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PoE 3.21·Crucible·Raider

[POE 3.22] Live Stream Day 2 Early Atlas , Raider Molten Strike Claw .

by Anti-Meta-Meta-Build3 years ago16Subscribe

DPS
4.77M
Effective HP
57.74K
Life
4.61K
Level
100
Min budget

Overview

[POE 3.22] Live Stream Day 2 Early Atlas , Raider Molten Strike Claw . is a Path of Exile Raider build by Anti-Meta-Meta-Build, made for the Crucible league (3.21). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 4.77M DPS with 57.74K effective HP, 4.61K life. Key uniques include Chains of Emancipation, Yoke of Suffering, Nimis.

Build Video

Anti-Meta-Meta-Build's Notes

leveling main skill : molten strike(recommended after ancestral call) / frost blade / splitting steel / cobra lash support : lv4 ancestral call ( mapping ) lv8 added fire (physical damage base weapon) lv8 added cold lv8 maim (physical damage base weapon) lv18 elemental with attack skill (replace maim) lv18 faster attacks (replace ancestral call when bossing) lv18 trinity (leveling only not link with main skill) lv18 increased critical damage (leveling only not link with main skill) lv31 inspiration (replace added fire) lv31 ice bite (replace added cold) lv31 elemental with attack lv31 ancestral call (map) / Faster attacks (boss) lv 38 multistrike lv38 ice bite lv38 elemental with attack lv38 concentrated effect lv38 ancestral call (map) / inspiration (boss) Auras lv18 herald of ice lv18 herald of fire(phy base) lv18 herald of purity(phy base) lv24 grace(replac herald of fire and herald of purity) lv?? precision (is not necessary if your accuracy is caped) BANDIT kill all PANTHEON Top : brine king (ailments avoid uncapped) arakaali (ailments avoid capped) Btm : shakari Build Explain Campaign -when league in campaign , we can use any weapon or gears until we allocate claw. -after or nearly allocate claw note , we have to switch our weapon to claw. -when you get into part 2 , try to cap your elemental resistances. -this build should be no problems after you get your 1st ascendancy After Campaign -after campaign we only need high attack speed and high crtical strike chance "gemini" or "imperial" claw. -we are rely on "ice bite support" to gain our base flat damage until we upgrade our weapon(we basically can rely ice bite until t16 map) -If you are using "imperial claw you need to get small mana leech note at btm right site name "Mana Leech" -we need to get 6 link body armour ASAP , colour should be 4red 1green 1 blue , try to get evasion base or at least evasion + armour base. -get the unique items ASAP , we should buy whatever unique we can from cheap to expensive -strike skill target 1 additional nearby enemy on gloves implicit is very good improve when mid game , we only need use "lesser eldritch ember" When We Swap Gems -"ice bite" to "night blade" : we cannot swap this gem until we have high elemental damage weapon , don't rush weapon swap , we should check the market until we find a good value fractured weapon , before that we can ignore all passive skill on the tree about "night blade support" -"inspiration" to "trinity" : we can swap this gems anytime but we have to make sure 3 type of "resonance" is gaining when we againts single target, if 3 resonance not always sustained we should not use trinity -"herald of ice" to "wrath" : after we have "increased mana reservation efficiency of skills" on helmet implicit & suffix. wrath is very good aura for "trinity" resonance gain. -"wrath" to "determination" : we can use determination as our 2nd defensive aura when we have good gears at late game when we need leveling to 100 Defensive We Posible To Archive -High Evasion -Mid Armour (physical reduction from "determination") -Elemental Resistances Capped -Chaos Resistances Capped (try to not negetive at least) -Spell Suppress Capped (from gears and ascendancy) -Stun Avoid (from passive skill tree & gears) -Elemental Ailments Avoid (from ascendancy , passive skill tree and gears) -Enemy Crit Extra Damage Reduction (From shield & Critical Mastery)

Loadouts

Gear

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Demon Gutter
Corruption Glance
Eagle Guardian
Yoke of Suffering
Dread Grip
Nimis
Spirit Hand
Chains of Emancipation
Dread Tread
Dread Ward
Lethal Pride
Megalomaniac
Watcher's Eye
Impossible Escape
Damnation Desire
Cataclysm Eye

Skills

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Body Armour

  • Molten StrikeMolten Strike20/16WMain
  • TrinityTrinity20/20W
  • Awakened MultistrikeAwakened Multistrike5/3W
  • NightbladeNightblade20/21W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/7W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W

Helmet

  • WrathWrath20W
  • Blood and SandBlood and Sand6W
  • GraceGrace20W
  • EnlightenEnlighten3W

Gloves

  • Ancestral ProtectorAncestral Protector20W
  • BerserkBerserk20/20W
  • Flame DashFlame Dash1W
  • LifetapLifetap1W

Boots

  • Whirling BladesWhirling Blades20/20W
  • LifetapLifetap3W
  • RageRage3W
  • Faster AttacksFaster Attacks20/20W

Weapon 2

  • Sniper's MarkSniper's Mark20/20W
  • LifetapLifetap10W
  • Mark On HitMark On Hit20/20W

Weapon 1

  • SteelskinSteelskin20/20W
  • PrecisionPrecision12W
  • Cast when Damage TakenCast when Damage Taken20/20W

Gloves

  • Commandment of Blades1W

Passive Tree

Passive tree 3.21
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
4.77M
Hit DPS
4.76M
With Poison DPS
4.76M
With Ignite DPS
4.77M
With Bleed DPS
4.76M
Damage over Time
8.37K
Ignite DPS
8.37K
Culling DPS
0
Reservation DPS
0
Average Damage
436.17K
Burst Damage
436.17K

Attack & Crit

Attack/Cast Rate
10.92/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
549%
Totem Limit
1
Mana Cost
27
Life Cost
0

Defence

Effective Hit Pool
57.74K
Life
4.61K
Energy Shield
0
Mana
107
Ward
0
Armour
427
Evasion
38.83K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+75%)
Cold Resistance
75% (+80%)
Lightning Resistance
75% (+73%)
Chaos Resistance
24%

Max Hit Taken

Physical
11.31K
Fire
40.09K
Cold
50.11K
Lightning
50.11K
Chaos
14.77K

Recovery

Life Regen
166/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
17.3/s
Life Leech
1.36K/s
ES Leech
0/s
Mana Leech
152.91/s

Attributes & Utility

Strength
155
Intelligence
165
Dexterity
351
Movement Speed
174%
Endurance Charges
3
Frenzy Charges
8
Power Charges
4
Rage
10
Devotion
0