PoE 3.23·Affliction·Pathfinder
Fun build I assembled in Affliction SC: Stasis Prison FR Pathfinder
by Ender5932 years ago4
- DPS
- 2.73M
- Effective HP
- 101.84K
- Life
- 5.65K
- Level
- 100
- Min budget
Overview
Fun build I assembled in Affliction SC: Stasis Prison FR Pathfinder is a Path of Exile Pathfinder build by Ender593, made for the Affliction league (3.23). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 2.73M DPS with 101.84K effective HP, 5.65K life, 1.73K energy shield. Suited for: Simulacrum, T17, Mapping, Ultimatum. Key uniques include Tainted Pact, Dying Sun, Kalandra's Touch, Progenesis, Annihilation's Approach.
Build Video
Ender593's Notes
Got bored with the MF meta really fast and wanted to make a fun build using Stasis Prison since it was so accessible this league. Ended up getting super lucky on crafting gear for it and finding items (amazing the watcher's eye even existed), and had a blast pushing it to the limit.
Uber Uber Elder kill: https://youtu.be/6s0G-4NbDmY
Pros:
- Uber Uber Elder (and some other bosses) are trivial
- Easy dot cap (36m dps) due to high cast speed and 15 proj/cast with 45% inc AoE
- Super tanky with over 100k ehp due to:
- 100% lightning/cold taken as fire/chaos (can disregard lightning/cold altogether)
- 88% Fire res/87% Chaos res
- 40% less fire damage taken (Dying sun with >100% flask effect), 6% reduced ele taken from Lunaris
- 50% of life loss from hits taken over 4 seconds (ignored due to sustain) from Progenesis (w/flask effect)
- 44% Phys hits taken as Fire/Chaos and decent Phys reduction from 4 endurance charges + Adrenaline + Pantheon (can also swap in granite/taste of hate for shenanigans)
- Chaos dots heal, including Flame-touched from boots for adrenaline due chaos conversion and flask leech for 100% leech uptime
- Insane sustain via 144% recoup to the point that only 1-shots can kill it (in most cases, see cons)
- Easy Ubers/Valdos
- Decent mapping due to 166% MS, PF poison prolif, many proj/high AoE
Cons:
- Can't do things that turn off flasks, like some map mods, torment spirits, and ultimatum mod
- Can die to things that decrease recovery (map mod, Sirus geysers though still doable) or turn it off (Maven though still doable)
- Can die to Nasty mod combos in Simulacrum/Cortex due to high physical hits combined with overwhelm and -max res (though still doable)
- Cost: yes
Gear
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Skills
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Boots
- Approaching Flames20W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 2.73M
- Hit DPS
- 30.84K
- With Poison DPS
- 2.73M
- With Ignite DPS
- 30.84K
- With Bleed DPS
- 30.84K
- Damage over Time
- 2.7M
- Poison DPS
- 68.72K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 4.92K
- Burst Damage
- 9.84K
Attack & Crit
- Attack/Cast Rate
- 6.27/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 150%
- AoE Radius
- 0.9 m
- Mana Cost
- 44
- Life Cost
- 0
Defence
- Effective Hit Pool
- 101.84K
- Life
- 5.65K
- Energy Shield
- 1.73K
- Mana
- 109
- Ward
- 0
- Armour
- 667
- Evasion
- 4.07K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 82%
- Evade (Melee)
- 30%
- Evade (Projectile)
- 30%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 83% (+82%)
- Cold Resistance
- -30%
- Lightning Resistance
- -30%
- Chaos Resistance
- 82% (+42%)
Max Hit Taken
- Physical
- 29.51K
- Fire
- 83.42K
- Cold
- 83.42K
- Lightning
- 83.42K
- Chaos
- 60.38K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -745.53/s
- ES Regen
- -86.65/s
- ES Recharge
- 1.73K/s
- Mana Regen
- 53.5/s
- Life Leech
- 0/s
- ES Leech
- 162.93/s
- Mana Leech
- 0/s
- Total Degen
- 745.53/s
Attributes & Utility
- Strength
- 157
- Intelligence
- 177
- Dexterity
- 244
- Movement Speed
- 187%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 21%