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PoE 3.22·Ancestor·Deadeye

[Build] Deadeye Icicle Miner specialised for both Sanctum and TOTA farming

by DistortionOCE2 years ago3

DPS
268.75M
Effective HP
6.51K
Life
4.12K
Level
100
Min budget

Overview

[Build] Deadeye Icicle Miner specialised for both Sanctum and TOTA farming is a Path of Exile Deadeye build by DistortionOCE, made for the Ancestor league (3.22). It is centered on Icicle Mine and plays as a mine, critical, intelligence, spell archetype. In Path of Building it reaches 268.75M DPS with 6.51K effective HP, 4.12K life. Suited for: Sanctum, Expedition. Key uniques include Heatshiver, Mageblood, Replica Dragonfang's Flight, Maloney's Mechanism, Bottled Faith.

Build Video

DistortionOCE's Notes

Hi folks I'm here to share my icicle mine deadeye with a quick showcase and pob which I have been using as a dedicated Sanctum farmer and a variant I have been recently using to farm TOTA as well. My pob's are relatively min-maxed and are not budget. This post is primarily for people who have currency and are interested in farming both Sanctum and TOTA with 1 build. However, I will note that the sanctum farming variant can be setup for a much lower cost. Items like 4-mod jewels and mageblood are not neccessary to have an easy sanctum experience.

Sanctum showcase: https://www.youtube.com/watch?v=H9eQmsnysVY&t=8s

Sanctum variant pob: https://pobb.in/je175Y4q3tLm

The build is very fast and efficient with TOTA. Tournaments are on verage sub-8 minutes. No need to purchase units every round and no need for any units on defence. To setup the build, we make minor changes on the tree to spec into freeze duration. This along with Annihilating Light staff + Expedition's End chest allows us to permafreeze EVERYTHING except the Rongokurai tribe (and tidecallers with immune to freeze item). We are zhp and so only care about capping fire res to sustain RF. Unfortunately this setup is not budget as you need the mageblood for at least a ruby flask.

Check your freeze ailment duration when setting this up. I'm able to freeze without using any curses or bear trap. If you have less damage/freeze duration and can't quite reach the ailment threshold yet, you may have to cast arcanist brand for damage which translates to freeze duration or rely on blast freeze to freeze the boss so heatshiver can proc which along with expedition's end can allow you to continue to freeze. I'll be honest though, the TOTA variant only feels good to play once you can freeze everything by just throwing mines and nothing else, lets me watch netflix on the side screen :))

TOTA showcase: https://www.youtube.com/watch?v=5hIcDw6vnLA

TOTA variant pob: https://pobb.in/NJMrXSQfkznY

Gear

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Torment Skewer
Heatshiver
Victario's Influence
Replica Dragonfang's Flight
Nimis
Dragon Knuckle
Rapture Hold
Mageblood
Hate League
Rathpith Globe
Lethal Pride
Thread of Hope
Fulgent Essence
Watcher's Eye
Luminous Scar
Spirit Shine
Chimeric Glisten
Luminous Hope
Dissolution of the Flesh
Dragon Glimmer

Skills

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Body Armour

  • Icicle MineIcicle Mine21/20WMain
  • HypothermiaHypothermia21W
  • Trap and Mine DamageTrap and Mine Damage21/20W
  • Charged MinesCharged Mines20/20W
  • InspirationInspiration20/20W
  • Swift AssemblySwift Assembly21/20W

Boots

  • Flame DashFlame Dash20/20W
  • Blood and SandBlood and Sand6/20W
  • Detonate MinesDetonate Mines1/20W
  • EnhanceEnhance4W

Gloves

  • Sniper's MarkSniper's Mark21/20W
  • Arcanist BrandArcanist Brand20/20W
  • Elemental WeaknessElemental Weakness21/20W
  • Searing BondSearing Bond20W

Weapon 1

  • ZealotryZealotry20/20W
  • Animate GuardianAnimate Guardian21/20W
  • Guardian's BlessingGuardian's Blessing20/23W

Helmet

  • Summon SkitterbotsSummon Skitterbots21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • BonechillBonechill21/20W

Weapon 2

  • Bear TrapBear Trap20/20W
  • PrecisionPrecision21W
  • ArroganceArrogance20/20W

Helmet

  • Shield ChargeShield Charge20/23W

Ring 2

  • HatredHatred20/20W

Passive Tree

Passive tree 3.22
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
268.75M
Combined DPS
134.52M
Hit DPS
120.89M
With Poison DPS
120.89M
With Ignite DPS
121.07M
With Bleed DPS
120.89M
Damage over Time
176.59K
Ignite DPS
176.59K
Culling DPS
13.45M
Reservation DPS
0
Average Hit
12.02M
Burst Damage
12.02M

Attack & Crit

Attack/Cast Rate
10.05/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
693%
Totem Limit
1
Mana Cost
2
Life Cost
0

Defence

Effective Hit Pool
6.51K
Life
4.12K
Energy Shield
0
Mana
29
Ward
0
Armour
0
Evasion
6.93K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
25%
Spell Block
12%
Spell Suppression
8%
Evade (Melee)
48%
Evade (Projectile)
48%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+33%)
Cold Resistance
75% (+85%)
Lightning Resistance
75% (+28%)
Chaos Resistance
-60%

Max Hit Taken

Physical
2.25K
Fire
8.04K
Cold
8.04K
Lightning
8.04K
Chaos
1.41K

Recovery

Life Regen
313/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
34.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
206
Intelligence
142
Dexterity
151
Movement Speed
263%
Endurance Charges
3
Frenzy Charges
6
Power Charges
4
Devotion
0