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PoE 3.23·Affliction·Inquisitor

CoC Inquisitor (Off-meta) - Jack of All Trades - All Ubers + Deep Delve

by Theo-PoE2 years ago

DPS
9.27M
Effective HP
66.88K
Energy Shield
10.08K
Level
100
Min budget

Overview

CoC Inquisitor (Off-meta) - Jack of All Trades - All Ubers + Deep Delve is a Path of Exile Inquisitor build by Theo-PoE, made for the Affliction league (3.23). It is centered on Blazing Salvo and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 9.27M DPS with 66.88K effective HP, 253 life, 10.08K energy shield. Suited for: Delve, Heist, Mapping, Sanctum, Simulacrum, Delirium. Key uniques include Headhunter, Oriath's End, Crown of the Inward Eye, Coruscating Elixir, Shaper's Touch.

Theo-PoE's Notes

https://pobb.in/R0VxNdqyqPJ0

I've been working on this build since the beginning. I started with CptLance's Storm Brand build (from WEEK 1 lol) and eventually swapped to CoC because brands were boring me I guess.

Anyway, when I was making the build, ALL the jewels needed to take ivory tower builds to the next level were absurdly expensive, and they still are.

I sniped my talisman for like 35ish divs early in the league. It's probably worth over 100 divs now, sadly.

PROS

  • Steamrolls all content (except Heist & Sanctum, since those activities require optimized builds suited for them)
  • Delve up to 1k easily
  • Fully juiced 10k wisps + beyond + delirium = easy mode
  • 7 reward wave 30 simulacrums with 0 deaths
  • Melts Ubers, inflicting up to 42% shock effect (tested)
  • Makes use of 2 spells for fun and variety (but also because it does more damage that way)
  • Capitalizes on use of spectres and animated guardian for juicy auras + buffs. The following perfect versions of specrtres are used: Spirit of Fortune, Forest Warrior, Warlord.
  • 0 mana issues because I don't use mana; no sustain problems whatsoever
  • Lots of room for improvement (I think), which is why I'm even posting this here.

CONS

  • Expensive rings/amulet/belt/jewels
  • Uber Sirus won't kill you but his storms/ground degen will if your Coruscating Elixir is empty (SIMPLE FIX: swap to Balbala timeless jewel and use 3 flasks instead)
  • Same issue with Maven; again the fix is simple.
  • Certain possessed affixes can remove your Coruscating flask and make you susceptible to getting 1 shotted by chaos damage (probably like 0.1% chance of that happening unless you map with ghosts)
  • Really, really LOW FPS if you're using HH and get soul eater buff + extra projectiles.
  • Cannot do no-regen maps and, frankly, has a high aversion to less recovery and less CD maps (has to swap to no reflect damage taken charm for reflect maps)
  • Not really a leveling/early league build, tbh.
  • Must invest into minion defenses somewhat for them to stay alive
  • Defenses are somewhat weak and relies on enormous leech to survive; if you're not hitting, you're dead.
  • No blink skill
  • Must be at point blank range for DPS on tanky targets (which is really no different than the cyclone CoC builds), so kind of not really a con, but I wanted to mention that.

I took a very creative approach to building this ivory tower blood magic CoC inquisitor. I don't have a lot of the flashy jewel sockets many other players use, but I feel like I have the budget to afford them now. I simply don't really know how to reorganize my tree and what jewels would be optimal.

The PoB DPS is somewhat off. I tried to keep it pretty conservative. For example, Blazing Salvo is only being counted as 1 instead of 2 or more (nimis return projectiles).

The build works best when firing into large packs of mobs or standing directly on top of a target for shotgunning.

I'm not a CoC expert at all. This is the first league I've ever played a CoC build. I honestly don't even know how blood magic is working for 2 spells + rathpith triggers, but it WORKS.

https://poe.ninja/builds/affliction?type=depthsolo&class=Inquisitor

Proof of delve depth 1250 in the link above. Char: Theeyo

P.S. Sorry no videos available :(

Loadouts

Gear

Tap an item to open trade.

Energy Blade One Handed
Crown of the Inward Eye
The Ivory Tower
Torment Gorget
Nimis
Morbid Nail
Shaper's Touch
Headhunter
Ralakesh's Impatience
Rathpith Globe
Hollow Sphere
That Which Was Taken
Inquisitor's Ursine Charm of the Inquisitor
Maelstrom Wisdom
Watcher's Eye
Lethal Pride
Inquisitor's Ursine Charm of the Inquisitor
Inquisitor's Corvine Charm of the Inquisitor

Skills

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Body Armour

  • Lancing Steel of SprayingLancing Steel of Spraying20/20W
  • Ice Spear of SplittingIce Spear of Splitting20/20W
  • Blazing SalvoBlazing Salvo21/20WMain
  • Increased Critical DamageIncreased Critical Damage21/23W
  • SpellbladeSpellblade21/20W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike6/23W
  • Awakened ForkAwakened Fork2/20W

Helmet

  • Shield ChargeShield Charge20/20W
  • Energy BladeEnergy Blade20/20W
  • ConvocationConvocation20/23W
  • EnhanceEnhance4W

Boots

  • Raise SpectreRaise Spectre21/21W
  • Animate GuardianAnimate Guardian21/20W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W

Gloves

  • ZealotryZealotry21W
  • SteelskinSteelskin21/20W
  • Eternal BlessingEternal Blessing20/20W

Weapon 2

  • PrecisionPrecision20W
  • Sniper's MarkSniper's Mark21/20W
  • Mark On HitMark On Hit21/20W

Weapon 2

  • DeterminationDetermination23W
  • Mark On HitMark On Hit21/20W

Weapon 1

  • Purity of ElementsPurity of Elements20/20W
  • EnlightenEnlighten4W

Gloves

  • DisciplineDiscipline20W

Jewel 36634

  • WrathWrath25W

Jewel 36634

  • VitalityVitality25W

Passive Tree

Passive tree 3.23
scroll to zoom
Inquisitor
Inquisitor
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Abberath

Character Stats

Level
100

Damage

Full DPS
9.27M
Combined DPS
3.78M
Hit DPS
3.4M
With Poison DPS
3.4M
With Ignite DPS
3.4M
With Bleed DPS
3.4M
Damage over Time
603.47
Ignite DPS
603.47
Culling DPS
377.84K
Reservation DPS
0
Average Hit
354.16K
Burst Damage
354.16K

Attack & Crit

Attack/Cast Rate
1.2/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
550%
AoE Radius
1.8 m
Mana Cost
0
Life Cost
48

Defence

Effective Hit Pool
66.88K
Life
253
Energy Shield
10.08K
Ward
0
Armour
20.2K
Evasion
289
Phys Damage Reduction
69%

Mitigation & Avoidance

Block
25%
Spell Block
15%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+65%)
Cold Resistance
75% (+32%)
Lightning Resistance
75% (+60%)
Chaos Resistance
61%

Max Hit Taken

Physical
21.97K
Fire
60.32K
Cold
48.26K
Lightning
48.26K
Chaos
40.83K

Recovery

Life Regen
431/s
ES Regen
201.7/s
ES Recharge
10.08K/s
Mana Regen
0/s
Life Leech
1.49K/s
ES Leech
2.28K/s
Mana Leech
0/s

Attributes & Utility

Strength
1.15K
Intelligence
1K
Dexterity
267
Movement Speed
82%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0