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PoE 3.15·Expedition·Occultist

Dark Pact CoC Occultist

by g1y5x35 years ago36

DPS
8.13M
Energy Shield
5.05K
Level
95
Min budget

Overview

Dark Pact CoC Occultist is a Path of Exile Occultist build by g1y5x3, made for the Expedition league (3.15). It is centered on Dark Pact. In Path of Building it reaches 8.13M DPS with 891 life, 5.05K energy shield. Suited for: Mapping, Bossing. Key uniques include Bottled Faith, Hands of the High Templar, Crown of the Inward Eye, Rumi's Concoction, Prism Guardian.

g1y5x3's Notes

​

A8 Sirus

T16 Mapping (before power charge ramp up it feels bad)

UPDATE 1: added a video for mapping.

This is a build I found from a Chinese creator who played last league. However, I didn't find anyone who played it this way on Ninja so I decided to give it a try. Feel pretty strong compare to other builds with similar investment, especially at bossing.

The core concept is that Divergent Dark Pact can recover minions 2% life on hit which enabled the possibly to use cast on crit with 10.1 trigger rate. (The skeletons basically cannot die) Then the scaling becomes pretty straight forward, just scale the crap out of minion life. I have a Elegant Hubris Timeless Jewel that has 320% minion life, and with the Crusader gloves +2 Aoe and +1, +1 on the weapon, and +1 on the amulet and level 5 empower on the gloves +4, my summon skeletons is at level 30. With 12% minion life on two other cobalt jewels, that roughly provides 33k life to the skeletons, and ridiculous amount of base damage to the skill. Finally the skill itself has +2 chain effect, with awakened chain +3, that allows it to 6x the total damage per hit which is really crazy for single target.

Since the 2% life on hit is for all minions, that makes the AG pretty much immortal as well (lvl 27 with minion life support and minion life %, the PoB shows that my AG is at 140k life but it was probably not accurate since it also counted the gear that my character is wearing). The AG's gear is the following:

  • Sign of the Sin Eater (Give me some semi elemental ailment immunity. Honestly I cannot tell how many times it triggered since I cannot see my minions debuff status but I prefer having this over Kingmaker since it was much easier to fit in fortify and culling strike in the gears)
  • -9% chaos resist helmet
  • Broken Faith (another -10% chaos resis and more crit chance)
  • have concentrated ground when stationary body armour (which enabled profane ground on the shield)
  • 10% movement speed buff boot

I haven't got him a pair of gloves yet, thought about adding another curse on hit gloves with windshriek but it is basically for bossing and didn't help much with mapping so I haven't done it.

The downside of this build is that, first it is definitely not tanky. Even with Sign of the Sin Eater, there were still a hand full of times that I get frozen in maps. Second, using summoning the skeletons feel a little clunky, I only use it as a single target setup or whenever I need more damage. For mapping, just cast on self is pretty much sufficient.

The build still has a lot of room to min-max but I am definitely having fun playing it and improving it. Suggestions are welcome if you have any good idea to improve the build. Here is the PoB

https://pastebin.com/3Uv4ZDSu

Thanks :)

Loadouts

Gear

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Brood Thirst
Crown of the Inward Eye
The Ivory Tower
Armageddon Charm
Mind Gyre
Maelstrom Knot
Hands of the High Templar
Rune Lock
Armageddon Urge
Prism Guardian
Watcher's Eye
Oblivion Sliver
Maelstrom Lens
Ghoul Spark
Carrion Wound
Cataclysm Sliver
Maelstrom Cut
Apocalypse Star
Maelstrom Joy
Elegant Hubris
Ancient Gaze
Carrion Essence

Skills

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Body Armour

  • CycloneCyclone20/20W
  • Dark Pact20/23WMain
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike5/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Awakened ChainAwakened Chain3/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W

Gloves

  • Animate GuardianAnimate Guardian21/20W
  • Summon SkeletonsSummon Skeletons21/20W
  • EmpowerEmpower4/7W
  • Minion LifeMinion Life21/20W

Boots

  • Withering StepWithering Step20/20W
  • ConvocationConvocation20/20W
  • Flame DashFlame Dash20W
  • Arcane SurgeArcane Surge3W

Weapon 1

  • Shield ChargeShield Charge11/20W
  • FortifyFortify18/20W

Helmet

  • ClarityClarity3W
  • ArroganceArrogance20/20W

Helmet

  • Raise SpectreRaise Spectre20/20W
  • Meat ShieldMeat Shield20/20W

Weapon 1

  • Blood RageBlood Rage10/20W

Weapon 2

  • Flesh and StoneFlesh and Stone20W

Weapon 2

  • ZealotryZealotry21/20W

Weapon 2

  • Vaal DisciplineVaal Discipline20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
8.13M
Hit DPS
7.32M
With Poison DPS
7.32M
With Ignite DPS
7.32M
With Bleed DPS
7.32M
Damage over Time
0
Culling DPS
813.22K
Average Hit
728.99K
Average Damage
728.99K

Attack & Crit

Attack/Cast Rate
10.04/s
Trigger Rate
10.04/s
Cooldown
0.1s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
296%
Mana Cost
22
Life Cost
0

Defence

Life
891
Energy Shield
5.05K
Mana
1.99K
Ward
0
Armour
4.47K
Evasion
19
Phys Damage Reduction
35%

Mitigation & Avoidance

Block
34%
Spell Block
6%
Evade (Melee)
50%
Evade (Projectile)
50%
Attack Dodge
27%
Spell Dodge
27%

Resistances

Fire Resistance
75% (+24%)
Cold Resistance
75% (+11%)
Lightning Resistance
76% (+22%)
Chaos Resistance
75% (+1%)

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
454.68/s
Mana Regen
105.9/s
Life Leech
120.48/s
ES Leech
1.01K/s
Mana Leech
0/s
Total Degen
294.51/s

Attributes & Utility

Strength
119
Intelligence
402
Dexterity
142
Movement Speed
79%
Endurance Charges
3
Frenzy Charges
3
Power Charges
7
Devotion
0