PoE 3.27·Keepers of the Flame·Inquisitor
PoE 3.27 Kinetic Blast of Clustering Inquisitor - T17 Scarab farming 10 + divine per hour
by Iva Markova10 months ago22Subscribe
- DPS
- 258M
- Effective HP
- 134.15K
- Energy Shield
- 16.78K
- Level
- 100
- Min budget
Overview
PoE 3.27 Kinetic Blast of Clustering Inquisitor - T17 Scarab farming 10 + divine per hour is a Path of Exile Inquisitor build by Iva Markova, made for the Keepers of the Flame league (3.27). It is centered on Kinetic Blast of Clustering and plays as a intelligence, attack, projectile, area archetype. In Path of Building it reaches 258M DPS with 134.15K effective HP, 1 life, 16.78K energy shield. Suited for: T17, Delve, Mapping, Ritual, Essence. Key uniques include Mageblood, Grace of the Goddess, Eyes of the Greatwolf, Indigon, Grace of the Goddess.
Build Video
Iva Markova's Notes
#endgame #poe #gaming #build #PathofExile #PoE #keepersoftheflame Fubgun strat and Connor build xdd 10-30 divine per hour if you are lucky with scarabs and frags and also fortress spawns
Can do it on hiero w/o mageblood but the map boss will be impossible to kill with a lot of the map mods like no leech attack block etc Switched to inquistor once i got the flesh/flame sanctuary jewels
Damage is pretty good but lacking defense atm and the only fix is the purity of fire sublime setup which is very expensive Also big upgrade is the Imposible escape Acrobatics jewels which allows me to drop Dying sun for better flask like Cinderswallow which has Malediction that is another 10% DR too bad the jewel got price fixed and now is 60+ divines which is not worth buying atm
Also went for oshabi bloodline for rage on hit which is not that great and i might go for aul for that action speed immunity
Also using gold flask for extra gold if i want i could swap it for ruby or other res flask and get 3% ES regen craft on it but currently prefer more gold cuz im doing 3x mappers and crops farming
The build might look very expensive but the cost mainly comes from mageblood and flame/flesh jewels the rest of the gear is pretty cheap chest/boots cost around 10d to craft Also you can use any 30% + attribute greatwolf talisman and not focus on the second mana Helical ring is pretty easy to craft i got lucky and got str/ T1 all res with around 100 essence going for crit/int multi non fracture is pain and you should go for int/str or crit multi fracture first and save your currency
Back to ritual/safehouse farm which is around same divines per hour but relies on heavy RNG but so far i have dropped 2x Svalinn and lot's of good stuff from ritual like endurance charge ring etc
Current pob - https://pobb.in/qQv10j1RooeJ Don't have clarity ES watcher but decided to save currency and go for purity of fire setup asap
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
- Runegrafts
- Runegraft of TreacheryRunegraft of Treachery15% increased Reservation Efficiency of SkillsAuras from your Skills which affect Allies also affect EnemiesLimited to 1 Runegraft of TreacheryRunegraft of RefractionRunegraft of RefractionFire at most 1 ProjectileSkills Chain +1 timesProjectiles ForkLimited to 1 Runegraft of Refraction
Character Stats
- Level
- 100
Damage
- Full DPS
- 258M
- Combined DPS
- 25.81M
- Hit DPS
- 13.02M
- With Poison DPS
- 13.02M
- With Ignite DPS
- 13.03M
- With Bleed DPS
- 13.02M
- Damage over Time
- 5.81K
- Ignite DPS
- 5.81K
- Mirage DPS
- 12.78M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 4.24M
- Burst Damage
- 4.25M
Attack & Crit
- Attack/Cast Rate
- 3.07/s
- Hit Chance
- 100%
- Accuracy
- 3.71K
- Crit Chance
- 100%
- Crit Multiplier
- 414%
- AoE Radius
- 3 m
- Mana Cost
- 863
- Life Cost
- 0
Defence
- Effective Hit Pool
- 134.15K
- Life
- 1
- Energy Shield
- 16.78K
- Mana
- 5.02K
- Ward
- 0
- Armour
- 438
- Evasion
- 13.23K
- Phys Damage Reduction
- 26%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 61%
- Evade (Projectile)
- 61%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+45%)
- Cold Resistance
- 75% (+10%)
- Lightning Resistance
- 75% (+16%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 34.22K
- Fire
- 142.88K
- Cold
- 117.37K
- Lightning
- 117.37K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 503.3/s
- ES Recharge
- 16.78K/s
- Mana Regen
- 797.1/s
- Life Leech
- 0/s
- ES Leech
- 2.44K/s
- Mana Leech
- 2.56K/s
Attributes & Utility
- Strength
- 1.19K
- Intelligence
- 1.58K
- Dexterity
- 171
- Movement Speed
- 177%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 20
- Devotion
- 0
- Item Rarity
- 30%