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PoE 3.14·Ultimatum·Elementalist

CWC VD Elementalist plan.

by tnadneP5 years ago19.58K

DPS
2.98M
Life
3.12K
Level
85
Min budget

Overview

CWC VD Elementalist plan. is a Path of Exile Elementalist build by tnadneP, made for the Ultimatum league (3.14). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 2.98M DPS with 3.12K life, 221 energy shield. Key uniques include Martyr of Innocence, Cinderswallow Urn, The Brass Dome, Ngamahu's Sign, The Stampede.

Build Video

tnadneP's Notes

Planning a build and just wanted to see if anyone has any suggestions/obvious mistakes I've made in this planned POB for it.

https://pastebin.com/F6mWv9eJ

General idea: use stampede to avoid movement speed penalties from cyclone and brass dome (extra anoint is also nice), use cyclone cast while channelling VD with spell cascade for damage and ignites, eye of innocence should then cause me to take damage setting off desecrate/unearth CWDT and allowing me to gain endurance/frenzy charges with charging offensive, use storm brand with archdemon crown 4 link for exposure (35% with mastermind of discord), power charge generation, combustion for even more fire resistance reduction and ignite prolif for as many ignites as possible. Ngamahu's sign should counter the self damage from Eye of Innocence. Martyr of Innocence is just a lot of damage.

I think I need 22 (528 to trigger / 25 damage per ignite) ignites per trigger (350 ms) to get optimal amounts of damage so any advice for skills with lots of hits per trigger here?

I should have 9 from VD balls (3 per cast X 3 for each spell cascade) 9 from VD corpse explosions (or are these merged into 1 explosion? or 3 explosions?) and then I was hoping that storm brand +cyclone + whatever random skill was suggested (leaning towards ball lightning although if there's something better please tell me) to get the remaining ignites needed to trigger optimally.

I should end up taking no extra damage from crits, with 3 endurance/frenzy/power charges, a fair amount of armour from Brass Dome and I should have Primal Aegis to make up for the life pool being a little low (I really hope aegis skills don't stop you from triggering CWDT).

Any obviously incorrect/questionable things I've mentioned/suggestions for improvements? (Other than the missing rares for life/resistances/attributes).

I stole the archdemon stuff from Uberdan's Fire Burst character, and the charge generation self damage thing from Jousis if you want to check out their builds.

Edit: updated version

https://pastebin.com/GNRAxqpt

Gear

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Martyr of Innocence
New Item
The Brass Dome
Eye of Innocence
Ngamahu's Sign
The Stampede

Skills

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Weapon 1

  • Volatile DeadVolatile Dead21WMain
  • CycloneCyclone20W
  • Cast while ChannellingCast while Channelling20W
  • Spell CascadeSpell Cascade20W
  • Concentrated EffectConcentrated Effect20W
  • InspirationInspiration20W

Body Armour

  • UnearthUnearth8W
  • DesecrateDesecrate7W
  • Cast when Damage TakenCast when Damage Taken1W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Lesser Multiple Projectiles20W
  • Spell CascadeSpell Cascade20W

Weapon 1

  • Vengeance15W
  • Cast while ChannellingCast while Channelling20W
  • Spell CascadeSpell Cascade20W
  • Concentrated EffectConcentrated Effect20W
  • InspirationInspiration20W

Helmet

  • Storm BrandStorm Brand20W
  • CombustionCombustion20W
  • Ignite ProliferationIgnite Proliferation20W
  • Power Charge On CriticalPower Charge On Critical20W

Boots

  • ZealotryZealotry20W
  • Summon SkitterbotsSummon Skitterbots20W
  • PrecisionPrecision8W
  • Flame DashFlame Dash20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
85

Damage

Full DPS
2.98M
Combined DPS
340.12K
Hit DPS
325.28K
With Poison DPS
325.28K
With Ignite DPS
340.12K
With Bleed DPS
325.28K
Damage over Time
14.84K
Ignite DPS
14.84K
Average Hit
113.85K
Average Damage
113.85K

Attack & Crit

Attack/Cast Rate
2.86/s
Trigger Rate
2.86/s
Hit Chance
100%
Crit Chance
67%
Crit Multiplier
409%
Mana Cost
0
Life Cost
0

Defence

Life
3.12K
Energy Shield
221
Mana
54
Armour
5.72K
Evasion
689
Phys Damage Reduction
44%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
0%
Cold Resistance
-25%
Lightning Resistance
-35%
Chaos Resistance
-40%

Recovery

Life Regen
62.4/s
ES Regen
0/s
Mana Regen
22.1/s
Life Leech
624/s
ES Leech
22.1/s
Mana Leech
0/s

Attributes & Utility

Strength
148
Intelligence
332
Dexterity
68
Movement Speed
50%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0