easily Suppress capped.

​

- Weak to Physical Damage if we get hit.

- Need to gear for Chaos Res.

- One Step Ahead is not that useful for us outside of immunity to action speed debuffs.

- Occultist exists.

​

EB/MoM adds another defensive layer, allows for a Divine Blessing Aura, and pairs nicely with Polymath recovery on kill. Downside is that we cannot use Inspiration which limits us to either Empower or Swift Affliction for a 6th link. CI could ultimately be a better choice.

Rimegaze +50% Dot Multi is kind of too good to pass up if we want to reach DPS numbers comparable to Occultist. Unfortunately not great defensively.

Other options I've considered:

Lightning Coil - Physical damage hits is our kryptonite. 50% of Phys to Lightning would go a long way to solving that but we'd then need to get suppression rolls on shield/gloves/helmet to make up the difference and we lose out on strong affixes from an influenced body armour.

Determination / Aspect of the Crab - Could drop either Hatred or Malevolence for Determination or Crab + something else. Crabs are really good for high evasion characters with low phys reduction like us. Determination not really the best option as we have little armour scaling on the tree or gear but a possibility with some tweaks.

Mistwall - Big Evasion and Max Block if we haven't blocked recently for a good chance to block the first hit that breaks through our evasion. Shield slot can be pretty powerful with a nice rare though.

Drop Wintertide for other Cold DoT Skills - Necessity of Brand nodes really strains our passive tree. If we instead went for a more classic Cold DoT setup with Vortex/ColdSnap/CreepingFrost(?) we'd have a lot more room to work with.

Please tell me how much my build sucks and share your improvements !

Read Comments
Life

4686

Mana

24

Energy Shield

3070

DPS

39K

Effective Hit Pool

45.16K

Chaos Res

-27

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

0

Evasion

18K

Block

24 | 25

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

84

Intelligence

446

Dexterity

138

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

38%

Spellbreaker
Spellbreaker
One Step Ahead
One Step Ahead
Polymath
Polymath
Escape Artist
Escape Artist
Mind Over Matter
Mind Over Matter
Ghost Dance
Ghost Dance
Runebinder
Runebinder
Eldritch Battery
Eldritch Battery
Arcane Sanctuary
Arcane Sanctuary
Arcanist's Dominion
Arcanist's Dominion
Blood Siphon
Blood Siphon
Brand Equity
Brand Equity
Breath of Rime
Breath of Rime
Coordination
Coordination
Cruel Preparation
Cruel Preparation
Discipline and Training
Discipline and Training
Frost Walker
Frost Walker
Growth and Decay
Growth and Decay
Heart and Soul
Heart and Soul
Instinct
Instinct
Melding
Melding
Purity of Flesh
Purity of Flesh
Retribution
Retribution
Runesmith
Runesmith
Sanctity
Sanctity
Season of Ice
Season of Ice
Snowforged
Snowforged
Soul Thief
Soul Thief
Sovereignty
Sovereignty
Trickery
Trickery
Utmost Intellect
Utmost Intellect
Whispers of Doom
Whispers of Doom
Written in Blood
Written in Blood
View full passive skill tree

  • Wintertide BrandWintertide Brand
  • BonechillBonechill
  • HypothermiaHypothermia
  • Controlled DestructionControlled Destruction
  • EfficacyEfficacy
  • EmpowerEmpower
  • Swift AfflictionSwift Affliction

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eight1echo

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