- DPS
- 11.29K
- Effective HP
- 27.62K
- Life
- 2.6K
- Level
- 92
- Min budget
Overview
Exploding totems part 1: Poison is a Path of Exile Pathfinder build by Minimized, made for the Crucible league (3.21). It is centered on Consecrated Path and plays as a fire, strength, melee, attack archetype. In Path of Building it reaches 11.29K DPS with 27.62K effective HP, 2.6K life, 2.04K energy shield. Key uniques include The Redblade, Forbidden Shako, The Burden of Truth, Sin's Rebirth, Leper's Alms.
Build Video
Minimized's Notes
Edit 2: They do stack: https://www.youtube.com/watch?v=eVPjrDfGmpw
I played a bit with a Leper's Alm shield instead of the second sword and managed to down uber eater of worlds for the first time.
Pob for that version: https://pobb.in/HZPwd0-YfXzc
I'm going to do a trap variant eventually, just gotta look into hitting dot cap on ignite first.
________
Edit: Looks like I'm full of shit!
As /u/Swevik pointed out, damage multipliers from support gems don't affect the explosions at all. /u/Swevik abuses this by going for trap, multi trap and cluster trap supports, which result in a much higher explosion count, while the less damage multipliers on those gems don't affect the explosion damage at all.
On top of that, having two copies of the node doesn't make a difference either!
Where does that leave us?
The damage is not quite as stupid. My actual dps is about 67 mil rather than the 265 mil I came up with.
The best setup probably involves traps and gem levels on devouring or rejuvenating totem, as /u/Swevik has been playing it.
Further research is needed.
_________
"Totems Explode on Death, dealing 600% of their Life as Physical Damage"
There's no way this node isn't broken. A level 21 ancestral totem has almost 2000 base health. 6 times that is 12000. There's no skill that even comes close to that base damage.
But wait, there's more: The Redblade has 2h crucible trees, on a 1h weapon. We can have two of those. Our base damage is now 24000.
But wait, there's more: Earthbreaker Support can go up to level 35 on a forbidden shako. It has 5116 base life. Our base damage is now 61392.
How do we get the totems to die? We summon above our totem cap.
What do we do with all that damage? Anything.
Up first is poison!
How do I build this?
Get a forbidden shako with lvl 30+ earthbreaker support and 2x The Redblade with 600% totem explosions. Use Consecrated Path to give the totems a slight homing ability. Support with poison stuff. Stack totem life, placement speed, poison chance, and -mana cost. Poison prolif carries clear.
I can't get a forbidden shako with lvl 30+ Earthbreaker, they don't exist.
I'm sorry, my bad. Use Ancestral Warchief or Protector in a 6L. Scale gem levels. Warchief scales with AoE gem levels, so it has higher potential, but Protector has a lower mana cost so it's easier to start out with.
I can't get 2x The Redblade.
Get a staff with the 600% explosion node, and slap some chaos dot mult and phys as extra chaos on that badboy.
Or get two 1-handed melee weapons with the 300% mod and do the same.
Can I have some defenses?
Sure! I stole the Petrified Blood kit from every other pathfinder, and slapped The Burden of Truth on it for some ES action, so the regen is somewhere around 7.5k/s for both life and ES. If you want to play this, I'd recommend some more defenses. Maybe a Lightning Coil.
Can I have some links?
Boasting (if my math is correct) 265882744 dps after ~4 seconds of ramp, it's for sure a build that can do stuff. There's still a lot of room for improvement, but I've got an absolutely unethical shako to work with.
Gear
Tap an item to open trade.














Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheon
- Soul of Ryslatha
Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 11.29K
- Hit DPS
- 203.49
- With Poison DPS
- 10.2K
- With Ignite DPS
- 1.3K
- With Bleed DPS
- 203.49
- Damage over Time
- 11.09K
- Poison DPS
- 3.37K
- Ignite DPS
- 1.09K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 226.86
- Burst Damage
- 226.86
Attack & Crit
- Attack/Cast Rate
- 0.9/s
- Hit Chance
- 85%
- Crit Chance
- 4%
- Crit Multiplier
- 150%
- Totem Limit
- 3
- Mana Cost
- 0
- Life Cost
- 65
Defence
- Effective Hit Pool
- 27.62K
- Life
- 2.6K
- Energy Shield
- 2.04K
- Mana
- 111
- Ward
- 0
- Armour
- 1.15K
- Evasion
- 4.37K
- Phys Damage Reduction
- 24%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 30%
- Evade (Projectile)
- 30%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+16%)
- Cold Resistance
- 75% (+1%)
- Lightning Resistance
- 75% (+5%)
- Chaos Resistance
- 34%
Max Hit Taken
- Physical
- 9.12K
- Fire
- 32.66K
- Cold
- 32.66K
- Lightning
- 32.66K
- Chaos
- 12.37K
Recovery
- Life Regen
- 153.8/s
- ES Regen
- 0/s
- ES Recharge
- 2.04K/s
- Mana Regen
- 27.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 192
- Intelligence
- 173
- Dexterity
- 300
- Movement Speed
- 28%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 1
- Devotion
- 0