- DPS
- 8.02M
- Effective HP
- 74.98K
- Life
- 2.28K
- Level
- 98
- Min budget
Overview
Manabond Trapper is a Path of Exile Saboteur build by ImPolarny, made for the Sanctum league (3.20). It is centered on Manabond and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 8.02M DPS with 74.98K effective HP, 2.28K life. Key uniques include Slavedriver's Hand, Sunblast, Crown of the Inward Eye, Atziri's Reflection, Cloak of Defiance.
ImPolarny's Notes
Hi folks, I am wondering whether Manabond Trap/Mine is even viable?
I made some tests, and the line: "+6 to length per 25% of Unreserved maximum Mana you have" does not seem to work for Traps, since they do not have any mana i guess? In POB, the trap damage scales with Mana, as it normally would: "Deals base Lightning Damage equal to (25-44)% of missing Unreserved Mana". poewiki does not clarify anything, so maybe you guys can?
Anyway, here's the PoB i made. The numbers are good kinda good, mechanically speaking it should also be really good.
INFO - Potentially about 10-15 divs budget, could be more/less if optimised better. Tried to keep okay'ish damage and survivability
About 8 mil DPS, could be more if traps trigger an additional time
75k ehp
MoM Agnostic setup
Non-Meta shit
Potential to oneshot bosses i guess?
Crit, Curse and Elemental Ailment immune
% Life and Mana on Kill from Polymath and Tree
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ralakesh
Character Stats
- Level
- 98
Damage
- Full DPS
- 8.02M
- Combined DPS
- 2.68M
- Hit DPS
- 2.68M
- With Poison DPS
- 2.68M
- With Ignite DPS
- 2.68M
- With Bleed DPS
- 2.68M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 681.46K
- Burst Damage
- 681.46K
Attack & Crit
- Attack/Cast Rate
- 3.93/s
- Hit Chance
- 100%
- Crit Chance
- 38%
- Crit Multiplier
- 278%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 74.98K
- Life
- 2.28K
- Energy Shield
- 0
- Mana
- 3.87K
- Ward
- 0
- Armour
- 4.47K
- Evasion
- 5.64K
- Phys Damage Reduction
- 58%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 54%
- Evade (Projectile)
- 54%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 85% (+20%)
- Cold Resistance
- 85% (+3%)
- Lightning Resistance
- 85% (+16%)
- Chaos Resistance
- 18%
Max Hit Taken
- Physical
- 16.75K
- Fire
- 83.28K
- Cold
- 66.63K
- Lightning
- 66.63K
- Chaos
- 14.72K
Recovery
- Life Regen
- 1.44K/s
- Net Life Regen
- 1.33K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- -426.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 189.94/s
Attributes & Utility
- Strength
- 134
- Intelligence
- 293
- Dexterity
- 139
- Movement Speed
- 43%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0