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PoE 3.19·Kalandra·Slayer

Ralakesh's Impatience Slayer - Arc/Crackling Lance

by Pvtsarge4 years ago16

DPS
4.03M
Effective HP
42.56K
Life
4.05K
Level
90
Min budget

Overview

Ralakesh's Impatience Slayer - Arc/Crackling Lance is a Path of Exile Slayer build by Pvtsarge, made for the Kalandra league (3.19). It is centered on Crackling Lance and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 4.03M DPS with 42.56K effective HP, 4.05K life, 1.28K energy shield. Suited for: Mapping. Key uniques include Void Battery, Arn's Anguish, Rotgut, Malachai's Loop, Ralakesh's Impatience.

Pvtsarge's Notes

A pretty straightforward build revolving around the reworked Ralakesh's Impatience and stacking all kinds of charges for a ton of generic spell damage.

Mid-budget PoB: https://pastebin.com/yZu8bnEW

####Core Mechanics:

  • Use the boots for an easy way to generate all types of charges, without having to kill - Requires usage of a spell that hits instantly or snapshots damage on cast (I'm using Arc and Crackling Lance but other spells work)
  • Badge of the Brotherhood and Slayer's Masterful Form to stack Power Charges and get 3 for the price of 1
  • Malachai's Loop for +2 power charges and a bunch of spell damage, using Tempest Shield to become immune to its shock. You don't lose the charges since your minimum power charges = maximum
  • Arn's Anguish for 30%+ chance to deal triple damage with Brutal Charges, also grants pseudo stun immunity all the time since moving doesn't get rid of Brutal Charges
  • Inner Conviction (from Dominus's Militant Faith) to get 3% more per Power Charge, ignoring the downside since we get minimum Frenzies

Bonus Mechanics:

  • Some ailment effect with Arn's Anguish triple damage bursts to max shock/freeze most bosses
  • 30s Onslaughts from Rotgut with a bunch of minimum frenzies
  • Eldritch Battery to run Blessing Zealotry + Frost Shield since our spell usually requires us to stand still, Frost Shield is a nice boost to survivability and damage, effectively turning 730 of our ES into 60% less hit damage
  • Situational 100% Cooldown Recovery Rate from Badge of the Brotherhood lets us Dash around a lot, Phase Run on left click makes us go faster
  • Slayer overleech to run RF for general mapping
  • Forbidden Flame/Flesh for the (relatively) cheap Champion Conqueror gets us another -10% reduced damage stacking additively with Brutal Fervour and Soul of Arakaali for 30% total reduced damage from RF
  • Basically no 'on-kill' buffs so you can loot leisurely

####Budget:
Minimum Requirements:

  • Ralakesh's Impatience, Badge of the Brotherhood, Arn's Anguish, Malachai's Loop = 80c~
  • Bitterdream = 1c
  • Rotgut = 1c

This gets you around 1.2m with Crackling Lance, 800k with Arc

Milestone Upgrades:

  • Dominus's Militant Faith - 30% more = 40c
  • +1 Power Charge Corrupted Helmet - 30% more = 20c
  • Bitterdream -> Void Battery + 5L - 50% more = 2div~

Potential Upgrades?:
Cast speed on rings, especially with Kalandra rings (Good for stacking Crackling Lance Intensity)
Warlord + Corrupt Double Power Charge Helmet
Enlighten 4 to squeeze in Herald of Ice
Juicy Precursors for +Power Charges

Closing thoughts:
I wanted a cheap league starter that would work well out of the box, and this has been running pretty smoothly, getting up to yellows with a Bitterdream (though I was hoping Ralakesh's Impatience would be a 1c unique). Slayer culling has made most AN rares unnoticeable until T16s but the build might be better off as another Ascendancy and dropping Arn's Anguish. Defences don't scale terribly well into the late end-game even with Grace instead of Heralds but the damage has been one of the highest I've played with this level of investment (My current PoB: https://pastebin.com/SAzaeZ6u), if anyone has any ideas to make it way tankier I'm all ears!

Gear

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Void Battery
Evasion/Energy Shield Helmet
Evasion/Energy Shield Chest
Badge of the Brotherhood
Life Ring
Life Ring
Evasion/Energy Shield Gloves
Arn's Anguish
Ralakesh's Impatience
Malachai's Loop
Forbidden Flame
Militant Faith
Forbidden Flesh

Skills

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Body Armour

  • Crackling LanceCrackling Lance20WMain
  • IntensifyIntensify20W
  • Power Charge On CriticalPower Charge On Critical20W
  • Ice BiteIce Bite20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Concentrated EffectConcentrated Effect20/20W
  • Vaal ArcVaal Arc20W
  • TrinityTrinity20W
  • Ice BiteIce Bite20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Power Charge On CriticalPower Charge On Critical20W
  • Spell EchoSpell Echo20W
  • Item RarityItem Rarity20W

Helmet

  • Tempest ShieldTempest Shield20W
  • Arctic ArmourArctic Armour20W
  • Herald of IceHerald of Ice20W
  • Herald of ThunderHerald of Thunder20W
  • GraceGrace20W

Boots

  • ZealotryZealotry20W
  • Phase RunPhase Run20W
  • Withering StepWithering Step20W
  • Divine BlessingDivine Blessing17W
  • Increased DurationIncreased Duration4W

Helmet

  • HydrosphereHydrosphere1/20W
  • Elemental WeaknessElemental Weakness20/20W
  • HextouchHextouch20/20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Weapon 1

  • Frost ShieldFrost Shield20/20W
  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Arcane SurgeArcane Surge1/20W

Weapon 2

  • Summon Lightning GolemSummon Lightning Golem20/20W
  • DashDash20/20W
  • Second WindSecond Wind20/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheon
Soul of Arakaali

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
4.03M
Hit DPS
3.22M
With Poison DPS
3.22M
With Ignite DPS
3.22M
With Bleed DPS
3.22M
Damage over Time
0
Culling DPS
805.07K
Average Hit
1.14M

Attack & Crit

Attack/Cast Rate
2.83/s
Crit Chance
67%
Crit Multiplier
427%
Mana Cost
76
Life Cost
0

Defence

Effective Hit Pool
42.56K
Life
4.05K
Energy Shield
1.28K
Mana
0
Ward
0
Armour
728
Evasion
13.17K
Phys Damage Reduction
6%

Mitigation & Avoidance

Block
23%
Spell Block
25%
Spell Suppression
100%
Evade (Melee)
61%
Evade (Projectile)
61%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+2%)
Cold Resistance
76% (+6%)
Lightning Resistance
75%
Chaos Resistance
-40%

Max Hit Taken

Physical
10.84K
Fire
33.95K
Cold
35.12K
Lightning
33.95K
Chaos
7.28K

Recovery

Life Regen
0/s
ES Regen
-730/s
ES Recharge
1.28K/s
Mana Regen
26.6/s
Life Leech
1.46K/s
ES Leech
127.7/s
Mana Leech
0/s

Attributes & Utility

Strength
93
Intelligence
266
Dexterity
155
Movement Speed
102%
Endurance Charges
9
Frenzy Charges
9
Power Charges
9
Devotion
150