PoE 3.15·Expedition·Ascendant
Noteworthy Interactions | Episode #13 - Ngamahu's Flame Rage Vortex ft. Autoflasks
by thatsrealneato5 years ago495
- DPS
- 299.63K
- Life
- 4.43K
- Level
- 95
- Min budget
Overview
Noteworthy Interactions | Episode #13 - Ngamahu's Flame Rage Vortex ft. Autoflasks is a Path of Exile Ascendant build by thatsrealneato, made for the Expedition league (3.15). It is centered on Molten Burst. In Path of Building it reaches 299.63K DPS with 4.43K life. Key uniques include Ngamahu's Flame, Chains of Emancipation, Dying Sun, Rotblood Promise.
Build Video
thatsrealneato's Notes
For this build I wanted to experiment with some of the new flask mechanics as well as try out the new skill Rage Vortex. Turns out you can completely cap all your elemental resistances as well as get over 30% less elemental damage taken with permantent uptime as a scion or pathfinder!
Noteworthy Interactions:
- Rage Vortex sacrifices 20% of your rage when used, so it requires good rage generation. Chains of Emancipation belt grants maximum rage when you lose temporal chains and curse immunity while you have over 25 rage. Rotblood Promise ring allows us to curse ourselves with temporal chains + blasphemy. Toggling temp chains off will grant instant max rage.
- Scion's Berserker ascendancy node grants rage generation on hit and stun immunity when over 25 rage. This rage generation on hit will trigger instant maximum rage when we go from under 25 to over 25 rage, effectively always keeping us over 25 rage for stun and curse immunity.
- Scion's Pathfinder ascendancy grants all flasks 3 charges every 3 seconds. This can be scaled with increases to flask charges gained. By picking up both new flask clusters in the ranger area of the tree you can get more or less permanent uptime on certain flasks with zero gear investment.
- By using "Reused at the end of the flask effect" or "Used when charges reach full" flask enchantments from Instilling Orbs on a Ruby, Saphire, and Topaz flask, we can completely cap all our resistances AND get over 30% less elemental damage taken.
- Ngamahu's Flame procs Molten Burst on melee hit. Rage Vortex counts as a melee hit, despite effectively behaving as a ranged attack. This allows us to use Rage Vortex as a utility setup with fortify and life gain on hit supports and proc Molten Burst for our main damaging setup.
Rough PoB for this character: https://pastebin.com/SnEHP7Sg
Follow me on twitch: https://twitch.tv/thatsrealneato
Join the Noteworthy Interactions Discord: https://discord.gg/uZPvAuAFzz
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Yugul
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 79.53K
- Hit DPS
- 299.63K
- With Poison DPS
- 79.53K
- With Ignite DPS
- 79.53K
- With Bleed DPS
- 79.53K
- Damage over Time
- 0
- Average Hit
- 79.53K
- Average Damage
- 79.53K
Attack & Crit
- Attack/Cast Rate
- 3.77/s
- Cooldown
- 0.17s
- Hit Chance
- 98%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Life
- 4.43K
- Energy Shield
- 18
- Mana
- 227
- Ward
- 0
- Armour
- 25
- Evasion
- 18
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 40%
- Spell Dodge
- 30%
Resistances
- Fire Resistance
- 32%
- Cold Resistance
- -38%
- Lightning Resistance
- -54%
- Chaos Resistance
- -17%
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- Mana Regen
- 43/s
Attributes & Utility
- Strength
- 285
- Intelligence
- 155
- Dexterity
- 210
- Movement Speed
- 86%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0