3.29 Static Strike Chieftain SSF (Foulborn Frostbreath, Strength Stacking)
by Pan1 month ago7
- DPS
- 50.94M
- Effective HP
- 560.44K
- Min budget
Build Video
Pan's Notes
Static Strike Chieftain
// regex
t16: "!te of|id el|rate$|ur$|from$|ills$|t reg"
t17: "!te of|m resistances$|k damage$|id el|rate$|ur$|em$|from$|ills$|ech$|t reg"
// config
rage 20
wither 10
guard off
// shockwave trigger rate
static strike @ 21% qual is optimal for void shockwave trigger rate
some say 28% is best because it sets static strike to exactly 0.25s activation rate but this won't cause shock wave to trigger every second hit due to how server ticks work
ive done tests vs infinite hunger; 28% triggers shockwave every 3rd hit, while 21% triggers it every second hit
shockingly there are many static strike juggernauts on poe ninja using 21/20 and 21/23 static strike gems, 20% is ok if socketed in a non-red socket, but 23% will always be a huge damage loss
not a single strength stacking static strike build I've found used any form of cdr, so everyone should be using an 11% quality static strike in a red socket -- if im misunderstanding something plz correct me
// upgrades
emperor jewels
bound by destiny /w %strength
frostbreath /w corrupt aoe mod
warlord simplex amulet /w dmg per strength + %strength + crafted str int hybrid (%attribute seems very very very very very unlikely in ssf, so crafted mod is fine)
helical rings /w all attributes
split personality /w str and accuracy (can replace all dex nodes with move speed)
// non-mageblood setup? (would be too slow for my liking with the blink skill constraint and bad aps on weapon, so it's hard to recommend)
belt = priority essence dex + t1 strength, then try for flask effect and life
all magic flasks = prefix -> gain 3 charges when hit
ruby flask = suffix -> reduced effect of chill on you
major god = brine king for freeze immune and reduced chilled effect on you
(max) res = take barbarism on tree -> remove blood and sand, socket purity of fire + precision + tempest shield + enlighten in gloves, remove enhance from shield, move blood rage + endu cry + blessed call to weapon, move leap slam + faster attacks to shield
Static Strike Chieftain 3.29 (SSF): Pob: https://pobb.in/sqVPuZ5ehHzC Regex (t16): "!te of|id el|rate$|ur$|from$|ills$|t reg" Regex (t17): "!te of|m resistances$|k damage$|id el|rate$|ur$|em$|from$|ills$|ech$|t reg"
Been having cache problems lately so Incarnation of Dread fight had invisible projectiles and effects
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 50.94M
- Combined DPS
- 17.9M
- Hit DPS
- 17.9M
- With Poison DPS
- 17.9M
- With Ignite DPS
- 17.9M
- With Bleed DPS
- 17.9M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 4.73M
- Burst Damage
- 4.73M
Attack & Crit
- Attack/Cast Rate
- 2.61/s
- Hit Rate
- 3.78/s
- Hit Chance
- 99%
- Accuracy
- 3.56K
- Crit Chance
- 96%
- Crit Multiplier
- 674%
- AoE Radius
- 3 m
- Mana Cost
- 28
- Life Cost
- 0
Defence
- Effective Hit Pool
- 560.44K
- Life
- 5.56K
- Energy Shield
- 361
- Mana
- 153
- Ward
- 143
- Armour
- 15.42K
- Evasion
- 29
- Phys Damage Reduction
- 80%
Mitigation & Avoidance
- Block
- 90%
- Spell Block
- 88%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+67%)
- Cold Resistance
- 90% (+49%)
- Lightning Resistance
- 90% (+83%)
- Chaos Resistance
- 75% (+14%)
Max Hit Taken
- Physical
- 15.19K
- Fire
- 81.8K
- Cold
- 81.8K
- Lightning
- 81.8K
- Chaos
- 37.06K
Recovery
- Life Regen
- 874/s
- Net Life Regen
- 703.48/s
- ES Regen
- 0/s
- ES Recharge
- 361/s
- Mana Regen
- 21.7/s
- Life Leech
- 1.11K/s
- ES Leech
- 0/s
- Mana Leech
- 155/s
- Total Degen
- 170.52/s
Attributes & Utility
- Strength
- 2.17K
- Intelligence
- 168
- Dexterity
- 155
- Movement Speed
- 161%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 20
- Devotion
- 0
- Item Rarity
- 36%