https://pastebin.com/irCDDq28
I'm able to hit the ailment thresholds for the alternate ailments because of the big investment into non-damaging ailment effects.
Tried on Uber Maven and there was still hitting 30/6/20.
Not 100% sure on how to calculate the DPS but with my frenzies, covered in ash from alt qual Blast Rain, unnerve from gloves, and crit recently I am able to do 500k per Blazing Salvo. I have trigger rate of 4.15 and Blazing Salvo fires 8 projectiles for me, so someone smarter than me will hopefully figure it out.
With my focus up & onslaught from Tornado, projectiles traveled through flame wall the damage goes up significantly but that is not 100% uptime.
About 40-50div invested.
Biggest expenses were gems, good roll Leadership's Price, and the Stygian Vise, bow was self-crafted for about 10div including metamod crafts.
Empower 4 I got on my first corruption, though I was using lvl 3 for the longest time.
Don't need Anomalous Blazing Salvo but for mapping the projectile speed feels smoother since we use Divergent Tornado Shot for more speed.
Overall it's a great build for mapping & good enough bosser, just do not expect to be able to see what is happening.
Would appreciate any advice as to how I can further improve damage, this is my end-league build so I want to get to 38 challenges.
Originally based off of Goratha's build, not my idea!
Also thank you Subtractem for the background commentary, had the stream up while recording, I can pay royalties if needed.
Edit: my mana costs for Tornado Shot & Blazing Salvo is 1 so I still generate inspiration charges, I keep that at low levels because it’s barely an increase to my damage so I want to have as much mana available for what I trigger.