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PoE 3.22·Ancestor·Elementalist

[3.22] Earthquake Elementalist - Melee Ignite - Minotaur Showcase - 10 Divine Setup

by Path of Chigurh3 years ago23Subscribe

DPS
1.86M
Effective HP
44.32K
Life
4.81K
Level
91
Min budget

Overview

[3.22] Earthquake Elementalist - Melee Ignite - Minotaur Showcase - 10 Divine Setup is a Path of Exile Elementalist build by Path of Chigurh, made for the Ancestor league (3.22). It is centered on Earthquake and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 1.86M DPS with 44.32K effective HP, 4.81K life, 177 energy shield. Suited for: Mapping, Bossing, Expedition. Key uniques include Cane of Kulemak, Ryslatha's Coil, Blood of the Karui, Bloodsoaked Medallion, Terminus Est.

Build Video

Path of Chigurh's Notes

In this video, I showcase my Elementalist Ignite Earthquake build I have been slowing working on. For mapping, this build feels good just like most ignite proliferation builds, but single target DPS seems to be hard to get as a melee character even with 3.22 changes.

The Expedition in the map had 60% less dmg, 5% max Resist, and 30% HP per 4 seconds by the way. Usually a very smooth mechanic with this build.

I weapon swap to Bladestorm on long bosses to keep up power charge and frenzy charges, but also to easily refresh my largest ignite through a fire mastery on the passive tree.

Potentially Accurate POB DPS: ("Fixed" Ruthless & Fist of War) https://pobb.in/pyPdsuegvHXm

Gear

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Cane of Kulemak
Havoc Shelter
Cloak of Flame
Bloodsoaked Medallion
Eagle Nail
Havoc Grip
Honour Hold
Ryslatha's Coil
Eagle Span
Careful Planning
Luminous Vessel

Skills

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Weapon 1

  • EarthquakeEarthquake21/20WMain
  • VolatilityVolatility21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Fist of WarFist of War21/20W
  • Awakened Added Fire DamageAwakened Added Fire Damage6/20W
  • RuthlessRuthless21W

Body Armour

  • Wave of ConvictionWave of Conviction20W
  • Elemental WeaknessElemental Weakness21W
  • Temporal ChainsTemporal Chains21W
  • FlammabilityFlammability21W
  • Awakened HextouchAwakened Hextouch5/20W
  • Increased Area of EffectIncreased Area of Effect21W

Boots

  • Flame SurgeFlame Surge21/20W
  • Increased DurationIncreased Duration20/20W
  • Faster CastingFaster Casting20/20W

Gloves

  • Summon SkitterbotsSummon Skitterbots20W
  • Unbound AilmentsUnbound Ailments20W

Gloves

  • PrecisionPrecision20W
  • ArroganceArrogance20W

Helmet

  • Purity of ElementsPurity of Elements21W
  • FrostblinkFrostblink21W

Helmet

  • SteelskinSteelskin11W
  • Cast when Damage TakenCast when Damage Taken2W

Ring 1

  • Enduring CryEnduring Cry20W

Boots

  • DeterminationDetermination19W
  • Primal Aegis20W

Passive Tree

Passive tree 3.22
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
91

Damage

Full DPS
1.86M
Hit DPS
115.26K
Damage over Time
1.75M
Ignite DPS
1.4M
Culling DPS
0
Reservation DPS
0
Average Hit
17.67M
Average Damage
94.09K
Burst Damage
94.09K

Attack & Crit

Attack/Cast Rate
1.23/s
Hit Chance
98%
Crit Chance
25%
Crit Multiplier
100%
Mana Cost
6.3
Life Cost
4

Defence

Effective Hit Pool
44.32K
Life
4.81K
Energy Shield
177
Mana
28
Ward
0
Armour
15.36K
Evasion
19
Phys Damage Reduction
83%

Mitigation & Avoidance

Block
45%
Spell Block
12%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+20%)
Cold Resistance
77% (+23%)
Lightning Resistance
78% (+19%)
Chaos Resistance
75%

Max Hit Taken

Physical
15.16K
Fire
30.62K
Cold
29.44K
Lightning
30.62K
Chaos
21.51K

Recovery

Life Regen
408.4/s
ES Regen
0/s
ES Recharge
177/s
Mana Regen
60.7/s

Attributes & Utility

Strength
259
Intelligence
164
Dexterity
128
Movement Speed
32%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0