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Temptation Step Build concept; assistance welcome!



3.14 Ultimatum

Assassin

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Murderous Eye JewelWatcher's EyeReplica HotheadedMedium Cluster JewelThread of HopeLarge Cluster JewelSmall Cluster JewelSmall Cluster JewelMedium Cluster JewelBino's Kitchen KnifeColossal Tower ShieldAstral PlateMaw of ConquestApothecary's GlovesIcefang OrbitWinterweaveUngil's HarmonyTemptation StepStygian Vise
Witchfire BrewCoralito's SignatureSin's RebirthDivine Life FlaskQuicksilver Flask

Hi guys,
Made another build for one of the more obscure items in-game so far - Temptation Step.
Since the boots only work with travel skills, that leaves us with few options; most are elemental and don't hit very frequently. So I made a self-poison approach with Maw of Conquest; I was wondering what would be the best synergy with those two items and a travel skill - so I chose Shield Charge. Since I'm already poisoning and am pretty fast from the boots, I thought of an unusual approach and mixed it up with self-chill (Winterweave+Icefang Orbit) and combined it with the recovery and prolif of Bino's. Wrapped it with Ungil's as it's BiS for a poison assassin.
https://pastebin.com/jW4LF0Rq

This is what I ended up with; you need some thicc resistance gloves belt and chest, but otherwise you're pretty much set.
The challenges of the build is that its spread a little thin attribute requirement wise; it's also a rather high mana cost for a skill that loves to attack fast. Damage without flasks is also far lower; I initially considered a Pathfinder approach with Iron Mass over Bino's, I am still not sure if that take might be superior.

Any PoB doctors around interested in the build concept? I'd appreciate further polish.

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Life

5086

Mana

93

Energy Shield

203

DPS

4M

Effective Hit Pool

Chaos Res

-14

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

4K

Evasion

2K

Block

18.2 | 0

Crit Chance

57%

Crit Multi

100%

Rage

0

Strength

187

Intelligence

127

Dexterity

367

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

267%

Opportunistic
Opportunistic
Noxious Strike
Noxious Strike
Toxic Delivery
Toxic Delivery
Mistwalker
Mistwalker
Wind Dancer
Wind Dancer
Acrobatics
Acrobatics
Acuity
Acuity
Adder's Touch
Adder's Touch
Art of the Gladiator
Art of the Gladiator
Beef
Beef
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Bravery
Bravery
Coordination
Coordination
Depth Perception
Depth Perception
Dire Torment
Dire Torment
Entropy
Entropy
Fangs of the Viper
Fangs of the Viper
Fatal Toxins
Fatal Toxins
Golem's Blood
Golem's Blood
Herbalism
Herbalism
Master of the Arena
Master of the Arena
One With Nature
One With Nature
Poisonous Fangs
Poisonous Fangs
Resourcefulness
Resourcefulness
Thick Skin
Thick Skin
Toxic Strikes
Toxic Strikes
Trickery
Trickery
Wisdom of the Glade
Wisdom of the Glade
View full passive skill tree

  • Cast when Damage TakenCast when Damage Taken
  • Immortal CallImmortal Call
  • Phase RunPhase Run
  • Increased DurationIncreased Duration

  • Vaal Double StrikeVaal Double Strike
  • Withering TouchWithering Touch
  • Awakened Added Chaos DamageAwakened Added Chaos Damage
  • Awakened Unbound AilmentsAwakened Unbound Ailments

  • Awakened Increased Area of EffectAwakened Increased Area of Effect
  • Plague BearerPlague Bearer
  • EmpowerEmpower

  • Withering StepWithering Step
  • EnhanceEnhance
  • Blood RageBlood Rage

  • MalevolenceMalevolence
  • EnlightenEnlighten
  • Herald of PurityHerald of Purity
  • PrecisionPrecision

  • Shield ChargeShield Charge
  • Awakened Void ManipulationAwakened Void Manipulation
  • Awakened Unbound AilmentsAwakened Unbound Ailments
  • Awakened Deadly AilmentsAwakened Deadly Ailments
  • Vile ToxinsVile Toxins
  • Awakened Melee Physical DamageAwakened Melee Physical Damage

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kfijatass

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