My Iteration on Int stack Doryani - Going crit and suppression (Not Budget).
by TheSanaLife3 years ago4
- DPS
- 15.43M
- Effective HP
- 278.2K
- Energy Shield
- 5.83K
- Level
- 99
- Min budget
Overview
My Iteration on Int stack Doryani - Going crit and suppression (Not Budget). is a Path of Exile Raider build by TheSanaLife, made for the Kalandra league (3.19). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 15.43M DPS with 278.2K effective HP, 1 life, 5.83K energy shield. Key uniques include Hand of Wisdom and Action, Shaper's Touch, Mageblood, Bottled Faith, Aegis Aurora.
TheSanaLife's Notes
Initially formatted on phone.
Looking at poeninja, I realized no one seemed to go crit or suppression so I wanted to iterate on it to incorporate both. Im not sure if this is a better version but I enjoy it nonetheless. It is expensive so warning but mostly self-crafted and is still a work in progress.
REQUIRES MAGEBLOOD (probably)
Pob: https://pastebin.com/iAACsZrx Totems off, 2 trees/items.
Important Notes and changes I’ve made.
Stun Immunity: Achieved through a flask with mageblood, i really don’t know how else to achieve stun immunity as I HATE getting stunned.
Crit: Probably only achievable through the use of mageblood + diamond flask. Im not sure how else we can get enough crit.
We also now take the crit claw nodes and elusive dagger to gain elusive effect. I should also probably take the 3 lightning nodes below but oops.
Suppression: I chose suppression because Im not sure why but I capped with gear, + ascendancy. Opting for phasing and 40 suppression + either a watchers OR a ES/EV shield and +1 frenzy. Watchers or sacrificing 2 nodes on tree is better if you want to be able to switch to aegis.
Ailment avoidance: 100% can probably be achieved by taking the ascendancy but I chose damage.
Clearing: I swap awakened ele dmg/splash but use splash 90% of the time. Tribal fury anointed.
Leech: Mana leech on large cluster and life leech from alt qual damage on full life.
Ver 1: No block, More damage, 1800+ int
The gear for this iteration is similar to the regular int doryani but changes its shield to opt in for a bit more ES and more damage with +1 synthesis base. Since we drop tempest shield, we take arctic armour to give us both freeze immunity and another defensive layer as we are always stationary while flickering.
We drop glancing blows and just take an extra damage node anywhere. Using a fuel the flight and martial prowess cluster for damage.
Ver 2: Near capped block, WAY tankier, less damage
This takes out the shield we use and now opt in for aegis aurora of course. Noding glancing blows, and swapping out our cluster puts us at 70/56 with tempest shield. I dont think its too important to cap spell block especially since we are 100 suppression. While we do lose a bit of damage, the survivability is amazing.
We also now need to change our pantheon to give us freeze immunity (or boot prefix)
What still needs work: My amulet and rings are all not nearly end game. Influenced ammy, more damage on rings/mana cost allows changing flasks around.
True optimized endgame would have tailwind, int, suppression boots.
If anyone has any tips on improving the build, im always open to trying things out as this is probably my last serious build of the league.
Edit 1: also want to change res around to use ruby.
Loadouts
Gear
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Skills
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Gloves
- Commandment of the Tempest1W
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Combined DPS
- 15.43M
- Hit DPS
- 13.89M
- With Poison DPS
- 13.89M
- With Ignite DPS
- 13.89M
- With Bleed DPS
- 13.89M
- Damage over Time
- 0
- Culling DPS
- 1.54M
- Average Damage
- 1.46M
Attack & Crit
- Attack/Cast Rate
- 9.51/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 91%
- Crit Multiplier
- 634%
- Mana Cost
- 10
- Life Cost
- 0
Defence
- Effective Hit Pool
- 278.2K
- Life
- 1
- Energy Shield
- 5.83K
- Mana
- 103
- Ward
- 0
- Armour
- 67.17K
- Evasion
- 0
- Phys Damage Reduction
- 85%
Mitigation & Avoidance
- Block
- 70%
- Spell Block
- 58%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+10%)
- Cold Resistance
- 80% (+32%)
- Lightning Resistance
- -200%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 179.48K
- Fire
- 89.74K
- Cold
- 138.95K
- Lightning
- 143.58K
- Chaos
- ∞
Recovery
- Life Regen
- 0.05/s
- ES Regen
- 0/s
- ES Recharge
- 5.83K/s
- Mana Regen
- 26.6/s
- Life Leech
- 0/s
- ES Leech
- 1.32K/s
- Mana Leech
- 304/s
Attributes & Utility
- Strength
- 175
- Intelligence
- 1.58K
- Dexterity
- 363
- Movement Speed
- 258%
- Endurance Charges
- 3
- Frenzy Charges
- 8
- Power Charges
- 3
- Devotion
- 0