PoE2 0.4·The Last of the Druids·Witchhunter
Galvanic Shard / ShockBurst Rounds / Witch Hunter
by dovavo7 months ago
- DPS
- 1.87M
- Effective HP
- 67.55K
- Energy Shield
- 6.95K
- Spirit
- 165
- Level
- 97
- Min budget
Overview
Galvanic Shard / ShockBurst Rounds / Witch Hunter is a Path of Exile 2 Witchhunter build by dovavo, made for the The Last of the Druids league (0.4). It is centered on Galvanic Shards and plays as a strength, dexterity, attack, ammunition archetype. In Path of Building it reaches 1.87M DPS with 67.55K effective HP, 1.81K life, 6.95K energy shield. Suited for: Abyss, Delirium. Key uniques include Nascent Hope, Beira's Anguish, Olroth's Resolve, Lavianga's Spirits, Sanguis Heroum.
Build Video
dovavo's Notes
https://reddit.com/link/1qjchcs/video/m2ifam824seg1/player
Hi All,
I got inpired by this post: https://www.reddit.com/r/pathofexile2builds/comments/1qbzv9b/why_arent_more_people_playing_witchunter_after/and
and decided to sell my poison PF and build my own build for the first time.
I can see that people who play With Hunter use Constricting Comamnd to stack surrounded bonuses, but I decided to stack shock magnitude, crit bonus/damage
As the resoult I made a build that can quite easily beat the whole content,
Uber Arbiter:
https://www.youtube.com/watch?v=PqWevAIUqb0
Abyss Overrun:
https://www.youtube.com/watch?v=hei2Miu9Vx8
Delirium T4:
youtube.com/watch?v=04Mr16n-P-8&feature=youtu.be
Just by stacking evasion it is possible to reach 72% evasion and 7k ward, so the build is very tanky. It is also possible to use storm bolts/Explosive granade to one shot bosses, but I do not like this set-up.
I always use decimating strike for bosses for some extra damage, but did not want to use on the video to show how much damage this build can deal.
POB:
What do you guys think?
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 97
Damage
- Full DPS
- 1.87M
- Combined DPS
- 59.32K
- Hit DPS
- 53.38K
- With Poison DPS
- 53.38K
- With Ignite DPS
- 53.39K
- With Bleed DPS
- 53.38K
- Damage over Time
- 15.27
- Ignite DPS
- 15.27
- Culling DPS
- 5.93K
- Reservation DPS
- 0
- Average Damage
- 43.31K
- Burst Damage
- 43.31K
Attack & Crit
- Attack/Cast Rate
- 1.23/s
- Hit Chance
- 100%
- Accuracy
- 1.82K
- Crit Chance
- 46%
- Crit Multiplier
- 697%
- Mana Cost
- 148
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 67.55K
- Life
- 1.81K
- Energy Shield
- 6.95K
- Mana
- 677
- Spirit
- 1
- Darkness
- 0
- Armour
- 0
- Evasion
- 27.15K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 72%
- Evade (Projectile)
- 72%
- Evade (Spell)
- 72%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+25%)
- Cold Resistance
- 75% (+8%)
- Lightning Resistance
- 75% (+5%)
- Chaos Resistance
- 75% (+3%)
Max Hit Taken
- Physical
- 8.76K
- Fire
- 31.29K
- Cold
- 31.29K
- Lightning
- 31.29K
- Chaos
- 21.15K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 6.95K/s
- Mana Regen
- 31.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 165
- Intelligence
- 42
- Dexterity
- 157
- Movement Speed
- 44%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 49%