Shield Crush Juggernaut Guide/Breakdown for Ruthless (PoE Ancestor 3.22)
2 years ago52
by Allocates Beef2 years ago52Subscribe
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1.65M
DPS
51.91K
Effective HP
4.24K
Life
0
Energy Shield
Overview
Shield Crush Juggernaut Guide/Breakdown for Ruthless (PoE Ancestor 3.22) is a Path of Exile Juggernaut build by Allocates Beef, made for the Ancestor league (3.22). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 1.65M DPS with 51.91K effective HP, 4.24K life. Suited for: Delve, Heist. Key uniques include Replica Dreamfeather, Arn's Anguish, Daresso's Salute.
Build Video
Allocates Beef's Notes
edit: don't anoint panopticon, it costs 2x golden oils now (doesn't say anywhere in patch notes). Just path to it and take the mastery, move something else around.
Definitely did not have Tailwind ticked by accident for the entirely of this video.
No showcase for this build as I've been too busy dealing with life and playing BG3 when I don't have to be dealing with life. Plays roughly the same as boneshatter, except you have to hit things infront of you.
This build iterates upon the design of my boneshatter build for last league. Due to the jugg and determination changes we get a lot more value from switching from boneshatter to shield crush - we get comparable damage, more armour, and can get ele ailment immunity without purity of elements later on too.
I am not a professional build designer; these are just my thoughts on how I'll be playing this build and hopefully reaching rank 9 or even higher on the trade league ladder again.
Update: since recording this breakdown I fiddled around more and found that Arn's Anguish is probably the best endgame belt we can go for, which would mean taking Untiring instead of Unrelenting. You could take Unrelenting until it's acquired but the sheer amount of armour we have may make Untiring a better option for content like delve and heist where we get plenty of physical damage thrown our way which should give us a nice chunk of regen.
Extra update: okay if you can get good suppression rolls on helm, gloves and boots it's probably best to go suppression, but only after you get that gear. Could just scale dps higher instead but being borderline unkillable has a nicer ring to it. Also Arn's is probably the best endgame belt option so go Untiring over Unrelenting if you can grab one, the regen from Untiring lasts 10 seconds and we have billions of armour so we should get some decent value from it.
PoB:
https://pobb.in/6qf9FJV2azHp (updated since video was made)
Timestamps:
00:00 Intro 04:10 Ascendancy choices and further overview 10:36 Levelling trees 22:17 Skills 29:00 Extra notes on items 30:55 General build notes 43:03 Final thoughts
Gear




















Skills
Body Armour
Passive Tree












Character Stats
Defence
- Effective Hit Pool
- 51.91K
- Life
- 4.24K
- Energy Shield
- 0
- Mana
- 323
- Phys Max Hit Taken
- 12.22K
- Armour
- 79.86K
- Evasion
- 0
- Block | Spell Block
- 25% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- 81%
- Cold Resistance
- 80%
- Lightning Resistance
- 80%
- Chaos Resistance
- -20%
Offence
- Total DPS
- 1.65M
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Rage
- 50
Attributes & Utility
- Strength
- 262
- Intelligence
- 54
- Dexterity
- 184
- Movement Speed
- 64%
- Item Rarity
- 52%