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PoE 3.21·Crucible·Pathfinder

Exploding totems part 1: Poison

by Minimized3 years ago12

DPS
11.29K
Effective HP
27.62K
Life
2.6K
Level
92
Min budget

Overview

Exploding totems part 1: Poison is a Path of Exile Pathfinder build by Minimized, made for the Crucible league (3.21). It is centered on Consecrated Path and plays as a fire, strength, melee, attack archetype. In Path of Building it reaches 11.29K DPS with 27.62K effective HP, 2.6K life, 2.04K energy shield. Key uniques include The Redblade, Forbidden Shako, The Burden of Truth, Sin's Rebirth, Leper's Alms.

Build Video

Minimized's Notes

Edit 2: They do stack: https://www.youtube.com/watch?v=eVPjrDfGmpw

I played a bit with a Leper's Alm shield instead of the second sword and managed to down uber eater of worlds for the first time.

Pob for that version: https://pobb.in/HZPwd0-YfXzc

I'm going to do a trap variant eventually, just gotta look into hitting dot cap on ignite first.

________

Edit: Looks like I'm full of shit!

As /u/Swevik pointed out, damage multipliers from support gems don't affect the explosions at all. /u/Swevik abuses this by going for trap, multi trap and cluster trap supports, which result in a much higher explosion count, while the less damage multipliers on those gems don't affect the explosion damage at all.

On top of that, having two copies of the node doesn't make a difference either!

Where does that leave us?

The damage is not quite as stupid. My actual dps is about 67 mil rather than the 265 mil I came up with.

The best setup probably involves traps and gem levels on devouring or rejuvenating totem, as /u/Swevik has been playing it.

Further research is needed.

_________

"Totems Explode on Death, dealing 600% of their Life as Physical Damage"

There's no way this node isn't broken. A level 21 ancestral totem has almost 2000 base health. 6 times that is 12000. There's no skill that even comes close to that base damage.

But wait, there's more: The Redblade has 2h crucible trees, on a 1h weapon. We can have two of those. Our base damage is now 24000.

But wait, there's more: Earthbreaker Support can go up to level 35 on a forbidden shako. It has 5116 base life. Our base damage is now 61392.

How do we get the totems to die? We summon above our totem cap.

What do we do with all that damage? Anything.

Up first is poison!

How do I build this?

Get a forbidden shako with lvl 30+ earthbreaker support and 2x The Redblade with 600% totem explosions. Use Consecrated Path to give the totems a slight homing ability. Support with poison stuff. Stack totem life, placement speed, poison chance, and -mana cost. Poison prolif carries clear.

I can't get a forbidden shako with lvl 30+ Earthbreaker, they don't exist.

I'm sorry, my bad. Use Ancestral Warchief or Protector in a 6L. Scale gem levels. Warchief scales with AoE gem levels, so it has higher potential, but Protector has a lower mana cost so it's easier to start out with.

I can't get 2x The Redblade.

Get a staff with the 600% explosion node, and slap some chaos dot mult and phys as extra chaos on that badboy.

Or get two 1-handed melee weapons with the 300% mod and do the same.

Can I have some defenses?

Sure! I stole the Petrified Blood kit from every other pathfinder, and slapped The Burden of Truth on it for some ES action, so the regen is somewhere around 7.5k/s for both life and ES. If you want to play this, I'd recommend some more defenses. Maybe a Lightning Coil.

Can I have some links?

Some clear and Drox

Regular eater of worlds

Pob

Boasting (if my math is correct) 265882744 dps after ~4 seconds of ramp, it's for sure a build that can do stuff. There's still a lot of room for improvement, but I've got an absolutely unethical shako to work with.

Gear

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The Redblade
Forbidden Shako
Dendrobate
Bramble Choker
Havoc Knuckle
Havoc Loop
Demon Clutches
The Burden of Truth
Torchoak Step
Leper's Alms
Pandemonium Scar
Impossible Escape
Vivid Hope
Ghoul Sliver

Skills

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Helmet

  • Consecrated PathConsecrated Path1WMain
  • LifetapLifetap19W
  • Multiple TotemsMultiple Totems20W

Boots

  • Herald of PurityHerald of Purity20W
  • VitalityVitality10W
  • ClarityClarity5W
  • ArroganceArrogance20W

Weapon 2

  • Flame DashFlame Dash10W

Weapon 2

  • Herald of AgonyHerald of Agony20/20W

Body Armour

  • MalevolenceMalevolence20W

Body Armour

  • GraceGrace20W

Gloves

  • DespairDespair20W

Weapon 1

  • Petrified BloodPetrified Blood20W

Ring 1

  • DespairDespair1W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheon
Soul of Ryslatha

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
11.29K
Hit DPS
203.49
With Poison DPS
10.2K
With Ignite DPS
1.3K
With Bleed DPS
203.49
Damage over Time
11.09K
Poison DPS
3.37K
Ignite DPS
1.09K
Culling DPS
0
Reservation DPS
0
Average Damage
226.86
Burst Damage
226.86

Attack & Crit

Attack/Cast Rate
0.9/s
Hit Chance
85%
Crit Chance
4%
Crit Multiplier
150%
Totem Limit
3
Mana Cost
0
Life Cost
65

Defence

Effective Hit Pool
27.62K
Life
2.6K
Energy Shield
2.04K
Mana
111
Ward
0
Armour
1.15K
Evasion
4.37K
Phys Damage Reduction
24%

Mitigation & Avoidance

Block
30%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
30%
Evade (Projectile)
30%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+16%)
Cold Resistance
75% (+1%)
Lightning Resistance
75% (+5%)
Chaos Resistance
34%

Max Hit Taken

Physical
9.12K
Fire
32.66K
Cold
32.66K
Lightning
32.66K
Chaos
12.37K

Recovery

Life Regen
153.8/s
ES Regen
0/s
ES Recharge
2.04K/s
Mana Regen
27.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
192
Intelligence
173
Dexterity
300
Movement Speed
28%
Endurance Charges
3
Frenzy Charges
3
Power Charges
1
Devotion
0