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PoE 3.26·Secrets of the Atlas·Occultist

Caustic Arrow + Arrow Nova + Returning Projectiles

by TiskyTee10 months ago1

DPS
2.16M
Effective HP
51.14K
Life
4.93K
Level
98
Min budget

Overview

Caustic Arrow + Arrow Nova + Returning Projectiles is a Path of Exile Occultist build by TiskyTee, made for the Secrets of the Atlas league (3.26). It is centered on Vaal Caustic Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 2.16M DPS with 51.14K effective HP, 4.93K life, 1.55K energy shield. Suited for: Mapping, Expedition. Key uniques include Null and Void, Mageblood, Doppelganger Guise, Beacon of Madness.

Build Video

TiskyTee's Notes

Video / pobb

This is my fun little experiment with Caustic Arrow farming expeditions.

Everyone knows Arrow Nova works great with CA, but did you know you can add Returning Projectiles to get puddles way off the screen?

Single target is awful, but I had a lot of fun farming logbooks.

I'm using two CAs: one Vaal CA for single target, and a second CA linked with Manaforged + Arrow Nova + Return + Lifetap in the chest.

You just cruise around the map attacking in front of you and the MFA handles the clear, only aiming when you find a tanky rare. Damage IS low even on the clear, but the big coverage, persistance of the puddles and occultist explosions round out everything.

Side note: I use Beacon of Madness boots to get 100% explode chance when toggled, for expeditions. I'm not doing anything to maintain the debuff stacks to minimum, I just toggle the boots when I need them. If you only use them for 10 seconds at a time you'll barely feel any of the negatives.

I did some juiced scarab expeditions too, and it works, but I also died a lot and sometimes couldn't clear. Alch and go is way faster and smoother.

I was using Null and Void gloves for rampage, despair on hit corruption, and because the extra little summons were REALLY clutch distractions against juiced expeditions, but you're probably better off using some good gloves if you're not juicing.

It was a lot of fun playing this for a couple of weeks, though I wouldn't really recommend it unless you think the coverage looks cool (it is!) and you like big boom expeditions.

Playing around with Beacon of Madness has inspired me to look towards some poison action on Occultist in the future. Getting 100% explode chance + All damage poisons from the boots seems like it could turn into a real powerful juiced expedition clearing monster, but I haven't looked into it yet.

Gear

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Vengeance Fletch
Blood Visage
Doppelganger Guise
Vengeance Pendant
Morbid Band
Loath Gyre
Null and Void
Mageblood
Beacon of Madness
Brood Barb
Eagle Shine
Apocalypse Stone
Oblivion Vessel
Spirit Wound
Glorious Vanity
Spirit Scar
Ancestral Vision
Dragon Shine

Skills

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Weapon 1

  • Vaal Caustic ArrowVaal Caustic Arrow20/20WMain
  • EmpowerEmpower4/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W

Body Armour

  • Caustic ArrowCaustic Arrow21/20W
  • LifetapLifetap20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Awakened Arrow NovaAwakened Arrow Nova5/20W

Helmet

  • EnfeebleEnfeeble21W
  • Flesh and StoneFlesh and Stone21W
  • Herald of AshHerald of Ash20/20W
  • Awakened BlasphemyAwakened Blasphemy5/20W

Gloves

  • Withering StepWithering Step20/20W
  • Vaal BlightVaal Blight20/20W
  • More DurationMore Duration20/20W
  • EfficacyEfficacy20/20W

Boots

  • FrenzyFrenzy1W
  • Flame DashFlame Dash19/20W
  • Manaforged ArrowsManaforged Arrows20/20W

Body Armour

  • Unhinge20W

Gloves

  • DespairDespair1W

Boots

  • Embrace Madness1W

Passive Tree

Passive tree 3.26
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
2.16M
Hit DPS
9.11K
With Poison DPS
9.11K
With Ignite DPS
9.11K
With Bleed DPS
9.11K
Damage over Time
2.15M
Culling DPS
0
Reservation DPS
0
Average Damage
7.15K
Burst Damage
7.15K

Attack & Crit

Attack/Cast Rate
1.27/s
Hit Chance
100%
Accuracy
917
Crit Chance
7%
Crit Multiplier
150%
AoE Radius
1.5 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
51.14K
Life
4.93K
Energy Shield
1.55K
Mana
330
Ward
0
Armour
4.03K
Evasion
9.7K
Phys Damage Reduction
30%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
59%
Evade (Projectile)
59%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+37%)
Cold Resistance
76% (+64%)
Lightning Resistance
76% (+37%)
Chaos Resistance
75% (+72%)

Max Hit Taken

Physical
18.19K
Fire
39.68K
Cold
39.68K
Lightning
39.68K
Chaos
52.56K

Recovery

Life Regen
317.7/s
ES Regen
0/s
ES Recharge
1.55K/s
Mana Regen
57.1/s
Life Leech
17.74/s
ES Leech
0/s
Mana Leech
0.63/s

Attributes & Utility

Strength
131
Intelligence
180
Dexterity
270
Movement Speed
159%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0
Item Rarity
18%