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PoE 3.27·Keepers of the Flame·Deadeye

Chaos Barrage Deadeye [Path of Exile 3.27 ready]

by DerHimmel9 months ago15Subscribe

DPS
32.86M
Effective HP
88.37K
Life
4.84K
Level
96
Min budget

Overview

Chaos Barrage Deadeye [Path of Exile 3.27 ready] is a Path of Exile Deadeye build by DerHimmel, made for the Keepers of the Flame league (3.27). It is centered on Split Arrow and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 32.86M DPS with 88.37K effective HP, 4.84K life. Key uniques include Ryslatha's Coil, The Fledgling, Fury Valve, Kintsugi.

Build Video

DerHimmel's Notes

Pros & Cons: Pros + Great clear + Great (potential) DPS + Decent survivability + Only requires 1 unique Cons - Fury valve is kinda mandatory, levelling you can use Rain of Arrows in the mean time. - DPS is extremely skill-dependent, you can miss your shots alot of the time. Offensive layers: 1. Extremely high number of hits / second (with high %effective damage). Very good to trigger things like unholy might, build wither stacks, culling, blind, maim, instant leech, etc. 2. 100% Phys to Chaos from Unholy Might Bypass alot of annoying modifiers like max ele res / phys reduction and life gain as ES. Still can't play phys reflect maps since our initial hits are physical. Defensive layers: 1. Evasion + Spell Suppression + Elemental Ailment immunity Evasion from Grace, tree & gear (plus Blind) Spell Suppression from tree & gears Ailment Immunity from Purity of Elements 2. High Instant Leech Paired from number of hits from skill + #split + Leech mastery 3. Less damage taken from Wind Ward + Kintsugi + Immortal Call When you do get hit, applies multiple layers of less damage taken Up to 40% less damage taken from Wind Ward at max stacks 35% from Kintsugi if not hit recently 25% from Immortal Call from CWDT setup Mastery, Ascendancy, Bandits & Pantheon Important Mastery : 1. Leech mastery (5% leech is instant) 2. Dagger mastery (Crits are Culling Strike) 3. Bow mastery (projectile speed = damage w. bows) Ascendancy : 1. Gathering Winds 2. Far Shot (try to get Fury Valve by this time here) 3. Occupying Force 4. Huntleader (Farrul bloodline) These minions are great as they hug & crowd around bosses, allowing you to easily offscreen and target them 5. Wind Ward (Forbidden Flame & Forbidden Flesh) Bandits : Kill all (1 points) Pantheon : Soul of Brine King for stun avoidance Soul of Ryslatha for life flask Gem setup: Main Skill Barrage (Split Arrow): Split Arrow + Barrage support + Mirage Archer + Returning Projectile + (Awakened) Void Manipulation + (Awakened) Vicious Projectile Main skill. Barrage support needs to be paired with Fury Valve, recommend to play other skills if not available yet. !!!Returning Projectiles allow us to trigger Mirage Archer on return, bypass downside of Fledgeling can't hit enemies at close range. Mirage Archer somehow can hit enemies at close range (do not inherit Fledgeling downside)!!! Manaforged Support Frenzy + Power Charge on Crit + Manaforged Arrow + Cast on Crit + Despair + Creeping Frost Frenzy for frenzy charge, power charge on crit for power charge. Cast on crit to cast Despair for -chaos res & Creeping Frost for chilling enemies. If links are not available yet, drop Creeping Frost then Despair (and Cast on Crit) and manually cast Despair during bossing. Use Despair only once you've increased curse limit from Whispers of Doom Aura Grace + Purity of Elements + Precision + Enlighten / Vitality Grace for evasion Purity of Elements for resistances & ailment immunity Precision for accuracy Use Enlighten if required, or Lvl 1 Vitality if you can fit it in (Vitality has great watcher eye mod - life gain on hit) CWDT CWDT + Immortal Call + Purifying Flame Standard Guard skill. Purifying Flame for life regen from consecrated ground Mark on Hit Mark on Hit + Assasin's Mark Standard automated mark setup Utility 1 Flame Dash, Enduring Cry, Blood Rage Flame Dash as movement skill Enduring Cry for Endurance Charge generation during bossing Blood rage for attack speed My Gear + Explanation: Weapon: High PDPS Bow w. high base crit chance: Progressively upgrade into endgame version. Quiver: Drillneck > High life + DPS quiver (Vile Arrow Quiver base for phys gain as chaos) Drillneck is great early game for +1 pierce and damage, endgame transition to rare Vile Arrow Quiver with Life + as many DPS mods you can fit in. Helmet: Rares > Fledgeling Fledgeling is great for damage and projectile speed. Downside of not being able to hit at close range can be mitigated somewhat from using Mirage Archer (they do not suffer from it). Body Armour: Rares > Kintsugi Kintsugi BIS for evasion + less damage taken mod. Gloves: Rares > Double Influenced Rare Life + Attack speed + Life Regen + Spell Suppression Best implict: +1 Pierce & gain Rage on attack Boots: Rares > Double Influenced Rare Life + Movement speed + Spell Suppression + Res Best implict : %life regen rate & action speed !!!Need a combined Spell Suppression roll of 22% from gloves and boots!!! Belt: Belt of the Deceiver > Ryslatha's Coil For Ryslatha, get high max attack roll w. low min attack roll and catalyst it. Rings: Kikazaru + Rare > 2 Rares Kikazaru is great during levelling 1st Rare ring to roll Life + Int + Res. -Flat mana cost is nice craft. 2nd Rare ring to roll Life + Res + Life regen Amulet: Fury Valve Mandatory, build enabling unique. Best anointment: Whispers of Doom (to enable Despair + Assassin's Mark) Jewels: - Lethal Pride near Ranger tree for +str (Damage, intimidate, gain end charge on kill is nice to have) - Lioneye's Fall near Shadow tree to change claw & dagger node to bow nodes - Large Cluster Jewel - Overwhelming Malice for Unholy Might (100% Phys to Chaos & chance to Wither) - Watchers Eye for additional chance to evade while affected by Grace. Precision and Vitality (if slotted) also has some very nice mods, pick whichever you like. Precision's flask charge on crit & Vitality's life gain on hit is extremely good if you can find one, but mandatory is Grace's evade chance. - Forbidden Flame & Flesh for Wind Ward (generally cheap) Tattoos for chance to inflict blind & maim Flasks: 1.Bleed life flask 2.Silver Flask (Flexible suffixes - %life regen (crafted) / %reduced curse effect / %evasion / %crit chance) 3.Jade Flask 4.Stibnite Flask 5.Amethyst Flask (Flexible slot, can use unique flasks if you want) Get gain charges on hit prefix for all utility flask

Gear

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Phoenix Breeze
The Fledgling
Kintsugi
Fury Valve
Hypnotic Band
Loath Band
Death Claw
Ryslatha's Coil
Dusk Pace
Hypnotic Stinger
Blistered Knuckle
Infinite Claw
Lioneye's Fall
Forbidden Flesh
Kraken Curio
Lethal Pride
Watcher's Eye
Forbidden Flame

Skills

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Body Armour

  • Split ArrowSplit Arrow20/20WMain
  • Barrage SupportBarrage Support19/23W
  • Mirage ArcherMirage Archer20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W

Weapon 1

  • FrenzyFrenzy1W
  • DespairDespair20/20W
  • Creeping FrostCreeping Frost1/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike19/20W

Gloves

  • Purity of ElementsPurity of Elements19/21W
  • VitalityVitality1W
  • GraceGrace20W
  • PrecisionPrecision13W

Boots

  • Enduring CryEnduring Cry18/20W
  • Blood RageBlood Rage19/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W

Helmet

  • Immortal CallImmortal Call3/20W
  • Purifying FlamePurifying Flame1/23W
  • Flame DashFlame Dash18/20W
  • Cast when Damage TakenCast when Damage Taken1W

Passive Tree

Passive tree 3.27
scroll to zoom
Deadeye
Deadeye
Farrul Bloodline
Farrul Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
96

Damage

Full DPS
32.86M
Combined DPS
2.36M
Hit DPS
1.12M
With Poison DPS
1.13M
With Ignite DPS
1.12M
With Bleed DPS
1.12M
Damage over Time
7.71K
Poison DPS
8.64K
Mirage DPS
994.45K
Culling DPS
235.87K
Reservation DPS
0
Average Damage
376.78K
Burst Damage
376.78K

Attack & Crit

Attack/Cast Rate
2.97/s
Hit Chance
100%
Accuracy
3.11K
Crit Chance
100%
Crit Multiplier
426%
Mana Cost
27
Life Cost
0

Defence

Effective Hit Pool
88.37K
Life
4.84K
Energy Shield
0
Mana
101
Ward
0
Armour
585
Evasion
47.32K
Phys Damage Reduction
5%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
93%
Evade (Projectile)
93%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+27%)
Cold Resistance
76% (+13%)
Lightning Resistance
75% (+13%)
Chaos Resistance
66%

Max Hit Taken

Physical
21.48K
Fire
76.28K
Cold
79.11K
Lightning
76.28K
Chaos
46.49K

Recovery

Life Regen
1.05K/s
Net Life Regen
995.34/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
14.2/s
Life Leech
1.09K/s
ES Leech
0/s
Mana Leech
186.37/s
Total Degen
55.86/s

Attributes & Utility

Strength
148
Intelligence
149
Dexterity
273
Movement Speed
93%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Rage
30
Devotion
0