Budget Berserker Shield Crush League Start
by MiserableMud96814 years ago35
- DPS
- 6.02M
- Effective HP
- 106.59K
- Life
- 5.09K
- Level
- 95
- Min budget
Overview
Budget Berserker Shield Crush League Start is a Path of Exile Berserker build by MiserableMud9681, made for the Sentinel league (3.18). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 6.02M DPS with 106.59K effective HP, 5.09K life. Key uniques include The Dark Seer, Belt of the Deceiver, Lion's Roar.
MiserableMud9681's Notes
I started building a new league starter (hopefully no balance changes to SC) and think that I have a pretty refined idea for budget Shield Crush utilizing some cheap uniques. Watchers Eye (Single Mod) is really the only item that may be expensive to work towards as a goal in the first week, but impale is pretty non-meta right now. Overall nothing too crazy or innovative but think its worthy of a league start.
POB has no cluster, gem quality, flasks, Eldritch mods, or berserk buff.
Amazing shields are pretty cheap or easy to craft with Rog
Should be able to hit 5 Mil DPS by end of week 1 or maybe start of week 2.
*Defenses*
50/50 block and spell block
5k+ life
50% evasion
100% spell suppression (once eldritch mods are added or better rolls on gear)
Good amount of armor/phys reduction
​
There are tons of options to improve and min/mix to push DPS and survive with investment, but I wanted to see if anyone saw any glaring holes, budget item upgrades, or tree changes that would fit in well with this.
POB:
Gear
Tap an item to open trade.












Skills
Tap a skill to open trade.
Enduring Cry20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 6.02M
- Combined DPS
- 6.02M
- Hit DPS
- 2.55M
- With Poison DPS
- 2.55M
- With Ignite DPS
- 2.55M
- With Bleed DPS
- 2.55M
- With Impale DPS
- 5.42M
- Damage over Time
- 0
- Impale DPS
- 2.87M
- Culling DPS
- 602.04K
- Average Damage
- 254.11K
Attack & Crit
- Attack/Cast Rate
- 5.01/s
- Hit Chance
- 99%
- Crit Chance
- 68%
- Crit Multiplier
- 308%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 85
Defence
- Effective Hit Pool
- 106.59K
- Life
- 5.09K
- Energy Shield
- 0
- Mana
- 75
- Ward
- 0
- Armour
- 29.89K
- Evasion
- 4.91K
- Phys Damage Reduction
- 86%
Mitigation & Avoidance
- Block
- 50%
- Spell Block
- 50%
- Spell Suppression
- 81%
- Evade (Melee)
- 52%
- Evade (Projectile)
- 52%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+214%)
- Cold Resistance
- 76% (+207%)
- Lightning Resistance
- 76% (+207%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 93.34K
- Fire
- 46.67K
- Cold
- 45.06K
- Lightning
- 45.06K
- Chaos
- 8.17K
Recovery
- Life Regen
- 186.24/s
- Net Life Regen
- -10.84/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 13.7/s
- Life Leech
- 916.2/s
- ES Leech
- 0/s
- Mana Leech
- 156.6/s
- Total Degen
- 197.08/s
Attributes & Utility
- Strength
- 334
- Intelligence
- 94
- Dexterity
- 184
- Movement Speed
- 59%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0