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PoE 3.20·Sanctum·Hierophant

8link Trigger Archmage Galvanic Field Feat. CwC Shock Nova 100% delirium Showcase

by christuff23 years ago8

DPS
11.97M
Effective HP
129.86K
Energy Shield
15.52K
Level
100
Min budget

Overview

8link Trigger Archmage Galvanic Field Feat. CwC Shock Nova 100% delirium Showcase is a Path of Exile Hierophant build by christuff2, made for the Sanctum league (3.20). It is centered on Galvanic Field and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 11.97M DPS with 129.86K effective HP, 4 life, 15.52K energy shield. Suited for: Simulacrum, Delirium, Essence, Bossing. Key uniques include Shaper's Touch, Mageblood, Mindspiral, Coruscating Elixir, The Squire.

Build Video

christuff2's Notes

POB https://pastebin.com/dq6cnBdS

https://www.pathofexile.com/account/view-profile/YoKwaJaY/characters

​

HI everyone i wanted to show my Galvanic Field character The gear is very similar to mjoiner Manabond apart from the weapon and helmets and a few variation in the passive tree

since we need to get more lighting masteries to make the build work.

The build relies on Galvanic field for killing the rares/bosses and Shock nova to do damage while Galvanic is on cooldown for killing random monster. we also use shock nova to get

75% shock (most of the time) on the target.

The Unveil trigger craft lets us use Galvanic Field every 4 second and has a base duration of 6 seconds giving us a 100% uptime.

the trigger craft also comes with a 150% more mana cost letting us scale archmage cost even more for big damage

The main issue for the build is Mana regen vs uber bosses. Currently in the game it is really hard to get relevent mana regen since the base scaling is so low making it hard.

to Cast Galvanic feild at a 4k mana cost and arcane cloak sometimes

The idea was to also use archmage shock nova but it gets really wonky for mana really fast

Cool things

The weapond when i was looking for an idea of comboing Archmage and Squire for a big mana cost and found the weapond with the prefixes and locked prefixe reforge crit until

supported by crit chance support. after that I locked again and Aisling for the trigger craft. (it took 2 tries)

Helmet : mind spiral with 80% cost and reservation is aquiired by the taskmaster helmet and Tainted Mythic Orb on it, This lets us run another 50% aura

Rings: both rings I bought the fracture and Essence spam Spite until a good strenght roll and locked Veil chaos orb block life and took the Mana unveil

Currently running Wrath, Zealotry, Discipline, Clairty Depending on what you are looking to do you can drop Zealotry and go for either grace or determination. it also possible to drop Zealotry for

Tempest shield and you are able to drop enligtenten and passives on treep

Not Cool Thing

Sanctuary of Thought: love/hate relationship with this node, While it is giving us a bunch of Energy Sheild and AoE it is making our spells Cost 50% less mana as a result of 30% less damage :(

The Mana reserve also does not apply to the life base reserve making it pointless

Arcane Surge/Arcane Blessing are in a really bad state (please buff arcane surge)

We need to Rely on Mana % on kill for most of our mana Regen even with all the nodes

Final toughts

This was a cool experience but over all with the investment the uber bossing felt kinda bad, mostly on the mana regen part. If Clarity/ Arcane surge get buff it would be worth revisiting or a Heiophant buff/rework

Gear

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Sorrow Star
Mindspiral
The Ivory Tower
Eyes of the Greatwolf
Tempest Finger
Cataclysm Whorl
Shaper's Touch
Mageblood
Blood Slippers
The Squire
Split Personality
Forbidden Flesh
Armageddon Cut
Split Personality
Watcher's Eye
Healthy Mind
Forbidden Flame
Impossible Escape
Lethal Pride

Skills

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Weapon 1

  • Galvanic FieldGalvanic Field20/20WMain
  • CrueltyCruelty20W
  • ArchmageArchmage21/20W

Body Armour

  • Shock NovaShock Nova20/13W
  • CycloneCyclone20W
  • Awakened Cast While ChannellingAwakened Cast While Channelling5/20W
  • OverchargeOvercharge20/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Increased Critical DamageIncreased Critical Damage20W

Helmet

  • Vaal DisciplineVaal Discipline20W
  • ZealotryZealotry20W
  • EnlightenEnlighten4W
  • ArroganceArrogance20/20W

Boots

  • HydrosphereHydrosphere21W
  • Arcane CloakArcane Cloak20/20W
  • EnhanceEnhance4/13W
  • Arcane SurgeArcane Surge20/20W

Weapon 2

  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened ChainAwakened Chain4/20W

Gloves

  • ClarityClarity10W
  • ArroganceArrogance21/20W

Gloves

  • WrathWrath20W
  • Eternal BlessingEternal Blessing20/15W

Ring 1

  • FrostblinkFrostblink20W

Passive Tree

Passive tree 3.20
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
11.97M
Hit DPS
11.97M
With Poison DPS
11.97M
With Ignite DPS
11.97M
With Bleed DPS
11.97M
Damage over Time
0
Culling DPS
0
Average Hit
5.98M
Burst Damage
5.98M

Attack & Crit

Attack/Cast Rate
2.1/s
Hit Rate
2/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
355%
Mana Cost
4.47K
Life Cost
0

Defence

Effective Hit Pool
129.86K
Life
4
Energy Shield
15.52K
Mana
12.48K
Ward
0
Armour
9.95K
Evasion
12.19K
Phys Damage Reduction
61%

Mitigation & Avoidance

Block
28%
Spell Block
0%
Spell Suppression
19%
Evade (Melee)
58%
Evade (Projectile)
58%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+1%)
Cold Resistance
75% (+33%)
Lightning Resistance
75% (+6%)
Chaos Resistance
-52%

Max Hit Taken

Physical
30.21K
Fire
78.38K
Cold
78.38K
Lightning
78.38K
Chaos
13.47K

Recovery

Life Regen
0/s
ES Regen
2.13K/s
ES Recharge
15.52K/s
Mana Regen
1.42K/s
Life Leech
0/s
ES Leech
1.55K/s
Mana Leech
0/s

Attributes & Utility

Strength
935
Intelligence
1.24K
Dexterity
124
Movement Speed
99%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0