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pConc starter/endless heister

Raider

2.87K30.68K155.31K

(5)


MistwallDendrobateRat's NestThe EmbalmerTopaz RingCoral RingJade AmuletCarnal BootsAscent From Flesh
Divine Life FlaskJade FlaskQuicksilver FlaskGranite FlaskHallowed Mana Flask

I know some/many/most people run TR for this but I dislike it for a very early start because you need a good bow, wither stacks and despair to have any meaningful damage. pConc requires a concentrated divine life flask and that's it. So I made a build in PoB and then went into Kalandra, bought the items and tested it in a few Heists, Act9 end, Reassembled Avarius, Merciless lab and during act runs I had two Immortal Syndicate assassins to test as well. I already had a Ranger at 60-something level so I didn't test all ten acts but what I did all actually worked.

Misc notes:

  1. While Heists do not need Dash, Merciless lab does, otherwise you die on spike traps in the last room. With dash it's not hard at all.
  2. Increased AoE was chosen because of this post.
  3. There's no QotF, that tends to be quite expensive on day 1, that's a day 2 or even day 3 upgrade. It still runs quite fast... the way increased works, you only get a 15% speedup or so from it. Also Dendrobate is a big damage boost so even if you have a QotF, keep one around for lab and such.
  4. A lvl10 increased duration makes Phase Run always on. I haven't remade the pobb/poe.ninja links after I levelled up the gem but made this video to show: https://youtu.be/n0S4MI8qQkQ
  5. I forgot to annoint. Cloth And Chain is very cheap and makes it easier to cap resistances.
  6. A possible variant would run at lvl65 instead, pick Ghost Dance and annoint Utmost Intellect for a 9.1% damage boost. The breakpoint is at 150 int on Dendrobate, you get 20 int on the way to Ghost Dance, Utmost Intellect gives you 40 + 8% -- because of the 8% your amulet only needs 35 int to get there. Your survivability is already very good, this variant makes it utterly ridiculous. You need a Crimson+Violet+Amber oil, these should be affordable as all three can drop in acts.
  7. To make the two red sockets for CWDT+Immortal Call feasible a Str+Dex boots is very strongly recommended instead of the Dex+Int boots showcased. As we have no increased ES from the tree, this is an insignificant change to the overall defenses.
  8. As for resistances, you have four rares, and you are at 23-23-5% res. If you can get a T3 res (38%) suffix on three of your rares and an empty suffix -- you are at 61-61-43 without crafting, then you can craft 14 Fire + Lightning, 14 Cold + Lightning (these crafts come from cruel lab) and you are almost capped already. You also need 35 strength and 46 int, that'll mostly come from the amulet. If it doesn't want to come together, Cloth and Chain annoint is very much your friend as it drops the tier requirement to T5.

https://poegems.quest/pob/LKx https://poe.ninja/pob/L4G https://pobb.in/gnRPEmvF_WF0

Merveil tree: http://poeurl.com/dOLR

Act2 end tree: http://poeurl.com/dOLS

First lab tree: http://poeurl.com/dOLT (you can get an amber -- strength -- amulet from Lady Dialla in the Solaris Temple level 2 and can keep Vitality going that way)

Act4 end: http://poeurl.com/dOLW (yes, that's a point we need to refund later, oh well)

Act5 end: http://poeurl.com/dOL4 (we lean very heavily into damage here, Swift Venoms first)

Act6 end: http://poeurl.com/dOL6

Act7 end: http://poeurl.com/dOL7

Act8 end: http://poeurl.com/dOL8

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Life

2869

Mana

148

Energy Shield

486

DPS

155K

Effective Hit Pool

30.68K

Chaos Res

-3

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

31K

Block

75 | 0

Crit Chance

10%

Crit Multi

150%

Rage

0

Strength

82

Intelligence

90

Dexterity

340

Ward

0

Item Quantity

0%

Item Rarity

38%

Movement Speed

188%

Avatar of the Chase
Avatar of the Chase
Quartz Infusion
Quartz Infusion
Rapid Assault
Rapid Assault
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Clever Thief
Clever Thief
Coordination
Coordination
Entrench
Entrench
Fangs of the Viper
Fangs of the Viper
Fatal Toxins
Fatal Toxins
Finesse
Finesse
Fleetfoot
Fleetfoot
Freedom of Movement
Freedom of Movement
Graceful Assault
Graceful Assault
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Intuition
Intuition
Quickstep
Quickstep
Replenishing Remedies
Replenishing Remedies
Revenge of the Hunted
Revenge of the Hunted
Swift Venoms
Swift Venoms
Thick Skin
Thick Skin
Toxic Strikes
Toxic Strikes
Trickery
Trickery
View full passive skill tree

  • Poisonous ConcoctionPoisonous Concoction
  • Increased Area of EffectIncreased Area of Effect
  • Greater Multiple ProjectilesGreater Multiple Projectiles
  • Greater VolleyGreater Volley

  • DashDash
  • Increased DurationIncreased Duration
  • Phase RunPhase Run

  • Alchemist's MarkAlchemist's Mark
  • Mark On HitMark On Hit

  • Immortal CallImmortal Call
  • Cast when Damage TakenCast when Damage Taken

  • Orb of Storms
  • Cast when Damage TakenCast when Damage Taken
  • Culling StrikeCulling Strike

  • Summon SkitterbotsSummon Skitterbots
  • Vaal HasteVaal Haste

  • GraceGrace

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Author

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chx_

Divinia collected this build from this reddit post.