PoB ArchivesPoB Archives
PoE builds

PoE 3.12·Heist·Necromancer

3.12 Maw of Mischief Budget Build

by holmedog5 years ago54

Life
6.29K
Level
91
Min budget

Overview

3.12 Maw of Mischief Budget Build is a Path of Exile Necromancer build by holmedog, made for the Heist league (3.12). It is centered on Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 6.29K life, 272 energy shield. Suited for: Mapping. Key uniques include Witchfire Brew, Rumi's Concoction, Maw of Mischief, Invictus Solaris, Berek's Respite.

Build Video

holmedog's Notes

edit - As another pointed out the Meat Shield was wasted. I have updated the POB to put Shield Charge w/ Fortify in the chest piece and have scaled back the gems that weren't helping with my skele explisions. Updated the POB link below (I also took some spell block out, but that's just to reflect my actual level).

edit2 - Major changes to chest armour (no more 6l required at all) and weapon per conversations had here. Replaced Flam curse with Cold Snap for frenzy generation and threw an onslaught jewel in the belt instead of Minion damage for move speed mostly.

POB: https://pastebin.com/BzunceWy

Youtube: https://youtu.be/GAXWIjm6fnA

This build has so much damage scaling potention with Minion Damage, Burning, Fire, and Minion Life all contributing. We really focus on the damage over time aspects for this version to allow us to map very cleanly.

Key items are an Invictus shield with +1 to socketed gems, trigger socketed spell with Fire/Burning/Minion damage and cast speed, Maw of Mischief, and Berek's Respite. Maw for the obvious reasons. Trigger to keep up our Storm Brand and Bone Offering. Berek's to proliferate the ignite out and wipe the entire map up with very few explosions required.

Defense are mainly around Block and the life regen inherent in the Bone Offering whena pplied to self. We also utilize Dodge where we can pick it up (boots mainly) and Enduring Cry to heal/generate endurance charges. Our CWDT setup gives us Immortal Call and Storm Shield. With high investment this could hit 8k life, but I'm tanking DIE!!! beams at 6k right now. Also, we have minions to tank a lot of damage for us (one major reason I don't scale spell block as far as I could).

The playstyle is very satisfying. On 1/4second channel you'll explode a sentinel or two and that is far more than enough damage for mapping. We use our Skeletons to buff up our explosions on bosses as well as to kick us off generating sentinels while mapping if we run out or at the start. Most everything else is on auto-pilot.

Loadouts

Gear

Tap an item to open trade.

Corruption Scratch
Maw of Mischief
Rift Veil
Storm Medallion
Berek's Respite
Skull Twirl
Chimeric Fingers
Dread Lash
Vortex Road
Invictus Solaris
Foul Stare
Intuitive Leap

Skills

Tap a skill to open trade.

Body Armour

  • Summon SkeletonsSummon Skeletons21WMain
  • EmpowerEmpower3W
  • Minion LifeMinion Life19W

Gloves

  • Immortal CallImmortal Call1W
  • Cold SnapCold Snap6W
  • Tempest ShieldTempest Shield7/20W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • Deadly AilmentsDeadly Ailments20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments2/20W
  • Awakened Burning DamageAwakened Burning Damage1/20W
  • CombustionCombustion19/20W

Body Armour

  • Shield ChargeShield Charge18W
  • FortifyFortify18W
  • Faster AttacksFaster Attacks17W

Weapon 2

  • Herald of PurityHerald of Purity21W
  • Minion LifeMinion Life19W
  • EmpowerEmpower3W

Helmet

  • Deadly AilmentsDeadly Ailments20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments2/20W
  • Awakened Burning DamageAwakened Burning Damage1/20W

Weapon 1

  • DesecrateDesecrate19W
  • Bone OfferingBone Offering19/20W
  • Storm BrandStorm Brand19W

Boots

  • Enduring CryEnduring Cry19W
  • Increased DurationIncreased Duration19W
  • Second WindSecond Wind19W

Weapon 2

  • Minion LifeMinion Life19W
  • EmpowerEmpower3W

Helmet

  • CombustionCombustion19/20W

Boots

  • Flesh and StoneFlesh and Stone19W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
91

Damage

Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Average Hit
0
Average Damage
0

Attack & Crit

Attack/Cast Rate
2.32/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
100%
Minion Limit
9
Mana Cost
17

Defence

Life
6.29K
Energy Shield
272
Mana
139
Armour
5.11K
Evasion
1.45K
Phys Damage Reduction
29%

Mitigation & Avoidance

Block
75%
Spell Block
47%
Evade (Melee)
5%
Evade (Projectile)
5%
Attack Dodge
16%
Spell Dodge
11%

Resistances

Fire Resistance
76% (+2%)
Cold Resistance
76% (+10%)
Lightning Resistance
51%
Chaos Resistance
-3%

Recovery

Life Regen
247.57/s
ES Regen
0/s
Mana Regen
55.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
253
Intelligence
324
Dexterity
125
Movement Speed
76%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0