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3.12 Maw of Mischief Budget Build



3.12 Heist

Necromancer

6.29K--InfinityT

(44)


Murderous Eye JewelCobalt JewelMedium Cluster JewelCobalt JewelCobalt JewelLarge Cluster JewelMedium Cluster JewelCobalt JewelCobalt JewelConvoking WandInvictus SolarisMajestic PlateMaw of MischiefSpiked GlovesBerek's RespiteCoral RingOnyx AmuletStealth BootsStygian Vise
Sulphur FlaskQuartz FlaskWitchfire BrewQuicksilver FlaskRumi's Concoction

edit - As another pointed out the Meat Shield was wasted. I have updated the POB to put Shield Charge w/ Fortify in the chest piece and have scaled back the gems that weren't helping with my skele explisions. Updated the POB link below (I also took some spell block out, but that's just to reflect my actual level).

edit2 - Major changes to chest armour (no more 6l required at all) and weapon per conversations had here. Replaced Flam curse with Cold Snap for frenzy generation and threw an onslaught jewel in the belt instead of Minion damage for move speed mostly.

POB: https://pastebin.com/BzunceWy

Youtube: https://youtu.be/GAXWIjm6fnA

This build has so much damage scaling potention with Minion Damage, Burning, Fire, and Minion Life all contributing. We really focus on the damage over time aspects for this version to allow us to map very cleanly.

Key items are an Invictus shield with +1 to socketed gems, trigger socketed spell with Fire/Burning/Minion damage and cast speed, Maw of Mischief, and Berek's Respite. Maw for the obvious reasons. Trigger to keep up our Storm Brand and Bone Offering. Berek's to proliferate the ignite out and wipe the entire map up with very few explosions required.

Defense are mainly around Block and the life regen inherent in the Bone Offering whena pplied to self. We also utilize Dodge where we can pick it up (boots mainly) and Enduring Cry to heal/generate endurance charges. Our CWDT setup gives us Immortal Call and Storm Shield. With high investment this could hit 8k life, but I'm tanking DIE!!! beams at 6k right now. Also, we have minions to tank a lot of damage for us (one major reason I don't scale spell block as far as I could).

The playstyle is very satisfying. On 1/4second channel you'll explode a sentinel or two and that is far more than enough damage for mapping. We use our Skeletons to buff up our explosions on bosses as well as to kick us off generating sentinels while mapping if we run out or at the start. Most everything else is on auto-pilot.

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Life

6294

Mana

139

Energy Shield

272

DPS

-InfinityT

Effective Hit Pool

Chaos Res

-3

Fire Res

76

Cold Res

76

Lightning Res

51

Armour

5K

Evasion

1K

Block

75 | 47

Crit Chance

0%

Crit Multi

100%

Rage

0

Strength

253

Intelligence

324

Dexterity

125

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

76%

Mistress of Sacrifice
Mistress of Sacrifice
Mindless Aggression
Mindless Aggression
Bone Barrier
Bone Barrier
Unnatural Strength
Unnatural Strength
Elemental Overload
Elemental Overload
Anointed Flesh
Anointed Flesh
Arcanist's Dominion
Arcanist's Dominion
Breath of Flames
Breath of Flames
Constitution
Constitution
Cruel Preparation
Cruel Preparation
Devotion
Devotion
Discipline and Training
Discipline and Training
Fire Walker
Fire Walker
Heart and Soul
Heart and Soul
Heart of Flame
Heart of Flame
Holy Dominion
Holy Dominion
Holy Fire
Holy Fire
Indomitable Army
Indomitable Army
Lord of the Dead
Lord of the Dead
Mystic Bulwark
Mystic Bulwark
Purity of Flesh
Purity of Flesh
Quick Recovery
Quick Recovery
Retribution
Retribution
Righteous Army
Righteous Army
Sacrifice
Sacrifice
Shaper
Shaper
Spiritual Aid
Spiritual Aid
View full passive skill tree

  • Deadly AilmentsDeadly Ailments
  • Awakened Unbound AilmentsAwakened Unbound Ailments
  • Awakened Burning DamageAwakened Burning Damage
  • CombustionCombustion

  • Minion LifeMinion Life
  • EmpowerEmpower

  • Immortal CallImmortal Call
  • Cast when Damage TakenCast when Damage Taken
  • Cold SnapCold Snap
  • Tempest ShieldTempest Shield

  • Enduring CryEnduring Cry
  • Increased DurationIncreased Duration
  • Second WindSecond Wind

  • Flesh and StoneFlesh and Stone

  • DesecrateDesecrate
  • Bone OfferingBone Offering
  • Storm BrandStorm Brand

  • CombustionCombustion

  • Deadly AilmentsDeadly Ailments
  • Awakened Unbound AilmentsAwakened Unbound Ailments
  • Awakened Burning DamageAwakened Burning Damage

  • Herald of PurityHerald of Purity
  • Minion LifeMinion Life
  • EmpowerEmpower

  • Shield ChargeShield Charge
  • FortifyFortify
  • Faster AttacksFaster Attacks

  • Summon SkeletonsSummon Skeletons
  • EmpowerEmpower
  • Minion LifeMinion Life

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holmedog

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