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I've been working on this build since the beginning. I started with CptLance's Storm Brand build (from WEEK 1 lol) and eventually swapped to CoC because brands were boring me I guess.
Anyway, when I was making the build, ALL the jewels needed to take ivory tower builds to the next level were absurdly expensive, and they still are.
I sniped my talisman for like 35ish divs early in the league. It's probably worth over 100 divs now, sadly.
PROS
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Steamrolls all content (except Heist & Sanctum, since those activities require optimized builds suited for them)
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Delve up to 1k easily
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Fully juiced 10k wisps + beyond + delirium = easy mode
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7 reward wave 30 simulacrums with 0 deaths
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Melts Ubers, inflicting up to 42% shock effect (tested)
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Makes use of 2 spells for fun and variety (but also because it does more damage that way)
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Capitalizes on use of spectres and animated guardian for juicy auras + buffs. The following perfect versions of specrtres are used: Spirit of Fortune, Forest Warrior, Warlord.
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0 mana issues because I don't use mana; no sustain problems whatsoever
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Lots of room for improvement (I think), which is why I'm even posting this here.
CONS
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Expensive rings/amulet/belt/jewels
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Uber Sirus won't kill you but his storms/ground degen will if your Coruscating Elixir is empty (SIMPLE FIX: swap to Balbala timeless jewel and use 3 flasks instead)
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Same issue with Maven; again the fix is simple.
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Certain possessed affixes can remove your Coruscating flask and make you susceptible to getting 1 shotted by chaos damage (probably like 0.1% chance of that happening unless you map with ghosts)
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Really, really LOW FPS if you're using HH and get soul eater buff + extra projectiles.
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Cannot do no-regen maps and, frankly, has a high aversion to less recovery and less CD maps (has to swap to no reflect damage taken charm for reflect maps)
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Not really a leveling/early league build, tbh.
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Must invest into minion defenses somewhat for them to stay alive
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Defenses are somewhat weak and relies on enormous leech to survive; if you're not hitting, you're dead.
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No blink skill
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Must be at point blank range for DPS on tanky targets (which is really no different than the cyclone CoC builds), so kind of not really a con, but I wanted to mention that.
I took a very creative approach to building this ivory tower blood magic CoC inquisitor. I don't have a lot of the flashy jewel sockets many other players use, but I feel like I have the budget to afford them now. I simply don't really know how to reorganize my tree and what jewels would be optimal.
The PoB DPS is somewhat off. I tried to keep it pretty conservative. For example, Blazing Salvo is only being counted as 1 instead of 2 or more (nimis return projectiles).
The build works best when firing into large packs of mobs or standing directly on top of a target for shotgunning.
I'm not a CoC expert at all. This is the first league I've ever played a CoC build. I honestly don't even know how blood magic is working for 2 spells + rathpith triggers, but it WORKS.
https://poe.ninja/builds/affliction?type=depthsolo&class=Inquisitor
Proof of delve depth 1250 in the link above. Char: Theeyo
P.S. Sorry no videos available :(
Life
253
Mana
Energy Shield
10084
DPS
9M
Effective Hit Pool
66.88K
Phys Max Hit Taken
21.97K
Chaos Res
61
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
20K
Evasion
289
Block
25 | 15
Crit Chance
100%
Crit Multi
550%
Rage
0
Strength
1153
Intelligence
1003
Dexterity
267
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
82%




























