League started with WOC Ignite Elementalist and hopped around diffecrent builds and finally rolled this build to do some chilled mapping. Using Decay Forbidden Shako to help with single target. This build cost me alot of ex but as per usual you can get Death's Oath builds up and running for relatively little investment.
Mapping: https://youtu.be/RFgHhItoFIg (Usually do this with HH but posting one without HH)
Sirus: https://youtu.be/4YweEalRYs4 (Single Target damage isn't amazing)
Wave 29 Simulacrum: https://youtu.be/HsX7asGc7nA (Obviously this build isnt meant for Simulacrums but wanted to see how far it can go)
I've made some changes to the builds since I recorded the vids and I feel like its a bit better (and sunk quite a bit more currency into it):
- Changed Malevolence into a Divine Blessing Aura (lasts about 30seconds as we spec into increased duration alot)
- Added Determination in place of Malevolence and using Aul's Amulet instead of Impresense to be a bit more effective in reserving mana
- This allows us to run a Aspect of the Spider
POB (Version in Vids): https://pastebin.com/zU3uxm8P
POB (Current Version): https://pastebin.com/eAA96wYY
Some upgrades I'm hoping to make:
- get a 3 mod watcher's eye with any decent mods from the auras i'm running on top of the two mods i already have
- craft a better weapon - Either a Hunter Influenced weapon with Malevolence effect or Synthesised Chaos DoT Multi implicit weapon
- Asenath's with +2 aura/ +2 aoe corruption
- Better Forbidden Shako (the reduced skill duration from Swift Affliction cuts my damage a bit)
- Wither corruption on HH
- Upgrade Shield/Rings
If there's any improvements you can think of please let me know