PoB ArchivesPoB Archives
PoE builds

PoE 3.23·Affliction·Pathfinder

Fun build I assembled in Affliction SC: Stasis Prison FR Pathfinder

by Ender5932 years ago4

DPS
2.73M
Effective HP
101.84K
Life
5.65K
Level
100
Min budget

Overview

Fun build I assembled in Affliction SC: Stasis Prison FR Pathfinder is a Path of Exile Pathfinder build by Ender593, made for the Affliction league (3.23). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 2.73M DPS with 101.84K effective HP, 5.65K life, 1.73K energy shield. Suited for: Simulacrum, T17, Mapping, Ultimatum. Key uniques include Tainted Pact, Dying Sun, Kalandra's Touch, Progenesis, Annihilation's Approach.

Build Video

Ender593's Notes

Got bored with the MF meta really fast and wanted to make a fun build using Stasis Prison since it was so accessible this league. Ended up getting super lucky on crafting gear for it and finding items (amazing the watcher's eye even existed), and had a blast pushing it to the limit.

Links: pobb.in | poe.ninja

Uber Uber Elder kill: https://youtu.be/6s0G-4NbDmY

Pros:

  • Uber Uber Elder (and some other bosses) are trivial
  • Easy dot cap (36m dps) due to high cast speed and 15 proj/cast with 45% inc AoE
  • Super tanky with over 100k ehp due to:
    • 100% lightning/cold taken as fire/chaos (can disregard lightning/cold altogether)
    • 88% Fire res/87% Chaos res
    • 40% less fire damage taken (Dying sun with >100% flask effect), 6% reduced ele taken from Lunaris
    • 50% of life loss from hits taken over 4 seconds (ignored due to sustain) from Progenesis (w/flask effect)
    • 44% Phys hits taken as Fire/Chaos and decent Phys reduction from 4 endurance charges + Adrenaline + Pantheon (can also swap in granite/taste of hate for shenanigans)
    • Chaos dots heal, including Flame-touched from boots for adrenaline due chaos conversion and flask leech for 100% leech uptime
  • Insane sustain via 144% recoup to the point that only 1-shots can kill it (in most cases, see cons)
  • Easy Ubers/Valdos
  • Decent mapping due to 166% MS, PF poison prolif, many proj/high AoE

Cons:

  • Can't do things that turn off flasks, like some map mods, torment spirits, and ultimatum mod
  • Can die to things that decrease recovery (map mod, Sirus geysers though still doable) or turn it off (Maven though still doable)
  • Can die to Nasty mod combos in Simulacrum/Cortex due to high physical hits combined with overwhelm and -max res (though still doable)
  • Cost: yes

Gear

Tap an item to open trade.

Fate Spiker
Dread Guardian
Stasis Prison
Tainted Pact
Gale Knot
Kalandra's Touch
Corruption Mitts
Gloom Buckle
Annihilation's Approach
Mahuxotl's Machination
Vivid Cobalt Jewel of Atrophy
Oblivion Creed
Vivid Cobalt Jewel of Atrophy
Damnation Desire
Lupine Charm of the Pathfinder
Phoenix Eye
Vivid Cobalt Jewel of Atrophy
Vivid Cobalt Jewel of Atrophy
Vivid Viridian Jewel of Entropy
Pandemonium Vessel
Lethal Pride
Watcher's Eye
Pathfinder's Lupine Charm of the Pathfinder
That Which Was Taken
The Adorned
Assassin's Lupine Charm of the Pathfinder
Dragon Glisten
Hypnotic Desire
Fulgent Eye

Skills

Tap a skill to open trade.

Body Armour

  • Forbidden RiteForbidden Rite21/20WMain
  • Awakened Deadly AilmentsAwakened Deadly Ailments6/20W
  • Awakened Spell EchoAwakened Spell Echo6/20W
  • Awakened Void ManipulationAwakened Void Manipulation6/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage6/20W

Boots

  • Forbidden RiteForbidden Rite1/20WMain
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Arcane SurgeArcane Surge12W
  • Energy LeechEnergy Leech20/20W

Helmet

  • DespairDespair21/23W
  • Immortal CallImmortal Call20/23W
  • Temporal ChainsTemporal Chains20W
  • Cast when Damage TakenCast when Damage Taken21/20W

Gloves

  • MalevolenceMalevolence21W
  • DisciplineDiscipline1W
  • Purity of FirePurity of Fire21W
  • EnlightenEnlighten4W

Weapon 2

  • Vaal HasteVaal Haste20W
  • Divine BlessingDivine Blessing20/20W
  • InspirationInspiration20/20W

Weapon 1

  • Temporal RiftTemporal Rift21/20W
  • Arctic ArmourArctic Armour21W
  • FrostblinkFrostblink21/20W

Boots

  • Approaching Flames20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
2.73M
Hit DPS
30.84K
With Poison DPS
2.73M
With Ignite DPS
30.84K
With Bleed DPS
30.84K
Damage over Time
2.7M
Poison DPS
68.72K
Culling DPS
0
Reservation DPS
0
Average Hit
4.92K
Burst Damage
9.84K

Attack & Crit

Attack/Cast Rate
6.27/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
AoE Radius
0.9 m
Mana Cost
44
Life Cost
0

Defence

Effective Hit Pool
101.84K
Life
5.65K
Energy Shield
1.73K
Mana
109
Ward
0
Armour
667
Evasion
4.07K
Phys Damage Reduction
19%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
82%
Evade (Melee)
30%
Evade (Projectile)
30%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
83% (+82%)
Cold Resistance
-30%
Lightning Resistance
-30%
Chaos Resistance
82% (+42%)

Max Hit Taken

Physical
29.51K
Fire
83.42K
Cold
83.42K
Lightning
83.42K
Chaos
60.38K

Recovery

Life Regen
0/s
Net Life Regen
-745.53/s
ES Regen
-86.65/s
ES Recharge
1.73K/s
Mana Regen
53.5/s
Life Leech
0/s
ES Leech
162.93/s
Mana Leech
0/s
Total Degen
745.53/s

Attributes & Utility

Strength
157
Intelligence
177
Dexterity
244
Movement Speed
187%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
21%