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PoE 3.21·Crucible·Juggernaut

Shield Crush Juggernaut | BUILD DIARY 1 | Path of Exile 3.21 - Crucible

by Jorgen3 years ago153Subscribe

DPS
20.84M
Effective HP
214.12K
Life
3.91K
Level
95
Min budget

Overview

Shield Crush Juggernaut | BUILD DIARY 1 | Path of Exile 3.21 - Crucible is a Path of Exile Juggernaut build by Jorgen, made for the Crucible league (3.21). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 20.84M DPS with 214.12K effective HP, 3.91K life, 1.06K energy shield. Suited for: Mapping, Abyss. Key uniques include Replica Dreamfeather, Lion's Roar, The Magnate, Bottled Faith, Aul's Uprising.

Build Video

Jorgen's Notes

Key Notes: - This is a slower scaling build - Campaign completion time on League start without any leveling gear will be around 11-12 hours - If you were considering Bonestatter or RF; those builds will be better for somebody who wants instance gratification - This build is a little slower for leveling than most other but ramps up in the end game as you progress gear to the endgame tree - Make sure you are always on the lookout for a better shield; by the end of Act 10; ideally something with 1000+ armour (possible solution Lionseye Remorse) - Focus on capping resistances ASAP before getting to endgame maps for a much more defensive experience LEVELING GUIDE: \\ACT1: - Leveling using Ground Slam from Lvl 1; Equip a 2 handed axe or hammer to leveling with this from this point. (Ground Slam + Lifetap + Chance to Bleed) - Equip Ancestral Protector to buff up attack speed - Equip Precision Aura - Equip Blood and Sand Aura - Equip Vitality - Equip Enduring Cry **Progression Speed: Moderate, not the fastest but its ok. \\ACT 2: - Continue using Ground Slam to level **Progression Speed: Moderate, not the fastest but its ok. \\ACT 3: - Continue using Ground Slam to level until you reach level 28; then switch to Spectral Shield Throw + Lifetap + Chance to Bleed. - Switch from Warbanner to Dreadbanner to Start Impaling enemies - Make sure you Ascend asap; take Undeniable for a significant Speed Increase to attack speed **Progression Speed: Moderate, not the fastest but its ok. \\ACT 4: - Once you get access to Multistrike; you can choose to switch to Shield Crush or Continue leveling with Spectral Shield Throw as this will have better clear as this scaled up with the right shield - Shield Crush Setup: (Shield Crush + Impale + Melee Physical Damage + Multistrike) - You can now add in Clarity and reserve Life instead of Mana with Arrogance to sustain mana **Progression Speed: Starts to slow down until Act 7 or so \\ACT 5: - Add in Assassins Mark now (Assassins Mark + Mark on Hit + Life Tap) to start marking enemies and increasing damage against them in in preparation for "Marked for Death" on skill tree **Progression Speed: Starts to slow down until Act 7 or so \\ACT 6: - No changes **Progression Speed: Starts to slow down until Act 7 or so \\ACT 7: - Introduce Determination into the build - Acend and pick up unflinching; this will provide a big boost to defense - Take Call to Arm's and have enduring cry setup on the move button to always keep triggering as you move around **Progression Speed: Build now starts to speed up a bit before getting to Act 10 when the next hurdle is \\ACT 8: - No adjustments, just keep leveling; look for better shields as you go. \\ACT 9: - No adjustments, just keep leveling; look for better shields as you go. - If you are not level 65 by the end of Act 9; farm Blood Aquaduct until you reach lvl 65 as you will be under level for Act 10 and you will have some issues in the last act of the game before you reach mapping where you to progress gear much more easily with mapping drops and currency \\ACT 10: - Focus on maxing out resistances at this stage - Progress through the Act10 - T3 mapping tree - Farm for the below uniques below Sources of Power Spikes ine early mapping once gera bceomes available: + Emporer's Vigilence Shield - this will increase damage hugely + Replica Dreamfeath - this will increase damage hugely + Brass Dome - This will aid in armour stacking Final Acendencey one you obtain an offering of the goddess from maps: Unbreakable \\Beyond T3 Mapping: - refer to the endgame tree and build towards this; this will be a gradual process First Target Items one you get into Maps (Tier 1 - 5 Grinding) in order or sequence: 1. Emporer's Vigilence 2. DawnStrider, Vaal Greaves 3. Devoto's Devolution/Abyssus Helm 4. Seething Fury 5. Replica Dream Feather 6. Brass Dome

Loadouts

Gear

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Replica Dreamfeather
Oblivion Brow
The Brass Dome
Aul's Uprising
Dusk Loop
Oblivion Hold
Dread Fingers
The Magnate
Gale Road
Emperor's Vigilance
Glyph Ornament
Watcher's Eye
The Blue Nightmare
Glyph Ornament
Blight Eye
Seething Fury
Forbidden Flesh
Forbidden Flame

Skills

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Body Armour

  • Shield CrushShield Crush20/20WMain
  • Awakened MultistrikeAwakened Multistrike1/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • ImpaleImpale20/23W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage3/20W
  • Increased Critical DamageIncreased Critical Damage15/20W

Gloves

  • Leap SlamLeap Slam20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Ancestral ProtectorAncestral Protector20/20W
  • Multiple TotemsMultiple Totems20W

Boots

  • Defiance BannerDefiance Banner20W
  • Reckoning20/20W
  • PrecisionPrecision20W
  • Life Gain on HitLife Gain on Hit19W

Helmet

  • Enduring CryEnduring Cry20W
  • Assassin's MarkAssassin's Mark16/20W
  • Blood and SandBlood and Sand6W
  • Mark On HitMark On Hit20/20W

Weapon 2

  • PridePride20/20W
  • VitalityVitality14W
  • DeterminationDetermination20/4W

Weapon 1

  • Blood RageBlood Rage11W
  • Molten ShellMolten Shell18W
  • Cast when Damage TakenCast when Damage Taken15W

Gloves

  • Commandment of Thunder1W

Passive Tree

Passive tree 3.21
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
20.84M
Hit DPS
11.27M
With Poison DPS
11.27M
With Ignite DPS
11.27M
With Bleed DPS
11.27M
With Impale DPS
18.76M
Damage over Time
0
Impale DPS
7.49M
Culling DPS
2.08M
Reservation DPS
0
Average Damage
629.4K
Burst Damage
629.4K

Attack & Crit

Attack/Cast Rate
8.95/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
665%
Totem Limit
1
Mana Cost
25
Life Cost
0

Defence

Effective Hit Pool
214.12K
Life
3.91K
Energy Shield
1.06K
Mana
35
Ward
0
Armour
109.31K
Evasion
131
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
58%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
82% (+1%)
Cold Resistance
81% (+80%)
Lightning Resistance
82% (+31%)
Chaos Resistance
34%

Max Hit Taken

Physical
40.07K
Fire
96.77K
Cold
92.37K
Lightning
96.77K
Chaos
26.35K

Recovery

Life Regen
3.3K/s
Net Life Regen
3.15K/s
ES Regen
0/s
ES Recharge
1.06K/s
Mana Regen
23.3/s
Life Leech
1.31K/s
ES Leech
0/s
Mana Leech
172/s
Total Degen
146.68/s

Attributes & Utility

Strength
414
Intelligence
97
Dexterity
143
Movement Speed
105%
Endurance Charges
4
Frenzy Charges
4
Power Charges
3
Rage
50
Devotion
0